[REL] PaZzMod V 1.4.02 | ATS 1.40 | Merged into Reforma Map

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PaZz_
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Location: Germany

[REL] PaZzMod V 1.4.02 | ATS 1.40 | Merged into Reforma Map

#1 Post by PaZz_ » 23 Apr 2019 15:43

~~~ PaZzMod Version 1.4.02 for ATS 1.40.x ~~~

Download

Requirements:
- ATS 1.40
- Map (D)LCs: Nevada, Arizona, New Mexico, Oregon, Washington
- Mega Resources 2.2.1

In your ingame mod manager put MegaResources ontop of this mod.
Check this thread for load orders.
___________________________________________________________________________________

Information

PaZzMod is now part of the Reforma Map mod!
With version 1.4.02 this mod received its last regular update. Now that many Reforma maps have been consolidated, all of my further development will take place as part of the Reforma Map. It is recommended to use the Reforma Map instead of this version of PaZzMod as this map won't be actively maintained and supported in the future.
This version is only for those who are strictly against using a map encompassing a large area they not intend to drive in.

___________________________________________________________________________________

Youtube: https://bit.ly/PaZzYT

Donations: https://paypal.me/pazzmapping

Content:

Affected cities:
California: El Centro, Indio, Brawley, Glamis, Holtville, Calexico, Blythe
Arizona: Yuma, Ehrenberg, Quartzsite, Parker
Baja California: Mexicali, Ciudad Coahuila
Sonora: San Luis RC

Changelog:

Code: Select all

V 1.4.02
+ Full ATS 1.40.x compatibility
+ Minor fixes & file cleanup

V 1.4.01
+ ATS 1.40 ob compatibility

V 1.4.00
+ New city: Parker, AZ
+ Rebuilt city: Quartzsite
+ Complete rebuild of I-10 between Ehrenberg & Exit 31 (US-60)
+ New Routes AZ-72, CA-62 (Eastern part), CA-177, AZ-95 (Southern Part)
+ Bugfixes
+ Checkpoints at Calexico Border-Xing (yet no barriers)

V 1.3.00
+ New city: Blythe
+ Rebuilt city: Ehrenberg
+ Refresh of El Centro
+ Complete rebuild of following routes:
  - I-10 between Indio & Ehrenberg
  - I-8 between El Centro & Pine Valley Creek
  - US-95 between Vidal Junction & I-10
+ New routes:
  - CA-78 between Glamis & I-10
+ Many map wide improvements & fixes on details, scenery, performance and techniques
+ Reworked tollbooths in Mexico using new prefabs from MegaResources
+ Incorporated US-95 Remake v1.3 by Jbte
  

V 1.2.02a (Mexico-Maps version only)
+ Compatibility Fix for MegaResources 2.1.13 & VivaMexico 2.5.8

V. 1.2.02
+ Updated for ATS 1.38
+ Fixed reported invisible walls

V. 1.2.01
+ Fixes of reported issues
+ Texture & vegetation rework around Calexico and border area

V. 1.2.00
+ Updated for ATS 1.37
+ Added cities: Glamis (CA), Holtville (CA), Mexicali (MX-BCN), Ciudad Coahuila (MX-BCN), San Luis R.C: (MX-SON)
+ Road network around new cities
+ Refreshed assets and signs in southern map parts with Mega Resources assets
+ Refreshed textures, landscape & vegetation in southern map parts

V. 1.1.12
+ Updated for ATS 1.36

V. 1.1.11
+ Fixed misguided collision barriers and hovering terrain
+ Fixed the issue that the mod did use part from MUO Compat. Patch, which produced inappropriate connection on I-10 west of Indio

V. 1.1.10
+ Several minor fixes
+ Added minor city: Calexico
+ Added CA-7 & CA-98, prepared border crossing

V.1.1.00
+ Rebuild of Yuma AZ with surrounding areas of US-95 Northbound & I-8 Eastbound
+ Added small part of CA-78 East of Brawley
+ Refreshed remaining Vanilla part of CA-111 between Mecca & Brawley
+ Adjustments and improvements on assets and signage on whole V.1.0 map parts
________

Older Versions:

PaZzMod 1.4.00 [STANDALONE] (August 2020) for ATS 1.39: DOWNLOAD (MegaResources 2.1.18 or higher)
PaZzMod 1.3.00 [STANDALONE] (August 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.14 or higher)
PaZzMod 1.3.00 [MEX] (August 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.14 or higher & Viva Mexico 2.5.8)
PaZzMod 1.2.02a [MEX] (Juli 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.13 or higher)
PaZzMod 1.2.02 [MEX] (Juli 2020) for ATS 1.38: DOWNLOAD (Only use with MegaResources 2.1.12)
PaZzMod 1.2.02 [Standalone] (Juli 2020) for ATS 1.38: DOWNLOAD
PaZzMod 1.2.01 [Standalone] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.01a [MEX] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.00 [Standalone] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.2.00 [MEX] (April 2020) for ATS 1.37: DOWNLOAD
PaZzMod 1.1.12 (November 2019) for ATS 1.36: DOWNLOAD
PaZzMod 1.1.01 (August 2019) for ATS 1.35: DOWNLOAD
PaZzMod 1.1.10 (August 2019) for ATS 1.35: DOWNLOAD
PaZzMod 1.1.11 (August 2019) for ATS 1.35: DOWNLOAD

Alternative Download Page for 1.1.XX versions: https://ats.modhoster.de/mods/pazzmod


Known issues:
