[REL][WIP] PaZzMod V 1.3.00 | Imperial County, East Riverside County, Yuma, Mexicali, San Luis R.C.

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PaZz_
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Location: Germany

[REL][WIP] PaZzMod V 1.3.00 | Imperial County, East Riverside County, Yuma, Mexicali, San Luis R.C.

#1 Post by PaZz_ » 23 Apr 2019 15:43

~~~ PaZzMod Version 1.3.00 for ATS 1.38 is now available! ~~~


~ When you don't use Mexico maps:

=> Download the Standalone Version <=




~ When you use Viva Mexico and other Mexico Maps:

=> Download the Mexico-Maps Version <=



Requirements for both versions:
- ATS 1.38
- Map (D)LCs: Nevada, Arizona, New Mexico, Oregon, Washington
- Mega Resources 2.1.14 (Or higher)

Requirements for PaZzMod-MEX version:
- Viva Mexico 2.5.8 (Or higher)

___________________________________________________________________________________

Big thanks to Team Reforma for helping with compatibility, bugtracking and map optimization!

Backup your savegame before replacing older versions!

Load order for PaZzMod-MEX
1. Coast 2 Coast
2. Coast 2 Coast MegaResources Patch
3. Mega Resources
4. Sierra Nevada
5. PaZzMod
6. Mexssimap
7. Mexico Extremo
8. Viva Mexico

Load order for PaZzMod-Standalone
1. Coast 2 Coast
2. Coast 2 Coast MegaResources Patch
3. Mega Resources
4. Sierra Nevada
5. PaZzMod

Check out this thread for more load order details.

If you use Minor Urban Overhaul (MUO), you have to download this patch.
Use this load order:
1. PaZzMod MUO Patch
2. PaZzMod
3. MUO

Please find my future plans for this mod at my concept map.

Version 1.3.00 Media

Donations: https://paypal.me/pazzmapping

Affected cities:
California: El Centro, Indio, Brawley, Glamis, Holtville, Calexico, Blythe
Arizona: Yuma, Ehrenberg
Baja California: Mexicali, Ciudad Coahuila
Sonora: San Luis RC

Changelog:

Code: Select all

V 1.3.00
+ New city: Blythe
+ Rebuilt city: Ehrenberg
+ Refresh of El Centro
+ Complete rebuild of following routes:
  - I-10 between Indio & Ehrenberg
  - I-8 between El Centro & Pine Valley Creek
  - US-95 between Vidal Junction & I-10
+ New routes:
  - CA-78 between Glamis & I-10
+ Many map wide improvements & fixes on details, scenery, performance and techniques
+ Reworked tollbooths in Mexico using new prefabs from MegaResources
+ Incorporated US-95 Remake v1.3 by Jbte
  

V 1.2.02a (Mexico-Maps version only)
+ Compatibility Fix for MegaResources 2.1.13 & VivaMexico 2.5.8

V. 1.2.02
+ Updated for ATS 1.38
+ Fixed reported invisible walls

V. 1.2.01
+ Fixes of reported issues
+ Texture & vegetation rework around Calexico and border area

V. 1.2.00
+ Updated for ATS 1.37
+ Added cities: Glamis (CA), Holtville (CA), Mexicali (MX-BCN), Ciudad Coahuila (MX-BCN), San Luis R.C: (MX-SON)
+ Road network around new cities
+ Refreshed assets and signs in southern map parts with Mega Resources assets
+ Refreshed textures, landscape & vegetation in southern map parts

V. 1.1.12
+ Updated for ATS 1.36

V. 1.1.11
+ Fixed misguided collision barriers and hovering terrain
+ Fixed the issue that the mod did use part from MUO Compat. Patch, which produced inappropriate connection on I-10 west of Indio

V. 1.1.10
+ Several minor fixes
+ Added minor city: Calexico
+ Added CA-7 & CA-98, prepared border crossing

V.1.1.00
+ Rebuild of Yuma AZ with surrounding areas of US-95 Northbound & I-8 Eastbound
+ Added small part of CA-78 East of Brawley
+ Refreshed remaining Vanilla part of CA-111 between Mecca & Brawley
+ Adjustments and improvements on assets and signage on whole V.1.0 map parts
________

Older Versions:

PaZzMod 1.2.02a [MEX] (Juli 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.13 or higher)
PaZzMod 1.2.02 [MEX] (Juli 2020) for ATS 1.38: DOWNLOAD (Only use with MegaResources 2.1.12)
PaZzMod 1.2.02 [Standalone] (Juli 2020) for ATS 1.38: DOWNLOAD
PaZzMod 1.2.01 [Standalone] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.01a [MEX] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.00 [Standalone] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.00 [MEX] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.1.12 (November 2019) for ATS 1.36: DOWNLOAD
PaZzMod 1.1.01 (August 2019) for ATS 1.35: DOWNLOAD
PaZzMod 1.1.10 (August 2019) for ATS 1.35: DOWNLOAD
PaZzMod 1.1.11 (August 2019) for ATS 1.35: DOWNLOAD

Alternative Download Page for 1.1.XX versions: https://ats.modhoster.de/mods/pazzmod


Known issues:
- Tollbooths on MX-2D ("Libramiento Mexicali") are temporarily deactivated. You could stop and pay, but you can just pass as there's no barrier.


I am not responsible for downloads on other websites (e.g. other modhosting sites) except the ones provided in this thread!
