Meatballs Traffic Density Mod (UPDATED v1.88 November 23, 2023)

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willy1962
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Joined: 29 May 2013 19:12

Re: Meatballs Traffic Density Mod (UPDATED v1.7)

#11 Post by willy1962 » 11 Nov 2017 09:18

A BIG thanks for the update.
Please keep this mod alive.
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meatballs_21
Posts: 46
Joined: 19 Feb 2016 00:54
Location: Toronto, ON

Re: Meatballs Traffic Density Mod (UPDATED v1.7)

#12 Post by meatballs_21 » 11 Nov 2017 12:53

You're welcome! I am not 100% sure it is working correctly any more, which is weird - I updated it so it would work without crashing, tested it and it seemed fine. Uploaded it, but then played again and suddenly it doesn't seem to be working any more. Not sure why, haven't had much time lately due to work to try and figure it out.
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meatballs_21
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Location: Toronto, ON

Re: Meatballs Traffic Density Mod (UPDATED v1.7.1 12 Nov 2017)

#13 Post by meatballs_21 » 12 Nov 2017 20:09

v1.7.1 is now available (not on Steam yet)

http://uploadas.com/x3td7j26oo2o/Meatba ... 1.scs.html

SCS has redone how they do traffic density, details are here on their wiki:
http://modding.scssoft.com/wiki/Games/A ... wn_density

Several migraines and hours of testing later, I am pretty happy that I have it working again properly.
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Blackspots
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Re: Meatballs Traffic Density Mod (UPDATED v1.7.1 12 Nov 2017)

#14 Post by Blackspots » 24 Nov 2017 01:25

With the Steam Workshop uploader, you need to opt into the beta, under 1.29 compatibility update. That's how you get it to work with ATS v1.29
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
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meatballs_21
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Location: Toronto, ON

Re: Meatballs Traffic Density Mod (UPDATED v1.7.1 12 Nov 2017)

#15 Post by meatballs_21 » 24 Nov 2017 03:39

Thank you! I just updated with some minor tweaks and had a Workshop Uploader update earlier in the evening that was giving weird errors again.

1.7.2 is here: http://uploadas.com/35q2kfthebdc/Meatba ... 2.scs.html
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meatballs_21
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Joined: 19 Feb 2016 00:54
Location: Toronto, ON

Re: Meatballs Traffic Density Mod (UPDATED v1.7.5 25 May 2018)

#16 Post by meatballs_21 » 26 May 2018 02:30

1.7.5 is here: http://uploadas.com/hocq16nfx6zc/MBTMv175.scs.html

As ever, the Steam Uploader is troublesome. I also don't understand why ATS v1.31 broke my mod. Oh well.
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meatballs_21
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Location: Toronto, ON

Re: Meatballs Traffic Density Mod (UPDATED v1.7.6 18 September 2018)

#17 Post by meatballs_21 » 19 Sep 2018 01:17

1.7.6: http://uploadas.com/tl5s0drtspj6/MBTMv1761.scs.html

No Oregon? Oh well. Have the version I've been working on anyway. Much better balance of cars at night, now.
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Lolsmurf
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Joined: 16 Jun 2013 13:26
Location: BE

Re: Meatballs Traffic Density Mod (UPDATED v1.7.6 18 September 2018)

#18 Post by Lolsmurf » 03 Oct 2018 19:19

Would be nice if we had some video ;)
Keep it up mate!
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davidhicks1994
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Joined: 14 Mar 2018 00:08

Re: Meatballs Traffic Density Mod (UPDATED v1.7.7 12 October 2018)

#20 Post by davidhicks1994 » 22 Oct 2018 17:15

Thanks for the update!!!
It's better to be the one in a million, than to be one of the millions.
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