[UPD] CanaMania v2.48.1 (28 Aug 2023)

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Theosz
Posts: 1767
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: [UPD] CanaDream v2.41 (17 July 2021)

#171 Post by Theosz » 09 Aug 2021 05:11

hey @Frenchman

these same files are working in my profile of tests like I said.
I did a 'g_set_time 20' two or three times to advance the time after loading from 1.39 and also did "g_remove_missing_accessories 1'' before exit and run the game again to add C2C.

I am sure there are some specific problem when I using this map because I can run when I load Reforma in v1.41 with no crashes.

the crashs occurs when I loac C2C.

if I load without any maps is ok
if I load Reforma is ok
when I load C2C crash

when I load these same mods in my profile of tests then I run ok without problems

any ideas what I can do to remove these issues about trailers?
maybe happens because some previous issue in this map when I mix trailers or other maps and I got some issue for some way I do not know.
I do not know how to identify these trailers.

@ArtyCylinder875 I hope so because I'm not motivated to race from the start again... and neither will I be; but depends on the help from players / SCS. regards
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ATS 1.32... and counting
ArtyCylinder875
Posts: 72
Joined: 01 Sep 2020 17:11

Re: [UPD] CanaDream v2.41 (17 July 2021)

#172 Post by ArtyCylinder875 » 09 Aug 2021 05:33

Theosz wrote: 09 Aug 2021 05:11 hey @Frenchman

these same files are working in my profile of tests like I said.
I did a 'g_set_time 20' two or three times to advance the time after loading from 1.39 and also did "g_remove_missing_accessories 1'' before exit and run the game again to add C2C.

I am sure there are some specific problem when I using this map because I can run when I load Reforma in v1.41 with no crashes.

the crashs occurs when I loac C2C.

if I load without any maps is ok
if I load Reforma is ok
when I load C2C crash

when I load these same mods in my profile of tests then I run ok without problems

any ideas what I can do to remove these issues about trailers?
maybe happens because some previous issue in this map when I mix trailers or other maps and I got some issue for some way I do not know.
I do not know how to identify these trailers.

@ArtyCylinder875 I hope so because I'm not motivated to race from the start again... and neither will I be; but depends on the help from players / SCS. regards
@Theosz by trailer, I assume you are talking about trailer mods? if so, they would be in your mod manager, and in the documents/mods folder for ATS - remove them from both locations (deleting them from documents/mods will cause a red exclamation point next to the active mod name in the mod manager, but then just highlight that and click the left arrow to remove it from the active mods and it won't show up again until put back in the documents/mods folder where you'll have to reactivate it from mod manager.

The only thing I can think of is either you are using an incorrect version of a mod somewhere, you're using a mod made for a DLC you don't have (C2C has 2 active versions - 1 for all DLC, and 1 for all DLC except Colorado), or when you did that edits in the setting after the major update you could have corrupted your profile and therefore you'll have to pretty much start over.

One other thing to check, open Steam, click "Library" then right-click over the ATS picture (not the name, but the game logo) and click "properties which will open a new window overlay. Click updates and make sure the game is set to update when you launch it (this will make sure the game is fully updated), and then click on "Betas" and make sure that is set to "none" - having a profile in a beta mode when doing some experimentation for me caused a lot of problems including refusal to load the game with mods activated.

That would be the extent of what I can think of at this time.
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Frenchman
Posts: 354
Joined: 23 Oct 2020 03:09

Re: [UPD] CanaDream v2.41 (17 July 2021)

#173 Post by Frenchman » 09 Aug 2021 11:38

Hello Theosz!

What ArtyCylinder875 told you makes a lot of sense : "when you did that edits in the setting after the major update you could have corrupted your profile and therefore you'll have to pretty much start over." If this is the case, I don't see any other solution.

I just noticed another error when looking at your game log again, game.log 1.41 step 1 ZERANDO.txt :

00:00:09.409 : <ERROR> [mod_package_manager] Failed to mount Steam Workshop mod "C:/Program Files (x86)/Steam/steamapps/workshop/content/270880/2231572521". (package name: mod_workshop_package.0000000085031829, published file id: 2231572521).

Your problem may start there since it seems that all your trailers having the same problem. I've never been confronted with these kinds of errors so I'm just guessing.
Maybe ArtyCylinder875 can help you about Steam. Try what he recommends first, but if your profile is corrupted, unfortunately for you, you have to start over with a clean profile.

