[REL][WIP] Project MidAtlantic 0.4.1

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JustJames
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Joined: 08 Apr 2020 18:47

Re: [REL] [WIP] Project MidAtlantic

#61 Post by JustJames » 19 Jun 2021 01:27

Standalone file is for people who don't want to use C2C. It also has some differences for example in the standalone Emporia is just Emporia, while in C2C it's Emporia, VA (VA) and small minor differences like city name sizes that I can't control with C2C. Normally the standalone file comes out before the C2C compatible one and that's about all of the differences between files.
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Hvwkins
Posts: 55
Joined: 04 Apr 2021 20:58
Location: Maryland

Re: [REL] [WIP] Project MidAtlantic

#62 Post by Hvwkins » 19 Jun 2021 01:47

MercilessFir wrote: 19 Jun 2021 01:14 Do you have working load order with Great America to share? PM would work to avoid breaking any forum rules.
1. Project Mid-Atlantic 0.2
2. Unnamed American Map Mod
3. Mega Resources 2.2.1

I think this should suffice.
MercilessFir
Posts: 43
Joined: 21 Jan 2020 05:35

Re: [REL] [WIP] Project MidAtlantic

#63 Post by MercilessFir » 19 Jun 2021 03:33

Thanks guys
johnskydive
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Joined: 23 May 2021 23:29

Re: [REL] [WIP] Project MidAtlantic

#64 Post by johnskydive » 19 Jun 2021 15:10

Just a quick thanks for this update. Just made a quick trip through. This is great work! Great attention to detail. I'm familiar with the area and you've done a great job capturing the sense of the area. I'm looking forward to going through all of it. Looking forward to seeing what comes next.
deebo1112
Posts: 2
Joined: 30 Mar 2021 18:36

Re: [REL] [WIP] Project MidAtlantic

#65 Post by deebo1112 » 20 Jun 2021 04:53

im using it with my c2c and its broken up on the map [dont connect] no matter the order
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dault3883
Posts: 513
Joined: 16 Jun 2019 16:40

Re: [REL] [WIP] Project MidAtlantic

#66 Post by dault3883 » 20 Jun 2021 11:05

@deebo1112 are you using the reeforma mega resources and mega resources c2c compatibility patch mods?
Intel Core i7 10700K, Ram: G.Skill 64GB DDR4 3600, windows 11 bit OPS, MSI 3070TI Suprim X, MSI Z590 carbon Mb, EVGA 1000W power supply
deebo1112
Posts: 2
Joined: 30 Mar 2021 18:36

Re: [REL] [WIP] Project MidAtlantic

#67 Post by deebo1112 » 27 Jun 2021 02:17

when will maryland be added
oterolu64
Posts: 1
Joined: 19 Jun 2021 22:03

Re: [REL] [WIP] Project MidAtlantic

#68 Post by oterolu64 » 01 Jul 2021 00:54

Good evening,

I have downloaded all the mods and the Mega resources, and the Reforma but the game crashes. I have followed the order, what am I doing wrong?
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willy1962
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Joined: 29 May 2013 19:12

Re: [REL] [WIP] Project MidAtlantic

#69 Post by willy1962 » 01 Jul 2021 04:28

oterolu64 wrote: 01 Jul 2021 00:54 Good evening,

I have downloaded all the mods and the Mega resources, and the Reforma but the game crashes. I have followed the order, what am I doing wrong?
What are you doing wrong , well you don`t post youre game.log and your maps loadorder from top to bottem.
If you do that people can help you but not with the info you gave.
Farmboy
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Joined: 25 May 2021 00:06

Re: [WIP] Project MidAtlantic

#70 Post by Farmboy » 02 Jul 2021 01:36

Hvwkins wrote: 04 Apr 2021 21:11 I second the idea of the Bay-Bridge Tunnel. It looks like the Bay Bridge on US-50 is already planned which is gonna be awesome either way!

Also, if you plan on expanding on Maryland in the future then Gaithersburg would be a cool city to add in. It has an industrial park in the Shady Grove area by the MoCo Airpark that would be good for jobs. There's even a spot at the end of Rickenbacker Dr that would be perfect for a garage that I'm totally not biased towards in some way..
I'm a Marylander too, just up the road in Washington County, and I do agree with you, but Hagerstown is growing (several trucking companies have depotes here, including Amazon), and it would be a good addition on 81 and 70 between Winchester and Harrisburg
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