If you have ProMods in your mod folder TMP adds it automatically, so different profiles wouldn't help.
[REL] ProMods: Canada v1.2.4 updates and discussion
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 14
- Joined: 29 Sep 2019 07:16
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
- Vinnie Terranova
- Posts: 5065
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
Why not? Maybe I can adjust my mod so it does work with TMP? But as I don't have TMP, I need more information about why you aren't able to use my mod on TMP.
- plykkegaard
- Posts: 7201
- Joined: 26 Oct 2014 13:42
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
Very intrusive, one more reason to avoid TMPAMISH-STALKER wrote: ↑26 Sep 2021 08:01 If you have ProMods in your mod folder TMP adds it automatically, so different profiles wouldn't help.
Use the -homedir swithch and different shortcuts, one for each profile
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Re: [REL] ProMods: Canada v1.0.2 updates and discussion
TMP is modified so that only certain known mods are allowed.Vinnie Terranova wrote: ↑26 Sep 2021 08:52 Why not? Maybe I can adjust my mod so it does work with TMP? But as I don't have TMP, I need more information about why you aren't able to use my mod on TMP.
For your mod to work with TMP they need to include it in the allowed list.
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
- bricksathome
- Posts: 131
- Joined: 25 Sep 2016 15:22
- Contact:
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
I don't think so. Seeing as the fix only requires editing some def files, I've asked ScuL if it's possible to update the PM:Canada def generator to include the fix. So we'll see what he saysAMISH-STALKER wrote: ↑25 Sep 2021 22:51 Awesome to hear. Until then is there a way to remove Promods from TMP, without removing it from mod folder? For when i switch between single player and multiplayer.
Developer For ProMods Canada
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
i was wondering if there was any news on the next section of promods canada coming?
Intel Core i7 10700K, Ram: G.Skill 64GB DDR4 3600, windows 11 bit OPS, MSI 3070TI Suprim X, MSI Z590 carbon Mb, EVGA 1000W power supply
- bricksathome
- Posts: 131
- Joined: 25 Sep 2016 15:22
- Contact:
Re: [REL][WIP] ProMods: Canada v1.0.2 updates and discussion
My quote from a few weeks ago still rings true
@AMISH-STALKER the Def generator on the promods website has been updated with the fixed trailer definitions now, if you redownload the Def file now it'll fix the trailers in Wyoming.
We've also sent TMP the updated Def file to apply to their servers, so it'll get implemented there as well but there may be a small delay with that
Edit:bricksathome wrote: ↑10 Sep 2021 11:18 General Progress update: The next content update for ProMods Canada is progressing well, hopefully we'll be sharing more info on what's included and our plans for release in the coming weeks, so stay tuned for that!
@AMISH-STALKER the Def generator on the promods website has been updated with the fixed trailer definitions now, if you redownload the Def file now it'll fix the trailers in Wyoming.
We've also sent TMP the updated Def file to apply to their servers, so it'll get implemented there as well but there may be a small delay with that
Developer For ProMods Canada
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
Check out fisherjb's post on the previous page. That's about all we get. You'd have to go all the way back to April 20th of last year to see what all Adrian did. It was back when we had Option A,B,C and D as kinda like a poll on what ProMods Canada should release first.
My post are only thoughts and ideas. Don't assume it makes ATS.
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
- Marcello Julio
- Posts: 5726
- Joined: 12 Nov 2016 19:27
- Location: Ceará, Brazil
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
New blog post!
https://blog.promods.net/2021/10/promod ... whats-new/
https://blog.promods.net/2021/10/promod ... whats-new/
ATS and ETS2 is Hella nice!
My threads:
ETS2:
West Balkans Expansion Discussion
New DAF arrived on Euro Truck Simulator 2
ATS:
The Dakotas (North and South) Discussion Thread
Mack Trucks Discussion Thread
Volvo Trucks Discussion Thread
My threads:
ETS2:
West Balkans Expansion Discussion
New DAF arrived on Euro Truck Simulator 2
ATS:
The Dakotas (North and South) Discussion Thread
Mack Trucks Discussion Thread
Volvo Trucks Discussion Thread
- plykkegaard
- Posts: 7201
- Joined: 26 Oct 2014 13:42
Re: [REL] ProMods: Canada v1.0.2 updates and discussion
Cool, I think I'll take a pass on the 1.42 beta and enjoy more of Canada, as I don't have a wheel / gamepad or use the convo, I see very little for me to test
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