[REL]Project Straylia 1.1

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R_A_ZZ
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Joined: 18 Jun 2019 07:17

Re: [WIP]Project Straylia

#41 Post by R_A_ZZ » 22 Sep 2021 10:59

TM95 wrote: 22 Sep 2021 10:09 Nice! Does anyone know a RHD Aussie truck mod?
Thats what I was about to ask.... how do we get the trucks to be right hand drive? Like in ETS2 when you start in the UK.

By the way this mod is bloody awesome.... feels like home.

Looking forward to driving all the way into Victoria.
David Paterson
Posts: 184
Joined: 20 May 2021 04:31
Location: Brisbane, Qld. Australia

Re: [WIP]Project Straylia

#42 Post by David Paterson » 22 Sep 2021 13:14

This looks awesome, but i cant get it to work for me. Perhaps i have misunderstood the instructions; I created a new profile, installed the mod in mod amanger, but the Australia mbd option doesn't appear when i create or edit my profile, only California. What am i supposed to do?

EDIT: I think I've figured out where i went wrong. You have to update the Mod Manager BEFORE you finish creating the new profile. I hope this helps prevent another newb from making the same mistake.
Last edited by David Paterson on 22 Sep 2021 23:30, edited 1 time in total.
Wast
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Joined: 01 Mar 2020 12:18

Re: [WIP]Project Straylia

#43 Post by Wast » 22 Sep 2021 16:55

Quality and amazing work!Big thanks! I wish you much success in your next work!
David Paterson
Posts: 184
Joined: 20 May 2021 04:31
Location: Brisbane, Qld. Australia

Re: [WIP]Project Straylia

#44 Post by David Paterson » 23 Sep 2021 04:23

I just spent an hour trying this and it's awesome! You've absolutely nailed the terrain and the vegetation, spot on mate!

Now, we really need some RHD American trucks...
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Lol_1972
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Location: Australia
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Re: [WIP]Project Straylia

#45 Post by Lol_1972 » 24 Sep 2021 02:45

Struth cobber, strike me pink if this isn't one bonza map.
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morse
Posts: 44
Joined: 20 Jun 2013 11:45

Re: [WIP]Project Straylia

#46 Post by morse » 24 Sep 2021 08:27

David Paterson wrote: 22 Sep 2021 13:14 EDIT: I think I've figured out where i went wrong. You have to update the Mod Manager BEFORE you finish creating the new profile. I hope this helps prevent another newb from making the same mistake.
I am struggling with this - how do I update the mod manager before creating the new profile? I don't seem to see a way of leaving the profile to get to the mod manager?
Thanks for any help.

EDIT As usual, the moment I post for help, I see the answer right in front of my eyes! The Mod Manager IS still accessible on the left. I had even watched the tutorial but somehow was still missing it on my own game, duh.
All sorted, thanks anyway
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morse
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Re: [WIP]Project Straylia

#47 Post by morse » 24 Sep 2021 08:40

Wow! I was just thinking, 'this looks great, but it would be too much to expect to see a kangaroo', and a few minutes later, a kangaroo bounded across the road!

Great work!
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Venom34
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Re: [WIP]Project Straylia

#48 Post by Venom34 » 24 Sep 2021 09:42

I posted some straightforward instructions in the original post.
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PGTransport
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Re: [WIP]Project Straylia

#49 Post by PGTransport » 26 Sep 2021 02:06

One Error I noticed on the map.............Southern Australia should be South Australia !!
Die with memories, not dreams.
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huntergaminggermany
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Joined: 25 May 2018 18:57

Re: [WIP]Project Straylia

#50 Post by huntergaminggermany » 26 Sep 2021 12:59

Okay, i´ve spent about an Hour now to find an Australian Trailer Pack / Roadtrain Pack somewhere. No Success at all.
Has anyone here an Idea, where to find a good Trailer Pack to use with this Map?
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