[REL] PaZzMod (Legacy) V 1.4.07 | ATS 1.46
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
As far as I know, PaZz is the only map that is updated to 1.38 public unless the others were done during o.b.
My post are only thoughts and ideas. Don't assume it makes ATS.
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
There are temporary updated versions of the other Reforma mods, which can be found on the Reforma Discord. Make sure you get the latest ones.
With latest versions and this load order, Mexicali works fine for me:
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With latest versions and this load order, Mexicali works fine for me:
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Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
Ah, that worked! I can see Mexicali on the world map now. Just needed to update the other Mexico map mods. Thanks for the help!
Sometimes my genius is... it's almost frightening.
Minor Urban Overhaul and Reforma Map/Sierra Nevada/PaZzMod patches: viewtopic.php?p=1530452#p1530452
Minor Urban Overhaul and Reforma Map/Sierra Nevada/PaZzMod patches: viewtopic.php?p=1530452#p1530452
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
I have Mexicali and Tijuana map. Mexicali is printed on the map, but no Tijuana name shows.
BTW, I didn't update to the newest Mega-resources versions v2_1_10 or _11. This new map still works with v2_1_8.
BTW, I didn't update to the newest Mega-resources versions v2_1_10 or _11. This new map still works with v2_1_8.
Last edited by GT182 on 15 Jul 2020 01:47, edited 1 time in total.
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
You're welcome!
By the way I can show some progress:
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Bike Lane vibes yehaw
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By the way I can show some progress:
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Bike Lane vibes yehaw
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Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
Looks great PaZz. :thumbup:
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
- explosion65
- Posts: 164
- Joined: 27 Jun 2018 16:45
- Location: New Jersey, USA
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
Amazing job PaZz!! Can't wait for this update.
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- Posts: 1207
- Joined: 23 May 2018 15:44
- Location: California
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
Looking good. Are you going to add any of the 62?
Re: [REL] PaZzMod V 1.2.02 | Salton Sea Area, Yuma, Mexicali
For me.... Mexicali shows with the update, but Tijuana does not so it can't be Discovered. All the streets and businesses show as they should. You can drive on them but that's it... no loads to and no loads going out from Tijuana. And I didn't notice and customs for the US or Mexico. Could this be due to a corrupt download?
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
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