Page 28 of 43

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 00:01
by yukonjack_ak
I've been getting similar errors (dangling pointer errors actually) that refer to the AI Ford Taurus but they're specifically calling out Viva Mexico. I'm using Sierra and the latest Viva from Reforma and NO Jazzycat traffic packs so maybe there's something screwy with the Taurus model that Reforma is using?

00:00:24.984 : <ERROR> [unit] File '<D:/Data/Documents/American Truck Simulator/mod/MAP_VivaMexico_v2_5_3C_hugoces.scs | >/def/country/sinaloa/traffic.dlc_oversize.sii':
00:00:24.984 : <ERROR> [unit] The unit '_nameless.1bd.c0a0.16b0' of type 'country_traffic_info' has dangling pointer (to 'traffic.ford_tarus_o.hp') in the attribute named 'object'.
00:00:24.984 : <ERROR> [unit] File '<D:/Data/Documents/American Truck Simulator/mod/MAP_VivaMexico_v2_5_3C_hugoces.scs | >/def/country/sinaloa/traffic.dlc_oversize.sii':
00:00:24.984 : <WARNING> [unit] The pointer to 'traffic.ford_tarus_o.hp' looks like dangling pointer.
00:00:24.985 : <ERROR> [unit] File '<D:/Data/Documents/American Truck Simulator/mod/MAP_VivaMexico_v2_5_3C_hugoces.scs | >/def/country/durango/traffic.dlc_oversize.sii':
00:00:24.985 : <ERROR> [unit] The unit '_nameless.1bd.c0a0.1e90' of type 'country_traffic_info' has dangling pointer (to 'traffic.ford_tarus_o.hp') in the attribute named 'object'.
00:00:24.985 : <ERROR> [unit] File '<D:/Data/Documents/American Truck Simulator/mod/MAP_VivaMexico_v2_5_3C_hugoces.scs | >/def/country/durango/traffic.dlc_oversize.sii':
00:00:24.985 : <WARNING> [unit] The pointer to 'traffic.ford_tarus_o.hp' looks like dangling pointer.

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 00:04
by dault3883
jazzy cat updates his mods quite frequently check for newer versions

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 00:18
by CraptasticJack
I've been having the same Issue! I Crash to Desktop in Reno on I-80 right around the big Casino right off of the freeway. Gonna update Jazzycat and see if that fixes it. Also was running version 2_2_19. Gonna update to 2_2_20 and see if that fixes it.

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 01:51
by flight50
There was a new JazzyCat upload yesterday.

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 02:39
by Deltatristar500
I have the latest jazzy cat and it still crashed

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 02:49
by KrysEmlyn
Are any of you using mods that add/modify the emergency/police vehicles?
If so, check to make sure those are updated for the current version of the game.

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 04:20
by TexasWhirlwind
He said he doesn't have any Jazzycats traffic packs. ......

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 04:39
by Jbte
I know exactly the problem of the CTD in Reno, you must ONLY use the most recent versions of SN 2.2.20 and MR 2.1.8. (it's because a missing prop which was removed from MR), if you use different MR and SN versions a crash occurs. Also, other map patches such as MUO contain old sectors of SN which many issues were fixed.
either if you can't solve it, try using this patch and let me know if it works;
https://sharemods.com/c3u2t7txhpm7/MUO_ ... 1.scs.html
(even if you are not using MUO, try it)

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 10:21
by yellowboy06
Jbte wrote:
22 May 2020 04:39
I know exactly the problem of the CTD in Reno, you must ONLY use the most recent versions of SN 2.2.20 and MR 2.1.8. (it's because a missing prop which was removed from MR), if you use different MR and SN versions a crash occurs. Also, other map patches such as MUO contain old sectors of SN which many issues were fixed.
either if you can't solve it, try using this patch and let me know if it works;
https://sharemods.com/c3u2t7txhpm7/MUO_ ... 1.scs.html
(even if you are not using MUO, try it)
What is the correct mods to have and load order for MUO and SN at its current state. Thanks

Re: [REL] Reforma | Sierra Nevada | 2.2

Posted: 22 May 2020 20:13
by Deltatristar500
Ok, fell thru to the underworld leaving the 80 entering the 5 south connection in Sacramento.