Traffic density mod for ATS 1.35 [2019-06-13]

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TriyD
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#51 Post by TriyD » 11 Feb 2018 01:55

This is a great traffic mod! But, one problem, how do I increase the speed of the traffic?

Because, it's irritating to see the traffic going 10 or more MPH below the speed limit. Especially trucks.
"Divided by distance, united by memes"

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piva
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#52 Post by piva » 11 Feb 2018 06:34

I drive with 75 mph and trucks overtake me. :lol: What to increase?

Muszek998
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#53 Post by Muszek998 » 11 Feb 2018 14:04

Hey piva, a super mod I have been using for a long time, but I have a question, are you planning some update with more models with emergency traffic? : P

I had some fun myself and I added sounds to them, etc, but I have problems and I'm bugging something: D

-Google translator :P

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piva
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#54 Post by piva » 11 Feb 2018 14:45

Once I has added emergency sound, but I don't want it again.
All emergency vehicles are SCS default, I don't have another, so I don't have plans to add someting else except PUP doubles and trailers from DLC Heavy Cargo.

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Stilgar
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#55 Post by Stilgar » 11 Feb 2018 19:21

piva wrote:
11 Feb 2018 06:34
I drive with 75 mph and trucks overtake me. :lol: What to increase?
https://ets2.lt/en/ai-torque-by-momo-v-1-0/

maybe this is an idea ...
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Wilhelm_A
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Re: Traffic density mod for ATS 1.29 [2018-01-11]

#56 Post by Wilhelm_A » 10 Apr 2018 14:13

Thanks for update piva!
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piva
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Re: Traffic density mod for ATS 1.29 [2018-04-14]

#57 Post by piva » 14 Apr 2018 07:07

Small fix link for 1.31 on first message.

Franczy
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Re: Traffic density mod for ATS 1.29 [2018-04-14]

#58 Post by Franczy » 03 May 2018 08:24

Hello.
I have a problem, this mod! :(
My game version 1.31 beta all dlc, steam!
This one mode, in the mod manager!! The game CTD!!

<ERROR> [unit] The unit 'road.or_tmpl01' of type 'road_look' has dangling pointer (to 'traffic_lane.road.forest') in the attribute named 'lanes_left'.

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piva
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Re: Traffic density mod for ATS 1.29 [2018-04-14]

#59 Post by piva » 03 May 2018 08:47

I know. New version in progress.

Franczy
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Re: Traffic density mod for ATS 1.29 [2018-04-14]

#60 Post by Franczy » 03 May 2018 10:01

Many thanks for the answer!

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