I will still answer your question. To identify the problem, you need to activate your trailer mods one by one until the problem reappears, this will give you a good idea which one(s) are faulty. It's a long work but it's necessary.
Unless you can go into each of your trailer mods and go into the manifest.sii file and look at the version of the mod and eliminate all those that do not have an update to your current version.

If you don't know how, I explain it to you. First of all, make sure you see the file extensions. Once you see them, rename your trailer mod to .rar
Example: Arctic_Logs_Trailers.scs to Arctic_Logs_Trailers.rar
Double-click on your mod and you enter inside and you will see the manifest.sii file. Then follow my screenshots.
[ external image ]
[ external image ]

If your mod is not adapted to your current version, delete it and look for an update to 1.41.x
For those who are adapted to your current version, just close your windows and rename it to .scs
Do the same for the other trailer mods.

Good Luck!!!
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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Theosz
Posts: 1767
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: [UPD] CanaDream v2.41 (17 July 2021)

#174 Post by Theosz » 10 Aug 2021 06:54

@Frenchman
@ArtyCylinder875

I'll do and also check some things but I'm not sure if trailers can do such that thing because are not activated and run using only Reforma so IMO the problem is C2C by Mantrid

most all installed mods in v1.39

[ external image ]

I have a standard manifest that I fix almost all manifest

Code: Select all

SiiNunit
{
   mod_package : .package_name 
   {
      package_version: "1.0"

      display_name: "xyz"
      author: "xyz"

		category[]: "truck" 				#trailer" map" models" prefabs" weather_setup" graphics" movers" ui"
		category[]: "tuning_parts" 	#paint_job" interior" ai_traffic" cargo_pack" sound" physics" walkers" other"

      icon: "mod_icon.jpg"
      description_file: "mod_description.txt"

      #compatible_versions[]: "1.40.*"
      #compatible_versions[]: "1.41.*"
		
	}
}

I'll report to you both my progress.

thanks for listening and kindness
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ATS 1.32... and counting
User avatar
Theosz
Posts: 1767
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: [UPD] CanaDream v2.41 (17 July 2021)

#175 Post by Theosz » 20 Aug 2021 15:47

@Frenchman
@ArtyCylinder875

Coast to Coast was updated to v2.11.16

my it is working now! Tank God!

TYVM for everyone
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ATS 1.32... and counting
User avatar
Frenchman
Posts: 354
Joined: 23 Oct 2020 03:09

Re: [UPD] CanaDream v2.41 (17 July 2021)

#176 Post by Frenchman » 20 Aug 2021 19:15

Theosz. I'm very happy for you my friend.

[ external image ]
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: [UPD] CanaDream v2.41 (17 July 2021)

#177 Post by Laqueesha » 26 Aug 2021 22:05

toddr037 wrote: 31 Jul 2021 22:18However Installing the latest version of canadream did not fix the Alberta problem. Every other province works great. Its just AB that's not showing up. Anyone else have this problem?
I managed to fix it. There's something wrong in the "ProMods_Canada_-_Canadream_Connection_fix.scs" mod: In the "country.canada.sii" file; a "#" is inserted before the Alberta.sui line. Remove that character and Alberta works fine.

While I was in there, I also edited the traffic.sii files for each Canadian province so that they use the police cars from ProMods Canada. Now I have RCMP and CBSA cars patrolling the Canadian roads; no more of those ugly generic default US police cars spawning up in Canada now, huzzah.
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Frenchman
Posts: 354
Joined: 23 Oct 2020 03:09

Re: [UPD] CanaDream v2.41 (17 July 2021)

#178 Post by Frenchman » 27 Aug 2021 02:57

Hello Laqueesha! Thank you very much for your help, I really appreciate. Regarding the Canadian police cars, can I have your correction please, I'm very interested! Thanks!
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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Laqueesha
Posts: 740
Joined: 19 Nov 2016 10:00

Re: [UPD] CanaDream v2.41 (17 July 2021)

#179 Post by Laqueesha » 27 Aug 2021 03:10

It's already in the game, you just copy the traffic.sii file from the ProMods def file over to the country/def folder in the Canadream file.
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Frenchman
Posts: 354
Joined: 23 Oct 2020 03:09

Re: [UPD] CanaDream v2.41 (17 July 2021)

#180 Post by Frenchman » 27 Aug 2021 07:31

Laqueesha. And where did you find the traffic.sii file of the mod, promods-ats-def-v102 because I don't see it?
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
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