- Tollbooths on MX-2D ("Libramiento Mexicali") are temporarily deactivated. You could stop and pay, but you can just pass as there's no barrier.
- Border checkpoints at Calexico Border-Xing don't have barriers yet. You can just stop or pass like you wish.


I am not responsible for downloads on other websites (e.g. other modhosting sites) except the ones provided in this thread!
Please support modders and don't download from other hosting sites!



Contact: SCS Forum or email: pazz.maps@gmail.com
Last edited by PaZz_ on 31 Mar 2021 19:22, edited 60 times in total.

Qrusher14242
Posts: 199
Joined: 04 Jan 2018 10:05

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#2 Post by Qrusher14242 » 23 Apr 2019 16:06

looks good! is this compatible with US Expansion?

angrybirdseller
Posts: 2471
Joined: 05 Feb 2013 05:16
Location: Minnesota

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#3 Post by angrybirdseller » 23 Apr 2019 17:40

🤗Goodie like this more than promods Canada as grew up in Arizona and southwest. Good work 😎all try it on my day off.

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PaZz_
Posts: 248
Joined: 25 Apr 2018 17:41
Location: Germany

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#4 Post by PaZz_ » 23 Apr 2019 18:32

Qrusher14242 wrote:
23 Apr 2019 16:06
is this compatible with US Expansion?
Should not be an issue to make it compatible with US Expansion in it's current state :)

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brainiac
Posts: 416
Joined: 09 Jul 2016 21:43
Location: Belgrade

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#5 Post by brainiac » 24 Apr 2019 17:33

Good luck!
I also like that you did much work before announcing anything.
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Endy_XD
Posts: 40
Joined: 06 May 2018 03:48

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#6 Post by Endy_XD » 24 Apr 2019 23:18

Looks like it's going to be an amazing map mod. As someone who lives in that area, I can say that it reminds me of it. Good luck mod authors <3

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TomDooley
Posts: 1695
Joined: 01 Feb 2016 09:42

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#7 Post by TomDooley » 25 Apr 2019 04:16

PaZz_ you are my hero!!!

I've taken at least six attempts on that area but couldn't get the map editor to do what I wanted... 'twas more than about time someone cared about the Salton Sea region. It looks like you also rectified the I-10 intersection (clapping hands). And it's great that you've managed to squeeze in another city North of El Centro (if that was to-scale, it would be rather Niland in that spot, but I'm not complaining; Niland has seen far better days anyway). At Yuma, I hope that with your mod, we can finally enter the city without entering I-8 first.
Were you also able to fit in the (fake for ATS purposes) border patrol checkpoints?

Nice work so far, keep it up, please.

Tom

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PaZz_
Posts: 248
Joined: 25 Apr 2018 17:41
Location: Germany

Re: [WIP] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#8 Post by PaZz_ » 25 Apr 2019 15:47

TomDooley wrote:
25 Apr 2019 04:16
Were you also able to fit in the (fake for ATS purposes) border patrol checkpoints?
Well, I've implemented this one as good as possible.

I did choose Brawley as a city, because I wanted those intersections with CA-86, CA-78 and CA-111 around it anyway. CA-111 between Mecca and Brawley I left almost like it is in vanilla. I feel that would be a bit to squeezed if I add another small place like Niland or Calipatria. However I put those two on some sign I remember ;)

Now, I've added another video that shows more of El Centro.

For future expansion I definitely plan a rebuild of Yuma, even though SCS announced to add some garage and truckstop to it. Though I made changes to the sector anyway, so either way I would have to merge my stuff back in or discontinue SCS's changes. Also maybe later on I'll make the I-10 west from Indio a bit more busy with interchanges to Palm Springs & Palm Desert. Though space from Indio to San Bernardino Fwy is very limited unfortunately.

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PaZz_
Posts: 248
Joined: 25 Apr 2018 17:41
Location: Germany

Re: [REL] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#9 Post by PaZz_ » 26 Apr 2019 19:18

First version has been released. See original post for Download.

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Endy_XD
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Joined: 06 May 2018 03:48

Re: [REL] PaZzMod - Rebuilds/Expansions in Southern CA & AZ

#10 Post by Endy_XD » 27 Apr 2019 00:28

Will there be any possibility for this mod to work with Viva Mexico?

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