[REL] Route Alaska v1.7 upd 1.49

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dault3883
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Joined: 16 Jun 2019 16:40

Re: Re: Route Alaska v1.3 upd 15.10.21

#291 Post by dault3883 » 17 Oct 2021 12:21

Hitman wrote: 16 Oct 2021 19:31 @dault3883 Hello. The Route Alaska map is not standalone, works fine in map combo. The order of map combo you may look here viewtopic.php?f=201&t=292914, for example.
do you have a picture of the map?

i would like to see how big it is
Intel Core i7 10700K, Ram: G.Skill 64GB DDR4 3600, windows 11 bit OPS, MSI 3070TI Suprim X, MSI Z590 carbon Mb, EVGA 1000W power supply
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Hitman
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Re: Route Alaska v1.3 upd 15.10.21

#292 Post by Hitman » 17 Oct 2021 13:13

@dault3883 here it is
[ external image ]
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Frenchman
Posts: 354
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Re: Re: Route Alaska v1.3 upd 15.10.21

#293 Post by Frenchman » 17 Oct 2021 21:56

Hello ivanmykyta! Just two words to define your mod, "OH WOW!" You are doing very well. ;)

Here are the errors I found.

Terrain gap ;[17/10/2021 16:12:33] (sec-0040-0044);-157488;9.65646;-175940;2.06124;-0.39672
;[17/10/2021 16:13:33] (sec-0040-0045);-157199;3.22947;-176017;-1.69356;-0.2313

Grass on the road ;[17/10/2021 16:15:28] (sec-0039-0045);-155828;2.49313;-176358;-1.66978;-0.224344
;[17/10/2021 16:27:25] (sec-0037-0045);-145247;6.88721;-177909;-1.43463;-0.224024
;[17/10/2021 16:29:54] (sec-0036-0045);-142694;17.0965;-178139;-1.81417;-0.218687
;[17/10/2021 16:35:28] (sec-0035-0045);-137765;179.773;-177651;-0.317536;-0.193276
;[17/10/2021 16:43:06] (sec-0034-0046);-134270;216.013;-182961;2.34747;-0.397174
;[17/10/2021 16:47:14] (sec-0033-0046);-129416;181.771;-183339;1.29759;-0.245957
;[17/10/2021 16:48:19] (sec-0033-0046);-129074;180.133;-183280;1.419;-0.0535057
;[17/10/2021 16:51:06] (sec-0032-0046);-126309;175.171;-183536;-1.74303;-0.213786
;[17/10/2021 16:56:11] (sec-0032-0048);-124484;180.86;-189058;-0.344126;-0.233676
;[17/10/2021 16:56:32] (sec-0032-0048);-124396;180.845;-189316;-0.595244;-0.217596

No signage at this intersection (Valdez) ;[17/10/2021 16:10:28] (sec-0040-0044);-158197;7.93675;-175605;0.178881;-0.232545
Rock texture on the road ;[17/10/2021 16:25:56] (sec-0037-0045);-146489;10.6862;-177986;1.66796;-0.347766
Earth texture on the road ;[17/10/2021 16:34:26] (sec-0035-0045);-138058;166.757;-177212;-1.26927;-0.25687

Lots of grass in the parking (Tonsina) ;[17/10/2021 17:06:40] (sec-0031-0049);-123692;192.548;-195243;-2.97565;-0.453848
;[17/10/2021 17:07:56] (sec-0031-0049);-123626;184.253;-195259;2.985;-0.238494

Game log:

00:00:32.804 : <ERROR> [unit] File '<C:/Users/Frenchman/Documents/American Truck Simulator/mod/ATS-route-alaska-v1.3def.scs | >/def/city/valdez.sii', line 2:
00:00:32.804 : <ERROR> Included at '<C:/Users/Frenchman/Documents/American Truck Simulator/mod/ATS-route-alaska-v1.3def.scs | >/def/city.alaska.sii', line 4:
00:00:32.804 : <ERROR> [unit] The unit name 'city.valdez' is already taken by an existing unit (of type 'city_data').
00:00:32.805 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/city.alaska.sii)

00:22:49.222 : Position: < -145247 6.88721 -177909 >
00:23:47.480 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.480 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:23:47.496 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.496 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:23:47.496 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:23:47.609 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.609 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:23:47.621 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.621 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:23:47.622 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:23:49.422 : <WARNING> [model] Model geometry '/model/activation/weigh.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!