Please support modders and don't download from other hosting sites!



Please report any bugs! You can contact me via forum PM, in this thread or on Discord: PaZz#3967.
Last edited by PaZz_ on 02 Aug 2020 00:33, edited 47 times in total.

Qrusher14242
Posts: 185
Joined: 04 Jan 2018 10:05

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#2 Post by Qrusher14242 » 23 Apr 2019 16:06

looks good! is this compatible with US Expansion?

angrybirdseller
Posts: 2218
Joined: 05 Feb 2013 05:16
Location: Minnesota

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#3 Post by angrybirdseller » 23 Apr 2019 17:40

🤗Goodie like this more than promods Canada as grew up in Arizona and southwest. Good work 😎all try it on my day off.

User avatar
PaZz_
Posts: 160
Joined: 25 Apr 2018 17:41
Location: Germany

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#4 Post by PaZz_ » 23 Apr 2019 18:32

Qrusher14242 wrote:
23 Apr 2019 16:06
is this compatible with US Expansion?
Should not be an issue to make it compatible with US Expansion in it's current state :)

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brainiac
Posts: 411
Joined: 09 Jul 2016 21:43
Location: Belgrade

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#5 Post by brainiac » 24 Apr 2019 17:33

Good luck!
I also like that you did much work before announcing anything.
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Endy_XD
Posts: 39
Joined: 06 May 2018 03:48

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#6 Post by Endy_XD » 24 Apr 2019 23:18

Looks like it's going to be an amazing map mod. As someone who lives in that area, I can say that it reminds me of it. Good luck mod authors <3
Endy™
Prime Logistics Recruitment Director

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TomDooley
Posts: 1590
Joined: 01 Feb 2016 09:42

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#7 Post by TomDooley » 25 Apr 2019 04:16

PaZz_ you are my hero!!!

I've taken at least six attempts on that area but couldn't get the map editor to do what I wanted... 'twas more than about time someone cared about the Salton Sea region. It looks like you also rectified the I-10 intersection (clapping hands). And it's great that you've managed to squeeze in another city North of El Centro (if that was to-scale, it would be rather Niland in that spot, but I'm not complaining; Niland has seen far better days anyway). At Yuma, I hope that with your mod, we can finally enter the city without entering I-8 first.
Were you also able to fit in the (fake for ATS purposes) border patrol checkpoints?

Nice work so far, keep it up, please.

Tom

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PaZz_
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Joined: 25 Apr 2018 17:41
Location: Germany

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#8 Post by PaZz_ » 25 Apr 2019 15:47

TomDooley wrote:
25 Apr 2019 04:16
Were you also able to fit in the (fake for ATS purposes) border patrol checkpoints?
Well, I've implemented this one as good as possible.

I did choose Brawley as a city, because I wanted those intersections with CA-86, CA-78 and CA-111 around it anyway. CA-111 between Mecca and Brawley I left almost like it is in vanilla. I feel that would be a bit to squeezed if I add another small place like Niland or Calipatria. However I put those two on some sign I remember ;)

Now, I've added another video that shows more of El Centro.

For future expansion I definitely plan a rebuild of Yuma, even though SCS announced to add some garage and truckstop to it. Though I made changes to the sector anyway, so either way I would have to merge my stuff back in or discontinue SCS's changes. Also maybe later on I'll make the I-10 west from Indio a bit more busy with interchanges to Palm Springs & Palm Desert. Though space from Indio to San Bernardino Fwy is very limited unfortunately.

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PaZz_
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Joined: 25 Apr 2018 17:41
Location: Germany

Re: [REL] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#9 Post by PaZz_ » 26 Apr 2019 19:18

First version has been released. See original post for Download.

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Endy_XD
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Re: [REL] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#10 Post by Endy_XD » 27 Apr 2019 00:28

Will there be any possibility for this mod to work with Viva Mexico?
Endy™
Prime Logistics Recruitment Director

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