[closed] AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

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Deltatristar500
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#281 Post by Deltatristar500 » 11 Jun 2019 19:21

Are all of Jazzy AI mods (ai traffic, classic car, motorcycle, painted truck, truck traffic, trailers...etc) compatible with 1.35?

Kamil48
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#282 Post by Kamil48 » 11 Jun 2019 19:41

No, the game still crashes

Deltatristar500
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#283 Post by Deltatristar500 » 11 Jun 2019 19:56

yeah I took all of Jazzy mods out, but hate driving around with stock ai..LOL

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EricF
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#284 Post by EricF » 11 Jun 2019 21:29

The truck packs will likely crash the game because of an issue with the trailers until they're updated.

You should still be OK with the AI car traffic and Bus packs. (Though you might encounter more log errors until they're optimized for 1.35) I'm currently running the main AI traffic, classic cars, and buses with no game crashes. I do miss the truck packs -- they really liven up the game world. Just wait a bit and they'll be updated.

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The Dude
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#285 Post by The Dude » 13 Jun 2019 16:17

Currently running Jazzy's A.I. pack, Truck Traffic and Painted Truck pack with no errors in the console. Only A.I. pack I'm having issues with is the Motorcycle pack v3.0.2., getting dangling pointer errors for Washington moto, etc.

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GT182
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#286 Post by GT182 » 13 Jun 2019 17:05

Jazzy's truck and AI traffic packs have been updated for 1.35.
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#287 Post by jarryed » 22 Aug 2019 18:30

Is anyone else running into this problem where on some companies, when no red is anywhere in the texture that the bumpers and/or mirrors are turning red?

Happening with Painted Truck Traffic v2.3. It is the only mod active on the profile. This is a not a red "texture not found". The colors are just....red.

Here is what I mean:
Image

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The Dude
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#288 Post by The Dude » 23 Aug 2019 12:46

I've noticed the same thing and I too don't believe it's a texture issue as you said, because it doesn't have that neon red glow effect and there are no errors in the console pointing to a texture issue. What I believe is happening is that SCS default a.i. trucks and Jazzy's a.i. trucks are somehow trying to share truck paint jobs, because his "Painted Truck Traffic" trucks are default SCS models. I noticed this after one of the countless mini 1.35 updates and if you notice Jazzy's P.T.T. trucks show up now as spawned non movers where as before only SCS trucks spawned as non movers. If that explains it. :lol:

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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#289 Post by cjandthebear1 » 26 Aug 2019 05:43

The Dude wrote:
13 Jun 2019 16:17
Currently running Jazzy's A.I. pack, Truck Traffic and Painted Truck pack with no errors in the console. Only A.I. pack I'm having issues with is the Motorcycle pack v3.0.2., getting dangling pointer errors for Washington moto, etc.
I'm currently getting that EXACT same kind of error, but thousands of times to the point it fills up my game/log with errors, preventing me from being able to do any real kind of troubleshooting when I need to. I'm using ALL 10 of Jazzycat's A.I Traffic, Trailers & Cargo mods. The only mod of his I'm having issues with is his Classic Car A.I Traffic Mod. Any advice of help regarding this subject would greatly be appreciated.
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Re: AI Traffic Pack by Jazzycat v1.6(updated 08.11.2016)

#290 Post by The Dude » 26 Aug 2019 13:09

@cjandthebear1, the errors I had were related to this and his other related sound mods viewtopic.php?f=212&t=254714, seems you can't use his sound mods without using his Traffic density mod, so I don't use his mods anymore, problem solved.

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