[REL] Reforma | Sierra Nevada | 2.2

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
User avatar
dault3883
Posts: 652
Joined: 16 Jun 2019 16:40

Re: [REL] Reforma | Sierra Nevada | 2.2

#211 Post by dault3883 » 02 May 2020 19:22

as far as map mod order goes im running

Background map
Muo SN Compatibility patch1
Canadream 2.10
C2C 2.11
mega resources C2C Patch
Mega Resources 2.1.8
Reforma Sierra Nevada 2.2.20
Minor Urban Overhaul V10

i have not experianced any crashes yet
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

User avatar
Blackspots
Posts: 7698
Joined: 13 Apr 2016 21:57
Location: Wichita Falls, TX
Contact:

Re: [REL] Reforma | Sierra Nevada | 2.2

#212 Post by Blackspots » 02 May 2020 23:32

@kanthf1 The version of Pazzmod you are using is meant to be used by itself. You have to use the Mexican version of that mod to use with other maps.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

pinky4712
Posts: 34
Joined: 13 Jun 2019 21:00

Re: [REL] Reforma | Sierra Nevada | 2.2

#213 Post by pinky4712 » 03 May 2020 00:39

@dault3883 have you been through Sacramento on I-80 west or Yuma running I-5 west and fall through the map? I’ve only had this happen with MUO active, tried multiple load orders and none fix it. Otherwise I have no problems

User avatar
dault3883
Posts: 652
Joined: 16 Jun 2019 16:40

Re: [REL] Reforma | Sierra Nevada | 2.2

#214 Post by dault3883 » 03 May 2020 00:46

iv only spawned to reno and LA onto I-80 im now making a trip im trying it out now (MUO that is)

@pinky4712 are you using the compatibility patch?

do you mean I-8 west? even numbered interstates go east to west odd go south to north
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

pinky4712
Posts: 34
Joined: 13 Jun 2019 21:00

Re: [REL] Reforma | Sierra Nevada | 2.2

#215 Post by pinky4712 » 03 May 2020 01:02

@dault3883 yes I’ve had the patch active, and you are correct on it being I-8, don’t know why I thought it was 5.

I’ve even dev consoled to the cities I mentioned and when I would come up on the certain part of the interstate all the traffic disappears

User avatar
dault3883
Posts: 652
Joined: 16 Jun 2019 16:40

Re: [REL] Reforma | Sierra Nevada | 2.2

#216 Post by dault3883 » 03 May 2020 01:08

@pinky4712 not really sure like i said iv only just added it only deved to where people said there were crashes at time shall see

im sure they will fix it though in the next update
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

pinky4712
Posts: 34
Joined: 13 Jun 2019 21:00

Re: [REL] Reforma | Sierra Nevada | 2.2

#217 Post by pinky4712 » 03 May 2020 01:12

@dault3883 thats ok and I’m far from complaining, just didn’t know if anybody else has experienced it. I know running several mods (especially maps,) can get quite aggravating with ATS, so I just try to help.

User avatar
dault3883
Posts: 652
Joined: 16 Jun 2019 16:40

Re: [REL] Reforma | Sierra Nevada | 2.2

#218 Post by dault3883 » 03 May 2020 01:35

@pinky4712 i went straight through Reno no crash

heading to Hornbrook California

after that ill head down to sacramento on 1-80 empty to see if i have that problem

and i wasnt trying to make you feel you were complaining just trying to relay to you the info i have

do you use pazzmods mod? i dont and there is a note in the MUO thread about this "Map unloads in South California while using PazzMod with the compatibility patch"cr

ok test complete i went from the rest stop on I-80 near Truckee California all the way down I-80 through sacramento down through the tole area across the golden gate bridge and into San Fransisco to highway 101 with no crash

so im assuming a lot of these crashes that are related to running sierra nevada and MUO have to do with people also Running Pazzmod's mod for mexico map mods which i do not run
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

kduell01
Posts: 82
Joined: 16 Feb 2019 19:11
Location: Kentucky

Re: [REL] Reforma | Sierra Nevada | 2.2

#219 Post by kduell01 » 03 May 2020 03:23

I noticed what appears to either be a bug or a map load order conflict on my profile. I have attached links to a screenshot of my map load order and location of the problem here: https://ibb.co/bX7ZQdf
https://ibb.co/kJnJY5D

User avatar
Jbte
Posts: 485
Joined: 20 Jun 2017 00:39

Re: [REL] Reforma | Sierra Nevada | 2.2

#220 Post by Jbte » 03 May 2020 04:55

The little road segment its a map bug from my side will fix for 2.2.20D next week.

Post Reply

Return to “Maps”

Who is online

Users browsing this forum: RGKevin and 7 guests