[W.I.P] Merced County 1:1 by Mobilek
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [W.I.P] Merced County 1:1 by Mobilek
@Dado420 that could be a long wait then. Without a date, you have no idea how long you'll be depriving yourself.
My post are only thoughts and ideas. Don't assume it makes ATS.
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Re: [W.I.P] Merced County 1:1 by Mobilek
@Dado420 Hehe, thanks. Pozdrawiam.
@flight50 Yeah, I'm not trying to beat any records, I prefer to work slow and steady.
@flight50 Yeah, I'm not trying to beat any records, I prefer to work slow and steady.
- Vinnie Terranova
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Re: [W.I.P] Merced County 1:1 by Mobilek
Do you want to finish the whole map first before you release it? Or is there a possibility that you release part of the map, and after that extend it piece by piece?
Re: [W.I.P] Merced County 1:1 by Mobilek
@Vinnie Terranova First of all, I would like to apologize for a late reply.
My goal is to release fully detailed and playable part of the county, and then extend it piece by piece. I think that this is the most logical solution. Although, I don't want to rush any things, and I want to take my time by doing it precisely and carefully. Right now, my plan is a little bit different than the one that I showed you in the past, but the main idea is roughly the same.
[ external image ]
[ external image ]
My goal is to release fully detailed and playable part of the county, and then extend it piece by piece. I think that this is the most logical solution. Although, I don't want to rush any things, and I want to take my time by doing it precisely and carefully. Right now, my plan is a little bit different than the one that I showed you in the past, but the main idea is roughly the same.
[ external image ]
[ external image ]
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Re: [W.I.P] Merced County 1:1 by Mobilek
Absolutely stunning work! Good luck on the remainder of your project. I'm very much looking forward to this!
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Re: [W.I.P] Merced County 1:1 by Mobilek
@Mobilek That street name sign shown in post 116 is really awesome! I wish SCS would give us signs like that! After looking through this whole thread, the attention to detail that you are putting into the road signage and the way the roads are built in general is very cool. It really feels like authentic American roads. It's even more realistic that the roads that SCS gives us in the base game. You've done some very good work with this mod!
- bryntrollian
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Re: [W.I.P] Merced County 1:1 by Mobilek
I do like the narrow roads
- davidhicks1994
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Re: [W.I.P] Merced County 1:1 by Mobilek
@bryntrollian Me too! I don't like how unrealistically open the default lanes are. I love what Mobilek is doing here!
It's better to be the one in a million, than to be one of the millions.
- AwesomeAsianLion12
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Re: [W.I.P] Merced County 1:1 by Mobilek
wow! this is amazing! looking forward to seeing more of your work, mobilek.
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Re: [W.I.P] Merced County 1:1 by Mobilek
This looks great, I love the idea of a 1:1 map. Keep it up, can't wait to see more!
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