00:38:31.039 : Position : < -134270 216.013 -182961 >
00:40:26.290 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.290 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.307 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.307 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.307 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:26.321 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.321 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.333 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.334 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.334 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:26.725 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.726 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.742 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.742 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.742 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:35.119 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2.pmd'
00:40:35.119 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2_lod1.pmd'
00:40:35.237 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2.pmd'
00:40:35.237 : <WARNING> Missing model look definition! in item 0x3F484C9829800001
00:40:35.237 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2_lod1.pmd'

Thank you! Keep up your great work. ;) :)
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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Lol_1972
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Re: Re: Route Alaska v1.3 upd 15.10.21

#294 Post by Lol_1972 » 18 Oct 2021 07:07

Found an issue when taking Special Transport loads out of Port Angeles, the GPS will take you to Valdez, shows up fine when you take the job but when the game loads the GPS is off. Tested with other loads and had no issue only special transport stuff.
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olaf28
Posts: 332
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Location: Gorinchem, Netherlands

Re: Re: Route Alaska v1.3 upd 15.10.21

#295 Post by olaf28 » 18 Oct 2021 13:27

@Frenchman
I think ivanmykyta can read his game.log also and most errors are very common issue, but won't break the game. :D
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Grap: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
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Travismods
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Re: Re: Route Alaska v1.3 upd 15.10.21

#296 Post by Travismods » 18 Oct 2021 14:58

Frenchman wrote: 17 Oct 2021 21:56 Hello ivanmykyta! Just two words to define your mod, "OH WOW!" You are doing very well. ;)

Here are the errors I found.

Terrain gap ;[17/10/2021 16:12:33] (sec-0040-0044);-157488;9.65646;-175940;2.06124;-0.39672
;[17/10/2021 16:13:33] (sec-0040-0045);-157199;3.22947;-176017;-1.69356;-0.2313

Grass on the road ;[17/10/2021 16:15:28] (sec-0039-0045);-155828;2.49313;-176358;-1.66978;-0.224344
;[17/10/2021 16:27:25] (sec-0037-0045);-145247;6.88721;-177909;-1.43463;-0.224024
;[17/10/2021 16:29:54] (sec-0036-0045);-142694;17.0965;-178139;-1.81417;-0.218687
;[17/10/2021 16:35:28] (sec-0035-0045);-137765;179.773;-177651;-0.317536;-0.193276
;[17/10/2021 16:43:06] (sec-0034-0046);-134270;216.013;-182961;2.34747;-0.397174
;[17/10/2021 16:47:14] (sec-0033-0046);-129416;181.771;-183339;1.29759;-0.245957
;[17/10/2021 16:48:19] (sec-0033-0046);-129074;180.133;-183280;1.419;-0.0535057
;[17/10/2021 16:51:06] (sec-0032-0046);-126309;175.171;-183536;-1.74303;-0.213786
;[17/10/2021 16:56:11] (sec-0032-0048);-124484;180.86;-189058;-0.344126;-0.233676
;[17/10/2021 16:56:32] (sec-0032-0048);-124396;180.845;-189316;-0.595244;-0.217596

No signage at this intersection (Valdez) ;[17/10/2021 16:10:28] (sec-0040-0044);-158197;7.93675;-175605;0.178881;-0.232545
Rock texture on the road ;[17/10/2021 16:25:56] (sec-0037-0045);-146489;10.6862;-177986;1.66796;-0.347766
Earth texture on the road ;[17/10/2021 16:34:26] (sec-0035-0045);-138058;166.757;-177212;-1.26927;-0.25687

