[REL] Reforma | Sierra Nevada | 2.2
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
- TheNuvolari
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Re: [REL] Reforma | Sierra Nevada | 2.2
@Deltatristar500 that happened to me as well, it could be the weak PC. What are the specs of yours?
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Re: [REL] Reforma | Sierra Nevada | 2.2
Its an older machine, but still runs quite smooth with scaling at 300
Intel i5 750 2.66ghz OC 3.12ghz
8gig DDR3 Memory
Nvidia Geforce GTX 970
Intel i5 750 2.66ghz OC 3.12ghz
8gig DDR3 Memory
Nvidia Geforce GTX 970
Last edited by supersobes on 23 May 2020 17:12, edited 1 time in total.
Reason: Removed quote [Forum rule 2.12]
Reason: Removed quote [Forum rule 2.12]
- TheNuvolari
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Re: [REL] Reforma | Sierra Nevada | 2.2
It might be smooth, but if the PC runs out of memory, that is what it does. My game runs fairly smooth too but rarely I fall to hell too. 
Have you tried increasing the buffer page size?

Have you tried increasing the buffer page size?
Re: [REL] Reforma | Sierra Nevada | 2.2
Map mods are very taxing on a PC if you dont have one that can fully support all of your mods you will run into issues like these
its why you should always aim your pc specs above what the recommended specs for your game are when it comes to games that support mods
its why you should always aim your pc specs above what the recommended specs for your game are when it comes to games that support mods
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080
- Trucker_71
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Re: [REL] Reforma | Sierra Nevada | 2.2
@Deltatristar500 I think scaling at 300 is unnecessary.
Re: [REL] Reforma | Sierra Nevada | 2.2
@Trucker_71. I concur. I tried 400% once I went to my 1080 and didn't see much difference. So I went back to 200%. It might help that I am on a 1440dpi monitor though but my gaming experience is very enjoyable. The anti-aliasing doesn't bother me a bit. The little I do get, I have to literally nick pick to find it.
My post are only thoughts and ideas. Don't assume it makes ATS.
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Re: [REL] Reforma | Sierra Nevada | 2.2
Yes, this is what I have currently for Steams set launch options:TheNuvolari wrote: ↑23 May 2020 15:54It might be smooth, but if the PC runs out of memory, that is what it does. My game runs fairly smooth too but rarely I fall to hell too.
Have you tried increasing the buffer page size?
-nointro -mm_max_resource_size 80 -mm_max_tmp_buffers_size 1000 -mm_pool_size 4096
Let me know if I need to change something.
Re: [REL] Reforma | Sierra Nevada | 2.2
This error might be caused to use Sierra Nevada with Minor Urban Overhaul, maybe you're missing the compatibility patch for both mods, or an old version of SN and MUO. The Sierra Nevada mod as standalone works fine.Deltatristar500 wrote: ↑22 May 2020 20:13Ok, fell thru to the underworld leaving the 80 entering the 5 south connection in Sacramento.
- TheNuvolari
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Re: [REL] Reforma | Sierra Nevada | 2.2
I suggest to inrease the buffer_page_size to 30 in the config.cfg.Deltatristar500 wrote: ↑23 May 2020 17:19Yes, this is what I have currently for Steams set launch options:
-nointro -mm_max_resource_size 80 -mm_max_tmp_buffers_size 1000 -mm_pool_size 4096
Let me know if I need to change something.
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Re: [REL] Reforma | Sierra Nevada | 2.2
I have the order just as its shown in the forumJbte wrote: ↑23 May 2020 17:36This error might be caused to use Sierra Nevada with Minor Urban Overhaul, maybe you're missing the compatibility patch for both mods, or an old version of SN and MUO. The Sierra Nevada mod as standalone works fine.Deltatristar500 wrote: ↑22 May 2020 20:13Ok, fell thru to the underworld leaving the 80 entering the 5 south connection in Sacramento.
This is my order:
Mega Resources 2.1.8
Sierra Nevada 2.2.20C
PazzMod 1.2.01
MUO_SN Compatibility Patch1
Minor Urban Overhaul V10
Grand Canyon Rebuild
American Truck Stop V1.6.5
How do I inrease the buffer_page_size to 30 in the config?
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