[REL] Authentic Roads Project

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stoked_dude
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Location: Trondheim, Norway.

[REL] Authentic Roads Project

#1 Post by stoked_dude » 05 Oct 2019 19:57

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Authentic Roads is a little side-project that is looking to get the road simulations as realistic as possible. I have recently started that aims at fixing inaccuracies in the road designs in American Truck Simulator as I didn't get the impression that they were of concern by SCS judging by the newest DLC. This mod aims at fixing road templates and correcting areas with road layouts, configurations, road line widths/lenghts and curvature that does not portray the locations realistically. I am looking into state-wide MUTCD standards to get the roads as accurate to real-life as possible. I figured since something similar had already happend with the signs, I thought it was time for the same to happen to the roads. You may wonder why this mod is under the map category? I am planning to patch up selected stretches of road that need special care, those are especially locations were a change of the road template is simply not enough to address the irregularities. I might do this in areas that are not prone to a eventual SCS-rebuild. ( I built Yosemite National Park just for it to be later rebuilt by SCS lmao )

What this mod changes:
Currently this mod changes road templates for the roads so you don't have to worry about any conflicting map mods. There are no sector modificiations planned as of yet.

What is done yet:
I have successfully so far created new templates for the following road types:

PREFAB:
us_cross_1-1_country_t_1-1_country_tmpl

ROAD:
us_1-1_country_1
us_1-1_country_3
us_2_freeway
us_2_freeway_one_way
us_3_freeway_one_way

I will be posting screenshots of examples that include the changes!

DOWNLOAD LINK!: ( v0.1 )
https://sharemods.com/o6haogionw2n/Auth ... 1.scs.html
Last edited by stoked_dude on 30 Oct 2019 18:32, edited 4 times in total.
Creator of Project West, Authentic Roads and Project Japan

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stoked_dude
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Location: Trondheim, Norway.

Re: Authentic Roads Project

#2 Post by stoked_dude » 05 Oct 2019 20:01

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Creator of Project West, Authentic Roads and Project Japan

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BMUniverse
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Location: Nashville, TN
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Re: [WIP] Authentic Roads Project

#3 Post by BMUniverse » 05 Oct 2019 20:12

well it looks like i will not be playing ahit when this comes out i guess but looking great
for now i will abbreviate this as par
also why is there about 150 people on the maps section
just kidding, welcome back! will you be updating project w at all since its absence?
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stoked_dude
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Re: [WIP] Authentic Roads Project

#4 Post by stoked_dude » 05 Oct 2019 20:21

The contents of Project West was absorbed into the ProMods project and is defunct. Expect some of the work from PW to carry over onto that when it releases.
Creator of Project West, Authentic Roads and Project Japan

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BMUniverse
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Location: Nashville, TN
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Re: [WIP] Authentic Roads Project

#5 Post by BMUniverse » 05 Oct 2019 20:23

ah i see, anyway back to hype
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TheDonny2014
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Joined: 03 May 2019 21:42

Re: [WIP] Authentic Roads Project

#6 Post by TheDonny2014 » 07 Oct 2019 23:03

Right on. This looks legit. Will there be bumps that we'll feel when driving?

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Jbte
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Joined: 20 Jun 2017 00:39

Re: [WIP] Authentic Roads Project

#7 Post by Jbte » 07 Oct 2019 23:49

I'm looking into something similar in ATS as you mention in your project, can we coordinate our work?
this is my project mod; viewtopic.php?f=194&t=260011&start=330#p1232806

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RaulMtz
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Re: [WIP] Authentic Roads Project

#8 Post by RaulMtz » 08 Oct 2019 12:20

Omg dude, yes!!! I love this idea. Those pics look very good. I'm also quite well educated on the MUTCD but just don't know how to mod, only maps themselves. But if there is anything I can do to help, let me know.
Check out some of our ATS map mods! (click below for forum links)

Team Reforma's Mega Resources Map Asset Pack
Includes areas in and around the CA Sierra Nevada
Mexico Extremo [REL]
adding the Mexican states of Durango, Zacatecas and Aguascalientes

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stoked_dude
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Location: Trondheim, Norway.

Re: [WIP] Authentic Roads Project

#9 Post by stoked_dude » 12 Oct 2019 16:05

TheDonny2014 wrote:
07 Oct 2019 23:03
Right on. This looks legit. Will there be bumps that we'll feel when driving?
By bumps do you mean in the road reflectors?
Creator of Project West, Authentic Roads and Project Japan

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stoked_dude
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Location: Trondheim, Norway.

Re: [WIP] Authentic Roads Project

#10 Post by stoked_dude » 12 Oct 2019 16:06

Jbte wrote:
07 Oct 2019 23:49
I'm looking into something similar in ATS as you mention in your project, can we coordinate our work?
this is my project mod; viewtopic.php?f=194&t=260011&start=330#p1232806
Yes that sounds like a good idea!
Creator of Project West, Authentic Roads and Project Japan

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