[Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

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Blackspots
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#201 Post by Blackspots » 04 Dec 2019 19:42

You're welcome
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

Shaun511
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#202 Post by Shaun511 » 23 Dec 2019 21:49

Always enjoy your work Tom!

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Blackspots
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#203 Post by Blackspots » 16 Mar 2020 00:46

I'm hoping this mod gets some minor updates for 1.37, namely the issue with the following (I don't know how to fix it myself):

Code: Select all

00:57:26.030 : <ERROR> [dx11] Texture (y_plane) not found in material (/automat/a9/a986c4f215f47353.mat) - requested by (/effect/generic/_shd/300134114e57b425d92ace0517b9e6db.sm5x.fso)
00:57:26.030 : <ERROR> [dx11] Texture (u_plane) not found in material (/automat/a9/a986c4f215f47353.mat) - requested by (/effect/generic/_shd/300134114e57b425d92ace0517b9e6db.sm5x.fso)
00:57:26.030 : <ERROR> [dx11] Texture (v_plane) not found in material (/automat/a9/a986c4f215f47353.mat) - requested by (/effect/generic/_shd/300134114e57b425d92ace0517b9e6db.sm5x.fso)
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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TomDooley
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#204 Post by TomDooley » 19 Mar 2020 12:32

That would be nice, especially since the texture you referenced is not part of my current VNL addon... :D

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Blackspots
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#205 Post by Blackspots » 19 Mar 2020 23:16

Hold on... the A9 automat in your mod is a98c53, that references an a986c4. Hmm... interesting...

--EDIT--
Found what it was, the Stabo XM 4060E CB Radio with english audio chatter (originally made for ETS2 by AlexeyP, that I've been using in ATS for a couple years), never got that error until 1.37. The automat has this in it:

Code: Select all

material : "yuv2rgb.over"
{
	controller : "/automat/a9/sound_eng.sii"
}
The mod's audio no longer works with the introduction of FMOD, and that's something I have no idea how to fix.

The referenced sound_eng.sii contains this:

Code: Select all

SiiNunit
{
mc_video : .soundeng
{
	filename : "/vehicle/truck/upgrade/stabo_en.ogv"
	alpha : 1.0
	play_audio: true
}
}
FMOD doesn't support OGV sound files.

I suppose I'll just have to delete that a9 folder (though, its referenced in the pmd files), along with the contained audio. I like the CB radio (better than what's in SiSL's Mega Pack, or the radio contained in the VNL mod)
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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TomDooley
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#206 Post by TomDooley » 20 Mar 2020 09:47

https://i.imgur.com/uuGt4S2.jpg

1.37 version is almost ready, and out for testing - since it has no more replacement cabins or interiors, 'twas just a number of mats and tobjs/dds where names have changed in reference to Galimim's base mod.

Image

hahnson
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#207 Post by hahnson » 22 Mar 2020 09:53

Wow, looks amazing! The lights in the grill are new?

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DGAF_AK87
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#208 Post by DGAF_AK87 » 31 Mar 2020 00:19

Looks good man, can't wait for your update to roll out

Winchester1979
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#209 Post by Winchester1979 » 31 Mar 2020 03:48

As I mentioned over in Galimim's thread, that black plastic looks too shiny, isn't it supposed to be almost matt black on the real trucks? The current plastic basically looks like what happens when the game doesn't find UVs and defaults to just the color info, which I've had happen to me a time or two while modding ETS2.

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ArTrailfanRaf214
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Re: [Closed] TomDooley's "Doo.lite" addons for GALIMIN's VNL v2 rework

#210 Post by ArTrailfanRaf214 » 14 Apr 2020 10:25

Nice,cant wait for it btw why is the topic named closed instead of REL?
FMOD sound modder and currently learning to make my own 3D models,yet i'm fine at porting PTTM/Haulin mods into ATS/ETS2 with fixes.I do not take requests on new trucks,it will be a waste of time.

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