[REL] Minor Urban Overhaul (12/01/2023)

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defeoac
Posts: 48
Joined: 02 Oct 2018 15:39

Re: [REL] Minor Urban Overhaul (08/01/2020)

#401 Post by defeoac » 30 Sep 2020 20:07

With the release of the Western Star 49X, there has been some changes in the map that is not showing up in Minor Urban Overhaul. For example, there is now a dealership in Oxnard and Stockton, and a new job market in Portland. Just letting you know.

Also, there were some traffic lights that were added right at Las Vegas Blvd next to the Las Vegas sign/airport that is not in Minor Urban Overhaul. Just comparing your mod to the vanilla one to see if there are some differences. Don't know if there are any other changes in Las Vegas. That's the only spot I know that changed. Might be worth checking out.
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Sometimes my genius is... it's almost frightening.
Minor Urban Overhaul and Reforma Map/Sierra Nevada/PaZzMod patches: viewtopic.php?p=1530452#p1530452
Quaristice
Posts: 150
Joined: 21 Jun 2019 00:08
Location: Los Angeles, USA

Re: [REL] Minor Urban Overhaul (08/01/2020)

#402 Post by Quaristice » 04 Oct 2020 02:54

I noticed the edge marking issue appearing after an update, never even noticed it was only present with this mod. I honestly have no idea of where to look to solve that issue.

I'll implement the mentioned map changes at some time next week, sorry about the absence.
Redline090
Posts: 1
Joined: 13 Feb 2020 04:36

Re: [REL] Minor Urban Overhaul (08/01/2020)

#403 Post by Redline090 » 05 Oct 2020 23:23

So I've done everything from putting MUO over Sierra Nevada to putting MUO under Sierra Nevada. Even with the patch, MUO is just not compatible with Sierra Nevada. No matter what I do Sacramento has red buildings. All the roads connect like they should either way but the buildings will not render in correctly. Either the patch needs to be updated or something else needs to be fixed. Just figured I'd let everyone know, so maybe someone can show me in the right direction or the MUO creator can fix the issue in the future. Thanks
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LAFAYET47
Posts: 1311
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: [REL] Minor Urban Overhaul (08/01/2020)

#404 Post by LAFAYET47 » 06 Nov 2020 18:05

it seems like 1.39 made some mess in this mod, my game is crashing at loading screen. This happens when MUO is combined with Extremo and Viva Mexico (Sierra Nevada and Pazz mod too) . Weirdly it does not crash and works pretty well if mexican maps are not used and the other ones remain. Maybe it's my fault and I'm not following the correct load order. Did anyone manage to run all together in 1.39?
ye_gonna_be_ye
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Re: [REL] Minor Urban Overhaul (08/01/2020)

#405 Post by ye_gonna_be_ye » 07 Nov 2020 13:16

Are you using ANY of the patches?
im a man of culture
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LAFAYET47
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Re: [REL] Minor Urban Overhaul (08/01/2020)

#406 Post by LAFAYET47 » 07 Nov 2020 13:19

Yes, Pazz one and the MUO_SN compatibility patch.

PS: If I remove MUO with the latest version of mexican maps the crashes stop.
Quaristice
Posts: 150
Joined: 21 Jun 2019 00:08
Location: Los Angeles, USA

Re: [REL] Minor Urban Overhaul (11/09/2020)

#407 Post by Quaristice » 10 Nov 2020 01:11

Sorry about abandoning the mod for a while. I've pretty much ditched ATS/ETS2 since the release of Microsoft Flight Simulator, as I've warned, but I'll be checking it out for a while once Colorado comes out.

Tried playing the game today but my mod was causing a CTD during the map load, just some 1.39 traffic modification compatibility issues, it's been fixed with 11.4, which I just uploaded. Some people delete the traffic files from my mod, so maybe that's why some are getting crashes and some aren't.

Sacramento looks fine in my game, I haven't updated Sierra Nevada since their 2.2.23, so maybe it's an issue that's been introduced by later patches at their end. I'm gonna properly adapt my mod up to the latest SCS map changes and the newest versions of PazzMod/Sierra Nevada once Colorado releases, and I actually mean it this time.
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Vinnie Terranova
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Location: Netherlands

Re: [REL] Minor Urban Overhaul (11/09/2020)

#408 Post by Vinnie Terranova » 10 Nov 2020 07:27

If you could make your mod compatible with PaZzMod, that would be awesome!! :-D
blue99i
Posts: 17
Joined: 15 Jun 2020 05:22

Re: [REL] Minor Urban Overhaul (11/09/2020)

#409 Post by blue99i » 10 Nov 2020 23:53

Is there a way to use this mod with Reforma Mexico and Viva Mexico?
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: [REL] Minor Urban Overhaul (08/01/2020)

#410 Post by Laqueesha » 11 Nov 2020 01:40

Redline090 wrote: 05 Oct 2020 23:23 So I've done everything from putting MUO over Sierra Nevada to putting MUO under Sierra Nevada. Even with the patch, MUO is just not compatible with Sierra Nevada. No matter what I do Sacramento has red buildings. All the roads connect like they should either way but the buildings will not render in correctly. Either the patch needs to be updated or something else needs to be fixed. Just figured I'd let everyone know, so maybe someone can show me in the right direction or the MUO creator can fix the issue in the future. Thanks
I don't have Sierra Nevada or Pazz and I'm getting the red buildings too.
Last edited by Laqueesha on 11 Nov 2020 18:24, edited 1 time in total.
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