[UPD] CanaMania v2.48.1 (28 Aug 2023)

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Vinnie Terranova
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#151 Post by Vinnie Terranova » 01 Aug 2021 10:03

I also have those problems... I don't know by what mod it is caused.

Plentywood, MT - Regina, just north of the Canadian border:
[ external image ]

Duluth, MN - Thunder Bay, just northeast of Duluth:
[ external image ]
ArtyCylinder875
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#152 Post by ArtyCylinder875 » 01 Aug 2021 16:57

Vinnie Terranova wrote: 01 Aug 2021 10:03 I also have those problems... I don't know by what mod it is caused.

Plentywood, MT - Regina, just north of the Canadian border:
[ external image ]

Duluth, MN - Thunder Bay, just northeast of Duluth:
[ external image ]
I wonder if this has anything to do with the minor updates ATS has released? I never showed either of those roads as previously explored so I am not sure if this is a new issue, or one that just wasn't previously discovered. If I am not mistaken, the Canada 6 route (Plentywood to Regina), the GPS shows it as broken, but you can actually drive it. On the other hand, the Duluth to Thunder Bay is not drawing the road in the game (despite map showing it is there and connected). Not sure how far north that problem goes as I was trying to drive it northbound when I discovered the break.
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Frenchman
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#153 Post by Frenchman » 02 Aug 2021 03:40

Hello Vinnie and ArtyCylindre875.

I'm not sure I understood your question/answer but here's what it looks like from my side. No broken roads etc...

Plentywood - Regina
[ external image ]

Duluth - Thunder Bay
[ external image ]

EDIT Monday, August 2, 2021
On the other hand I found this. It' s a mistake of Midwest Expansion (tested)
[ external image ]

Here is what it looks like with the Midwest Expansion deactivated
[ external image ]
[ external image ]
Last edited by Frenchman on 02 Aug 2021 06:28, edited 3 times in total.
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Vinnie Terranova
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#154 Post by Vinnie Terranova » 02 Aug 2021 06:10

The roads are not broken if you look at the map (although I haven't actually driven there), but there's a problem with the GPS at the location of the waypoints.
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Frenchman
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#155 Post by Frenchman » 02 Aug 2021 06:31

Vinnie Maybe you're right. I'll talk to Jace about it. Thanks!

EDIT...
@Vinnie
I told him about it and he will look at this problem
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ArtyCylinder875
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#156 Post by ArtyCylinder875 » 04 Aug 2021 02:53

Frenchman wrote: 02 Aug 2021 06:31 Vinnie Maybe you're right. I'll talk to Jace about it. Thanks!

EDIT...
@Vinnie
I told him about it and he will look at this problem
The Montana connection has been fixed as of 3 August. The Duluth connection is a Midwest Expansion issue that Vinnie has pointed out in the C2C forum would be a difficult fix since 3 mods all need to come together to make that fix (CanaDream, C2C, and Midwest Expansion) and all 3 are reliant on each other ---
Vinnie Terranova wrote: 03 Aug 2021 07:29 @Mantrid I made some observations about the Duluth problem (with Coast to Coast, CanaDream and Midwest Expansion), which is kind of an interesting problem, because there is no nice solution...

- C2C: no broken road; the road obviously just ends because there is no CD.
- C2C + ME: no broken road; the road obviously just ends because there is no CD.
- C2C + CD: no broken road ; the road just continues normally to Thunder Bay.
- C2C + CD + ME: broken road; see screenshot a few posts above.

Now, why is this an interesting problem with no nice solution? It's because the mods depend on each other, and thus a fix will affect each mod:

- If CD gets a fix, then C2C + CD wil have a broken road.
- If C2C gets a fix, then C2C + ME will have a broken road.
- If ME gets a fix, then C2C +ME will have a broken road.

So, I have no idea how this could be fixed...
Hopefully a solution can be found.
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Frenchman
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#157 Post by Frenchman » 04 Aug 2021 04:19

ArtyCylinder875 I have confidence in Jace.
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Mantrid
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#158 Post by Mantrid » 04 Aug 2021 09:40

It won't be difficult to fix.
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DonSPa
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#159 Post by DonSPa » 06 Aug 2021 08:15

hey i was wondering when my game loads normal its usually a gold line that shows the progress of the load time but when i have canadream enabled it turns red instead and seems to take forever ,is there something i need to do or is this normal?
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Theosz
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Re: [UPD] CanaDream v2.41 (17 July 2021)

#160 Post by Theosz » 06 Aug 2021 21:29

Hi

Could someone help me about a crash I have on my profile using only Reforma+C2C+CanaDream+Reforma Patch?

I still do not know what I'm doing wrong.

Using only Reforma, the oficial profile runs ok.

I still have profile using v1.39 (backup) and works ok. I think I did just one trip.
I "updated" the mods for v1.41 but I have CTD always with these maps.

it is curious because when I use them on my profile of tests, the game runs ok. **

On extreme action reset the profile removing all mods and after put this three mods and... always crash with and without the Reforma Patch (same way like I say on Mod Manager).

Reforma C2C Patch v8.141 by Reforma Team
CanaDream v2.41 by ManiaX& Mantrid
Coast to Coast v2.11.15 by Mantrid
Reforma Mexico Extremo v2.1.8.2 by Reforma Team

am I missing some file despite check the posts of these maps?

my oficial profile crashing: game.log.txt https://pastebin.com/37MV2uS1
** profile of tests with no errors : https://pastebin.com/wqGzLUau

removing all mods to do a reset and add one map each time is not working too

I appreciate any help to fix that. TY
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