[REL] Reforma | Sierra Nevada | 2.2

santripta
Posts: 1
Joined: 06 Jun 2020 17:52

Re: [REL] Reforma | Sierra Nevada | 2.2

#311 Post by santripta » 06 Jun 2020 17:59

Sorry I might be little late for this...
But everytime I'm trying to pause the game the game would crash.
It happens in the following instances:
1. When I get a job to travel to Nevada or Mexico
2. If I start playing from any garages of Nevada or Mexico of the Team Reforma Map mod.

Tried creating new profile and start, but seems the problem still exist.
I dont use any other mods except that of Team Reforma Map Mod.
Last edited by santripta on 06 Jun 2020 18:03, edited 1 time in total.

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IG_nor
Posts: 15
Joined: 11 Sep 2019 07:53

Re: [REL] Reforma | Sierra Nevada | 2.2

#312 Post by IG_nor » 12 Jun 2020 22:58

I tried this mod today for the first time. And I was disappointed by its optimisation. I always have 60 locked fps, but when I was riding from Oakdale to Yosemite I got 17!!! fps with my i7 8700 gtx1070 and 16GB ram, I tried to change the scale from 400 to 200% but it gave me about 3-5 fps. Anyway the map by itself is great and beautiful as Reforma team always do.

Image

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dault3883
Posts: 603
Joined: 16 Jun 2019 16:40

Re: [REL] Reforma | Sierra Nevada | 2.2

#313 Post by dault3883 » 13 Jun 2020 03:12

@IG_nor do you have the nivida GeForce experiance program installed on your computer it will give you the latest graphics drivers you might have a graphics driver that is out of date because i dont have this problem and im running several mods including realistic brutal weather and progect next gen along with Midwest expansion, C2C, Canadream, Sierra Nevada, and minor urban overhaul
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

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Roadkill
Posts: 775
Joined: 12 Jan 2014 03:08

Re: [REL] Reforma | Sierra Nevada | 2.2

#314 Post by Roadkill » 13 Jun 2020 03:32

@IG_nor Check out this website for configuring your system. It will make a big difference over using in-game AA and scaling. With these changes I usually get almost 60fps in 4206x2366 resolution using Nvidia DSR feature. My system is OC i5 and OC Gforce 980ti.

https://roextended.ro/forum/viewtopic.php?f=19&t=1000
---- Rockies Back. This time HE'S at the wheel. Look out stoopid hoomans.

punkito
Posts: 76
Joined: 12 Jul 2017 08:18

Re: [REL] Reforma | Sierra Nevada | 2.2

#315 Post by punkito » 14 Jun 2020 08:02


yellowboy06
Posts: 39
Joined: 18 Apr 2018 02:32

Re: [REL] Reforma | Sierra Nevada | 2.2

#316 Post by yellowboy06 » 15 Jun 2020 05:42

Correct me if im wrong but there is no way to increase draw distance right? The mountains just appearing and looking strange ruins the mod in some places, maybe they are too large in comparison idk

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Blackspots
Posts: 7613
Joined: 13 Apr 2016 21:57
Location: Wichita Falls, TX
Contact:

Re: [REL] Reforma | Sierra Nevada | 2.2

#317 Post by Blackspots » 15 Jun 2020 11:56

Nope, the maximum drawing distance is 1500 (I assume this is in meters).
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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ArzuMtz
Posts: 116
Joined: 16 Sep 2017 18:56

Re: [REL] Reforma | Sierra Nevada | 2.2

#318 Post by ArzuMtz » 15 Jun 2020 18:18

@IG_nor I have a GTX 1070, i7 7700 and 16 gb of ram and am usually 40-60 fps everywhere in Sierra Nevada. I do understand the map is on the heavier side of things but you got a pretty good set up. Maybe give it another shot after doing a few of the things our friends here have advised ;)

@punkito Awesome vid!

@yellowboy06 that is one of the major downsides of developing maps with our method. I understand if it's not to your liking. Quite a few ppl have been let down due to it.
Check out some of our ATS map mods! (click below for forum links)

Team Reforma's Mega Resources Map Asset Pack
Includes areas in and around the CA Sierra Nevada
Mexico Extremo [REL]
adding the Mexican states of Durango, Zacatecas and Aguascalientes

blue99i
Posts: 17
Joined: 15 Jun 2020 05:22

Re: [REL] Reforma | Sierra Nevada | 2.2

#319 Post by blue99i » 15 Jun 2020 18:33

My game crashes when loading the game when using this mod. I have the lite version of urban overhaul and installed the patch just in case, still no solution. Any help would be appreciated. Im using a Mac Book pro. Thanks

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Roadkill
Posts: 775
Joined: 12 Jan 2014 03:08

Re: [REL] Reforma | Sierra Nevada | 2.2

#320 Post by Roadkill » 15 Jun 2020 18:36

@ArzuMtz The amount of detail and work put into this project is amazing. Thanks to all of you who work on it. Worth every frame lost in my opinion. Hope my small donation helps you continue.

Edit: I lose about 8-10fps when traveling through the most detailed areas.
Last edited by Roadkill on 16 Jun 2020 03:31, edited 1 time in total.
---- Rockies Back. This time HE'S at the wheel. Look out stoopid hoomans.

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