[REL] ProMods: Canada v1.2.4 updates and discussion

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plykkegaard
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Re: [REL][WIP] ProMods: Canada version 1.x updates and discussion

#1401 Post by plykkegaard » 25 Mar 2021 13:27

fisherjb wrote: 25 Mar 2021 11:18 Promods: Canada v1.0.1 for version 1.40 has released!
Oh only using SCS assets, good man :D

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Ludo Diabolo
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1402 Post by Ludo Diabolo » 25 Mar 2021 14:13

Same for me, the only card I would throw in my profile ;) with grand canyon rebuild made also by a developer of Promods Canada ...
ETS2:promods + Middle-East Add-On + TGS / ATS:promods Canada

SORRY MY ENGLISH, I'M FRENCH.
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fisherjb
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Re: [REL][WIP] ProMods: Canada version 1.x updates and discussion

#1403 Post by fisherjb » 25 Mar 2021 17:41

plykkegaard wrote: 25 Mar 2021 13:27
Oh only using SCS assets, good man :D
Well we have custom assets, but we adjusted those for the new lighting during the beta period ;)
Grand Canyon Rebuild: viewtopic.php?f=194&t=281638

Promods developer of:

- Elbasan :flag_al:
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- Abbotsford :flag_ca:
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JaCrispy
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1404 Post by JaCrispy » 25 Mar 2021 18:52

@flight50 You can still use Sierra Nevada and PazzMod in 1.40
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Travismods
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1405 Post by Travismods » 25 Mar 2021 19:23

"See the mod description in the Mod Manager for load order - Made by bricksathome, not affiliated with official ProMods releases" <- I see no load order instruction in the mod manager for 1.40. What is the load order for the four files?
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plykkegaard
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1406 Post by plykkegaard » 25 Mar 2021 19:26

Remove old PM Canada files

Step 1) Download DEF
Step 2) Download MOD files

You have a button called [ Step 2 } at the bottom of the first page

Unpack
https://www.promods.net/help.php?mode=unpacking

Load order
https://www.promods.net/viewtopic.php?t=36929

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Travismods
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1407 Post by Travismods » 25 Mar 2021 21:14

plykkegaard wrote: 25 Mar 2021 19:26 Remove old PM Canada files

Step 1) Download DEF
Step 2) Download MOD files

You have a button called [ Step 2 } at the bottom of the first page

Unpack
https://www.promods.net/help.php?mode=unpacking

Load order
https://www.promods.net/viewtopic.php?t=36929
Thanks, I don't understand why they just cant put the load order in this post but I have to find a specific page on their forums for it. They could make these instructions a little better.
TINO
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1408 Post by TINO » 25 Mar 2021 21:20

DEF on top, always. The rest under it. That's why they're in different packs, so the order won't matter for the rest.
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flight50
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1409 Post by flight50 » 26 Mar 2021 00:36

AKDEC00 wrote: 25 Mar 2021 18:52 @flight50 You can still use Sierra Nevada and PazzMod in 1.40
I'm aware that technically I can. But I won't because I don't agree with the merger they are doing. So its only ProMods and SCS maps from here on out for me.
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hoseclamp72
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Re: [REL][WIP] ProMods: Canada v1.0.1 updates and discussion

#1410 Post by hoseclamp72 » 26 Mar 2021 12:04

Is anybody else have green arrows not functioning in the 1.0.1 update?
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