[REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

DuckieBae
Posts: 293
Joined: 27 Sep 2018 22:45

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#561 Post by DuckieBae » 26 Mar 2020 22:22

0.5.0 Teaser - Western Wyoming
As many of you already know, Version 0.5 will be the largest update yet for Project East. You can check out what will be released in 0.5 here: https://drive.google.com/open?id=1H-y_k ... sp=sharing (marked in green).

Due to the size of this update, I want to give you 5 separate photo teasers before release:
  • Western Wyoming
  • Eastern Wyoming
  • Western Nebraska
  • Eastern Nebraska
  • Omaha Area
Today, I have several photos to share in Western Wyoming (West of Laramie, WY)

Interstate 80
Photos below are of I 80 between Rawlins and Laramie
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Rawlins
Photos below are in the vicinity of Rawlins
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Laramie
Photos below are in the vicinity of Laramie
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Casper
Photos below are in the vicinity of Casper
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Lander-Dubois Area
Photos below are in North-West Wyoming
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Creator of the PROJECTEAST map for American Truck Simulator

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PaZz_
Posts: 76
Joined: 25 Apr 2018 17:41
Location: Kiel, Germany

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#562 Post by PaZz_ » 26 Mar 2020 23:40

Fancy stuff. I like that everything looks very "clean" and quite realistic. However I miss the typical US overground power lines, though I have no knowledge on usage of those in that particular area ;)
Regarding picture #7: Try using a brush to get rid of that "edge" between the two textures on the right.
Regarding picture #5 and the last one: Use the vertex tool (Press key 'V') to move the vertices of the textures, which are creating the grass growing on the pavement. Or set a "No vegetation sphere" if you're using vegetation on pavements :)

DuckieBae
Posts: 293
Joined: 27 Sep 2018 22:45

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#563 Post by DuckieBae » 27 Mar 2020 02:48

@PaZz_ Thanks. I'll do that. I didn't know you could access the vertex tool with a key! That's really nice. I always had to press it via the top bar. It definitely needs power lines, especially on I 80. I will add those in. Thanks for the feedback!
Creator of the PROJECTEAST map for American Truck Simulator

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GT182
Posts: 899
Joined: 10 May 2017 16:27
Location: New Castle, Delaware

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#564 Post by GT182 » 28 Mar 2020 02:55

Yep, overhead power lines are very scarce in all the States we now have.
Gary - CB code name: "CW"
Ex Anchor Motor Freight Car Haul, and Ex Long Haul Coast to Coast;
Burlington,Vermont to Los Angeles, and points in between.

DuckieBae
Posts: 293
Joined: 27 Sep 2018 22:45

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#565 Post by DuckieBae » 28 Mar 2020 16:37

@GT182 Overhead power lines will be added in the distance in many places. I forgot those but it shouldn't take too long to implement. I went to 3 random places in google and found that every place had powerlines somewhere. https://www.google.ca/maps/@41.3880005, ... 384!8i8192
https://www.google.ca/maps/@41.7683111, ... 312!8i6656
https://www.google.ca/maps/@42.7702345, ... 312!8i6656
Creator of the PROJECTEAST map for American Truck Simulator

DuckieBae
Posts: 293
Joined: 27 Sep 2018 22:45

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#566 Post by DuckieBae » 29 Mar 2020 23:55

Video - Interstate 80: Laramie to Rawlins, WY
This video is the last of 3 previews for the state of Wyoming. In the coming weeks there will be 3 new videos showcasing Nebraska before 0.5.0 releases.
Creator of the PROJECTEAST map for American Truck Simulator

cs8492
Posts: 27
Joined: 19 Dec 2019 22:10

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#567 Post by cs8492 » 31 Mar 2020 01:18

Where I live in Eastern Iowa overhead lines are beginning to be buried. REC a rural electric co-op in my area just buried every line they could, Alliant Energy, a multi-state energy company, started burying lines in towns around here. Out here it makes more sense to bury them due to the weather, we get strong thunderstorms with high winds and tornadoes in the spring and summer, and snow, ice, and high winds in the fall and winter.

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GT182
Posts: 899
Joined: 10 May 2017 16:27
Location: New Castle, Delaware

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#568 Post by GT182 » 31 Mar 2020 01:36

I a bit upset Duckie. After you said things would be fixed this last time and the time before, I've found that the BNSF yard in Rock Springs hasn't been touched. There is still no markings to where you drop a trailer or confirm you picked a load coming out of there. I was lucky once again to drop the trailer there, but there is no way the marking is showing to pick up a load out of there that I need. so I can get back to Salt Lake City and drop then continue to my home garage.
Gary - CB code name: "CW"
Ex Anchor Motor Freight Car Haul, and Ex Long Haul Coast to Coast;
Burlington,Vermont to Los Angeles, and points in between.

DuckieBae
Posts: 293
Joined: 27 Sep 2018 22:45

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#569 Post by DuckieBae » 31 Mar 2020 02:18

@GT182 I said I would fix it if I could find an issue. However, I found no issues in that particular area. For me, it works fine. I don't know what to do, there is nothing I can do. It is not a custom prefab, so I do not control the markings. If anyone wants to comment on this issue or give advice on how to resolve it, please do.
Creator of the PROJECTEAST map for American Truck Simulator

ArTrailfanRaf214
Posts: 168
Joined: 16 Jul 2019 06:38

Re: [REL] Project East 0.4.6 (18. Mar) - Idaho & Wyoming

#570 Post by ArTrailfanRaf214 » 31 Mar 2020 08:37

This is amazing!Now ii would use Project East instead of Great America because in Project East,@DuckieBae makes the city from scratch while great america is just a rework of C2C cities. Tomorrow one of our forumers showed us the proof.
Sound Def Modder,just a beginner My mods are just tiny but Amazing!

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