[REL] ProMods: Canada v1.2.4 updates and discussion

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Deltatristar500
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1651 Post by Deltatristar500 » 27 Oct 2021 02:35

Hoping to see an update soon for the 1.42 SCS update. Missing this map expansion
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bricksathome
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1652 Post by bricksathome » 27 Oct 2021 13:31

For those wondering when the update for ATS v1.42 will release, we've decided to go straight to PM:Canada v1.1.0 rather than releasing a v1.0.3 compatibility patch, this means the update for v1.42 may have a bit more of a delay but it also means that overall 1.1.0 will release sooner than if we had gone to 1.0.3 first
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AchUssGer
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1653 Post by AchUssGer » 27 Oct 2021 13:35

:D good news!!!
...not that I'm waiting ...[ external image ]
I have four boys and currently four grandchildren .... how can I grow up with it ;)
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Hitman
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1654 Post by Hitman » 27 Oct 2021 17:05

PM Canada 1.1.0 is really highly expected map! Hope to drive on it this year at least, better - the next month :D
It will provide new territories, so expectation worth it for sure!
eclipse538
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1655 Post by eclipse538 » 27 Oct 2021 17:09

bricksathome wrote: 27 Oct 2021 13:31 For those wondering when the update for ATS v1.42 will release, we've decided to go straight to PM:Canada v1.1.0 rather than releasing a v1.0.3 compatibility patch, this means the update for v1.42 may have a bit more of a delay but it also means that overall 1.1.0 will release sooner than if we had gone to 1.0.3 first
I hope you guys have the motivation and everything else you need to get this out ASAP! thank you for all you bring to the community. SO EXCITING!
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flight50
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1656 Post by flight50 » 27 Oct 2021 17:42

bricksathome wrote: 27 Oct 2021 13:31 For those wondering when the update for ATS v1.42 will release, we've decided to go straight to PM:Canada v1.1.0 rather than releasing a v1.0.3 compatibility patch,
Honestly, that is what I would have expected. Makes the most sense honestly. Have you guys implemented numbers on the distance signs for Canada? I'm not sure if you guys are planning on more than just Adrian's work, but if not, are any more teasers coming for other parts of the map that may come next year?
horseman89
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1657 Post by horseman89 » 28 Oct 2021 09:07

I'm actually been a bad boy and upacked these archives by myself(for personal use of course) just added string in manifest- compatible_versions[]: "1.42.*" and "voilà"! Can play in 1.42 without issues. If talking about archivers whith what to do this then I used SCS_Archiver_0.2. This is little lifehack if someone doesn't want to wait. :)
The biggest stupidities are done with serious faces.
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Trucker_71
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1658 Post by Trucker_71 » 28 Oct 2021 14:23

Thank you for that. @horseman89 ;)
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Laqueesha
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1659 Post by Laqueesha » 03 Nov 2021 08:09

horseman89 wrote: 28 Oct 2021 09:07 I'm actually been a bad boy and upacked these archives by myself(for personal use of course) just added string in manifest- compatible_versions[]: "1.42.*" and "voilà"! Can play in 1.42 without issues. If talking about archivers whith what to do this then I used SCS_Archiver_0.2. This is little lifehack if someone doesn't want to wait. :)
Thanks, it works! Now I can enjoy BC again in all its rainy glory. :D
makeem22
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion

#1660 Post by makeem22 » 06 Nov 2021 17:46

horseman89 wrote: 28 Oct 2021 09:07 I'm actually been a bad boy and upacked these archives by myself(for personal use of course) just added string in manifest- compatible_versions[]: "1.42.*" and "voilà"! Can play in 1.42 without issues. If talking about archivers whith what to do this then I used SCS_Archiver_0.2. This is little lifehack if someone doesn't want to wait. :)
Where i should put voilà?
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