Lots of grass in the parking (Tonsina) ;[17/10/2021 17:06:40] (sec-0031-0049);-123692;192.548;-195243;-2.97565;-0.453848
;[17/10/2021 17:07:56] (sec-0031-0049);-123626;184.253;-195259;2.985;-0.238494

Game log:

00:00:32.804 : <ERROR> [unit] File '<C:/Users/Frenchman/Documents/American Truck Simulator/mod/ATS-route-alaska-v1.3def.scs | >/def/city/valdez.sii', line 2:
00:00:32.804 : <ERROR> Included at '<C:/Users/Frenchman/Documents/American Truck Simulator/mod/ATS-route-alaska-v1.3def.scs | >/def/city.alaska.sii', line 4:
00:00:32.804 : <ERROR> [unit] The unit name 'city.valdez' is already taken by an existing unit (of type 'city_data').
00:00:32.805 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/city.alaska.sii)

00:22:49.222 : Position: < -145247 6.88721 -177909 >
00:23:47.480 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.480 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:23:47.496 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.496 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:23:47.496 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:23:47.609 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.609 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:23:47.621 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:23:47.621 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:23:47.622 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:23:49.422 : <WARNING> [model] Model geometry '/model/activation/weigh.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!
00:23:49.697 : <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/shoulder_corner_r4_3.ppd) prefab has no terrain point!

00:38:31.039 : Position : < -134270 216.013 -182961 >
00:40:26.290 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.290 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.307 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.307 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.307 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:26.321 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.321 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.333 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.334 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.334 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:26.725 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.726 : <ERROR> [resource_task] Can not open '/font/license_plate/alaska.font'
00:40:26.742 : <ERROR> [fs] Failed to open file '/font/license_plate/alaska.font' in the read_only mode.
00:40:26.742 : <ERROR> [font parse] can't open /font/license_plate/alaska.font
00:40:26.742 : <ERROR> [font] Error parsing font file '/font/license_plate/alaska.font'.
00:40:35.119 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2.pmd'
00:40:35.119 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2_lod1.pmd'
00:40:35.237 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2.pmd'
00:40:35.237 : <WARNING> Missing model look definition! in item 0x3F484C9829800001
00:40:35.237 : <ERROR> [model] Unknown look name 'default' on model '/model/props/street/art/bear_statue_2_lod1.pmd'

Thank you! Keep up your great work. ;) :)
No need to spam that here, he is a modder with extreme talent, he knows his game log already.
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Frenchman
Posts: 354
Joined: 23 Oct 2020 03:09

Re: Re: Route Alaska v1.3 upd 15.10.21

#297 Post by Frenchman » 18 Oct 2021 22:58

Olaf28, Koolizz. I'm not doing this to insult him but to help him and that's what I do with all mods I own. If this kind of message bothers you, don't read it or at least have respect for those who want to help.
If he doesn't want help, it's up to him to say it.
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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olaf28
Posts: 332
Joined: 11 Sep 2019 13:41
Location: Gorinchem, Netherlands

Re: Re: Route Alaska v1.3 upd 15.10.21

#298 Post by olaf28 » 19 Oct 2021 17:39

@Frenchman
That is the point I try to make.
You are not helping. It is very annoying for most developers
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Grap: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
ivanmykyta
Posts: 187
Joined: 30 Jul 2015 11:52

Re: Re: Route Alaska v1.3 upd 15.10.21

#299 Post by ivanmykyta » 19 Oct 2021 20:02

Hello everyone, the work is going on.Mountainous terrain gives way to more open space.
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ivanmykyta
Posts: 187
Joined: 30 Jul 2015 11:52

Re: Re: Route Alaska v1.3 upd 15.10.21

#300 Post by ivanmykyta » 19 Oct 2021 20:52

As for other issues raised in this thread above, you can point out mistakes, you can also criticize, criticism is normal, especially since most of the adult responsible people are here, it seems to me, and I can’t prohibit anything. But trolling and rudeness is annoying, I did not come here for some kind of benefit, and I returned to moding only because the convoy mode allows you to maintain mods, but it's interesting, otherwise I don't claim anything in the community. And I earn my living not by modding, but by physical labor.
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