[WIP]Project South Plains 1:1.6455

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Which City should i do next (Poll Runs Until Jan 12 2021) top 5 winners get added first

Poll ended at 13 Jan 2021 04:01

Fort Smith
0
No votes
Little Rock
0
No votes
Texarkana
1
100%
Hot Springs AR
0
No votes
West Memphis AR/Memphis TN
0
No votes
Jonesboro
0
No votes
Joplin
0
No votes
Springfield
0
No votes
Popular Bluff
0
No votes
 
Total votes: 1

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KeganMinecraft
Posts: 121
Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

[WIP]Project South Plains 1:1.6455

#1 Post by KeganMinecraft » 28 Jul 2018 19:04

READ FULL ARTICLE BEFORE POSTING A POST

Hi I'm kegan (better known as oklahomacityball) right now I'm working on a map called Project Oklahoma
All Public Research themed post should go here. I will post a few things on here too to keep track and give updates on where i am working.
TEMP DOWN UP SOON ON NEW WEBSITE

Update: OK after a couple weeks of it being discontinued, i decided to give it one last shot this time by my self and taking it easy the expected first release will be when it is ready so please don't ask as i will ignore your comment but now remember i want input from the community and i also want to say i am new to this and will likely be a few months before i am a master at this.

Oklahoma City stage 3
Dallas/Fort Worth stage 3
Tulsa OK stage 2
Fayetteville Springdale Rogers AR stage 1
Unnamed Project Stage 0

the new stage scaling method introduced 7-18-20
stage 0 not announced
stage 1 announced
stage 2 online and in person research
stage 3 map development in editor
stage 4 testing
stage 5 alpha release
stage 6 beta release
stage 7 official release

Kegan
Image
Last edited by KeganMinecraft on 19 Dec 2020 04:02, edited 70 times in total.
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KeganMinecraft
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Location: Oklahoma City OK

The maps frist pictures

#2 Post by KeganMinecraft » 28 Jul 2018 19:09

Pictures out of the future town of Shawnee Oklahoma
Last edited by joe_alker on 02 Aug 2018 21:32, edited 1 time in total.
Reason: [3.2] The forum attachment feature is reserved for bug reporting and technical assistance matters with the core/vanilla/unmodified game. Attachments made outside of these limitations will be deleted without warning.
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bobgrey1997
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Re: DuckModdings Oklahoma 1.1 scale map

#3 Post by bobgrey1997 » 31 Jul 2018 12:04

Okay, I don't even know what to think.
I found at least two issues here:
1 is that this thread is entirely useless as it offers no information about what it actually is,
And 2 is that the poster of this message is backseat moderating
Last edited by joe_alker on 02 Aug 2018 21:33, edited 1 time in total.
Reason: [5.1] We do NOT tolerate backseat moderation. If you have an issue with a certain user, post, thread or signature then use the report button.
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KeganMinecraft
Posts: 121
Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

Re: The maps frist pictures

#4 Post by KeganMinecraft » 01 Aug 2018 17:16

Working on the model in tinkercad importing it into blender after work today

[img] https://ibb.co/nbxXBK [img]
Last edited by KeganMinecraft on 04 Aug 2018 15:16, edited 8 times in total.

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KeganMinecraft
Posts: 121
Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

Re: DuckModdings Oklahoma 1.1 scale map

#5 Post by KeganMinecraft » 01 Aug 2018 17:18

bobgrey1997 wrote:
31 Jul 2018 12:04
Okay, I don't even know what to think.
I found at least two issues here:
1 is that this thread is entirely useless as it offers no information about what it actually is,
And 2 is that the image violates Forum Rules. The attachments feature is only for bug reports with base-game bugs (no mods). For other images, you must use an external host and use the [img] tags.
[/quote

Ok relax. Frist off, thanks for the help. And will fix it when I get to it
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J. Ritter
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Re: DuckModdings Oklahoma 1.1 scale map

#6 Post by J. Ritter » 01 Aug 2018 17:50

bobgrey1997 wrote:
31 Jul 2018 12:04
...is that this thread is entirely useless as it offers no information about what it actually is,
I think what Bobgrey was trying to say is, you have told us nothing of note about the map or what you want to do. The thread begins like we have all been talking about it for months and know all this stuff. All we know (now) is there is a Hamburger King in Shawnee that will be added. Tell us more about your plans. The subject alone does not give us enough. What parts of Oklahoma, what cities, roads, and landmarks do you want to add? Will there be pieces of neighboring states? No one will be hyped for something they know nothing about.

Tell us more, we want to know, and we all want good maps. Don't be shy!
(The Artist Formerly Known as Ranaldo20)
J. Ritter Transport- New Roleplay Series (Video)
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KeganMinecraft
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Location: Oklahoma City OK

Re: DuckModdings Oklahoma 1.1 scale map

#7 Post by KeganMinecraft » 02 Aug 2018 02:59

Ok I understand thanks for explaining
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KeganMinecraft
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Re: DuckModdings Oklahoma 1.1 scale map

#8 Post by KeganMinecraft » 08 Sep 2018 17:59

The release date has been pushed again by 7 months because of computer troubles and map redos hopefully no more pushbacks new release date March 2019 Sorry again

KeganMinecraft

Check Back offten for updates
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KeganMinecraft
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Re: DuckModdings Oklahoma 1.1 scale map NOW ACEPPTING HELP

#9 Post by KeganMinecraft » 21 Oct 2018 02:00

Another pushback by 2 months due to map editor trouble
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KeganMinecraft
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Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

Re: DuckModdings Oklahoma 1.1 scale map NOW ACEPPTING HELP

#10 Post by KeganMinecraft » 21 Oct 2018 02:02

But it could help with some help so if anyone is interested please let me know by P.M. And I will send the link to you
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