This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
(For compability with traffic spawn mods simply open the mod with a file archiver (7-Zip, WinRAR, ...), open the "def" folder and delete "traffic_data.sii" and "traffic_rules_spawn.sui" inside its "world" folder)
It also includes many changes I've been making trying to portray some places more accurately, these changes detailed below:
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•I-10 widened to 2x4 In the Phoenix region (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Signage overhaul in California, including US-101 and I-5 south of San Francisco and I-15.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.
Some before-and-after images showing the changes done:
I-580 in Oakland

US 101 in the Bay Area

I-5 in Los Angeles

I-10 in Los Angeles

I-5 in the San Fernando Valley

I-5 in Orange County

Should be compatible with other map mods as long as you put them in higher priority, I've never tested though.
Extra files for compatibility (Must have higher priority than both this mod and the other mod)
US Expansion compatibility patch: https://mega.nz/#!bzRmiADI!ymhPE3tq7MU- ... 1ot6E1UV7E
Sierra Nevada 2.2 compatibility patch: https://www.mediafire.com/file/zl3gmkmf8lkwqh2
PaZzMod 1.3 compatibility patch: https://www.mediafire.com/file/04memg5my8a43uo **OVERRIDES PAZZMOD'S I-8 AND EL CENTRO**
PaZzMod 1.3 compatibility patch (courtesy of PaZz_): https://bit.ly/PaZzModMUOPatch **OVERRIDES THIS MOD'S SAN DIEGO**
PaZzMod 1.2.00 compatibility patch: https://mega.nz/file/C7piDYCB#GAtNQoeO7 ... geeHzBeFbs
PaZzMod (Legacy) compatibility patch (courtesy of PaZz_): http://bit.ly/PaZzModForMUOv7
Lite Versions (These are versions of this mod that only include the scenery changes in specific areas)**NOT SUPPORTED ANYMORE**:
SF Bay Version: https://mega.nz/#!qqYyQa6D!FrPxSl-6kpK8 ... wEXPN4qpLQ (Only includes changes done in the SF Bay, Sacramento, Stockton and the I-5 between Sacramento and Redding)**Last updated in v9**
SoCal Version: https://mega.nz/#!mz5xSaJL!xdo4mX_3ZaBl ... wS5C9nm-XM (Only includes changes done in the Los Angeles, San Diego and Bakersfield regions) Extra sectors for SoCal: https://mega.nz/#!iuollaJY!1uC0TmzP_Xsz ... Wp5LKPAZL0
SoCal and Bay Area Version: https://mega.nz/#!jqIW2IzD!ArTLkmtMLMyY ... MYhkceMl_k (Merge of both lite versions)**Last updated in v9**
All map DLC probably required.
Known Issues:
•Special transports going through Oakland get stuck and can't be completed.
•Custom building models in Los Angeles lack night lighting and look extremely bright at night.
•Crashes around Reno and Stockton while using Sierra Nevada - please use the compatibility patch linked in this thread.
•Map unloads (fall through ground glitch) in South California while using PazzMod with the compatibility patch - make sure you're using the latest version of the mod.
Download Links:
11/09/2020 version (v11.4): https://www.mediafire.com/file/28x2wzisvbio7uz
08/01/2020 version (v11.3): https://www.mediafire.com/file/nsjdcpdhizlhxog
07/16/2020 version (v11.2): https://mega.nz/file/6j4HVADA#EjBDpC_rM ... 4qj0FcJ9NA
(Versions below incompatible with game version 1.38 and above)
04/13/2020 version (v10): https://mega.nz/file/qqpmUYDb#tKaguRrvQ ... GoFfa9yEdc
11/06/2019 version (v9) with Utah: https://mega.nz/#!inxhmATb!WJ2TWb6YAZSl ... xnAKsRcGv8
11/06/2019 version (v9): https://mega.nz/#!67gDyCRI!S1pRfV6PyD8s ... IETfhcY0lU
(Versions below incompatible with game version 1.36.1 and above)
09/07/2019 version (v8): https://mega.nz/#!CyojBCrb!G0g90iDicn79 ... kpWDtE3pEQ
(Versions below incompatible with game version 1.35.1.14 and above)
06/22/2019 version (v3): https://mega.nz/#!fi4FjIwb!ZzdrVscztrwg ... mo5kHrW-9g
Credits:
yaumeister - mipmaps for some textures.