[REL] Reforma | Sierra Nevada | 2.2

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Robinicus
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Joined: 26 Aug 2018 13:02

Re: [REL] Reforma | Sierra Nevada | 2.2

#441 Post by Robinicus » 08 Nov 2020 16:40

Same here....there have been changes in 1.39 but give the guys some time...nothing fatal :)

I am also seeing an odd shaking of the camera when starting out and assuming it is related to the dangling pointers at this point as well.
1.39 combined engine pack now available

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azkidd1
Posts: 77
Joined: 13 Oct 2019 18:38

Re: [REL] Reforma | Sierra Nevada | 2.2

#442 Post by azkidd1 » 08 Nov 2020 17:10

Already have them downloaded and still getting it, I see what happens when I drive on the map, could be the dang game to, it just updated again

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clifflandmark
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Re: [REL] Reforma | Sierra Nevada | 2.2

#443 Post by clifflandmark » 11 Nov 2020 10:59

I'm not sure if anyone wrote it before. I spotted shiny red buildings in Sacremento. They dont look weird in daytime but in the night, they're shiny red objects in buildings' shape.
Sierra Nevada is a fantastic job. I hope it'll be fixed.
Aircraft Maintenance Engineer (AME) - Kocaeli University
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rafaelcz82
Posts: 4
Joined: 14 Nov 2020 16:46

Re: [REL] Reforma | Sierra Nevada | 2.2

#444 Post by rafaelcz82 » 14 Nov 2020 16:52

hello, are you working on the reform of sierra nevada with dlc colorado? I have a problem, even on a clean profile, adding this mod I can not go to the minimap preview. ATS crashes on this and goes back to windows.

rannorgana
Posts: 76
Joined: 02 Nov 2019 03:49

Re: [REL] Reforma | Sierra Nevada | 2.2

#445 Post by rannorgana » 17 Nov 2020 00:26

@rafaelcz82

Go to their discord or website for a 1.39 compatible version.
Also, make sure the mega resources mod is above the map mod.

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Jbte
Posts: 484
Joined: 20 Jun 2017 00:39

Re: [REL] Reforma | Sierra Nevada | 2.2

#446 Post by Jbte » 17 Nov 2020 03:08

New load order combos if using this map, please follow;
Image

rafaelcz82
Posts: 4
Joined: 14 Nov 2020 16:46

Re: [REL] Reforma | Sierra Nevada | 2.2

#447 Post by rafaelcz82 » 17 Nov 2020 22:21

But does this mod work with dlc colorado?

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LAFAYET47
Posts: 1645
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: [REL] Reforma | Sierra Nevada | 2.2

#448 Post by LAFAYET47 » 17 Nov 2020 22:22

yes

Chris75
Posts: 1
Joined: 18 Nov 2020 09:58

Re: [REL] Reforma | Sierra Nevada | 2.2

#449 Post by Chris75 » 18 Nov 2020 10:14

Hello
@Jbte I use this map-combo and use your load order, but when I take assignments to Mexico. then something is wrong with the time.

from Los Angeles (CA) to Mazatlan (SIN.MX) 1273 miles traveltime is 54H, but I only have 57H to finish the job.
from Los Angeles (CA) to Monroe (LA) 1593 miles is the traveltime only 27H.
What went wrong here?

Greetings
Chris75

Edit:
I´m sorry, I was to fast writing here. I don´t have a problem.
I drove the job from L.A. to Mazatlan and had enough time.
Maybe because Mexico use the metric system and US not.
So everything is allright.
Sorry and greetings
Chris75
Last edited by Chris75 on 18 Nov 2020 12:10, edited 1 time in total.

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yellowboy06
Posts: 63
Joined: 18 Apr 2018 02:32

Re: [REL] Reforma | Sierra Nevada | 2.2

#450 Post by yellowboy06 » 30 Nov 2020 00:33

this mod working well 1.39? also with muo?

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