Traffic density mod for ATS 1.35 [2019-06-13]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
Re: Traffic density mod for ATS 1.29 [2018-01-11]
This is a great traffic mod! But, one problem, how do I increase the speed of the traffic?
Because, it's irritating to see the traffic going 10 or more MPH below the speed limit. Especially trucks.
Because, it's irritating to see the traffic going 10 or more MPH below the speed limit. Especially trucks.
"Divided by distance, united by memes"
Re: Traffic density mod for ATS 1.29 [2018-01-11]
I drive with 75 mph and trucks overtake me.
What to increase?

Re: Traffic density mod for ATS 1.29 [2018-01-11]
Hey piva, a super mod I have been using for a long time, but I have a question, are you planning some update with more models with emergency traffic? : P
I had some fun myself and I added sounds to them, etc, but I have problems and I'm bugging something: D
-Google translator
I had some fun myself and I added sounds to them, etc, but I have problems and I'm bugging something: D
-Google translator

Re: Traffic density mod for ATS 1.29 [2018-01-11]
Once I has added emergency sound, but I don't want it again.
All emergency vehicles are SCS default, I don't have another, so I don't have plans to add someting else except PUP doubles and trailers from DLC Heavy Cargo.
All emergency vehicles are SCS default, I don't have another, so I don't have plans to add someting else except PUP doubles and trailers from DLC Heavy Cargo.
Re: Traffic density mod for ATS 1.29 [2018-01-11]
Company: Universal Transports -- Headquarter : Hamburg

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W.O.T. : Rhuarc

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W.O.T. : Rhuarc
Re: Traffic density mod for ATS 1.29 [2018-04-14]
Small fix link for 1.31 on first message.
Re: Traffic density mod for ATS 1.29 [2018-04-14]
Hello.
I have a problem, this mod!
My game version 1.31 beta all dlc, steam!
This one mode, in the mod manager!! The game CTD!!
<ERROR> [unit] The unit 'road.or_tmpl01' of type 'road_look' has dangling pointer (to 'traffic_lane.road.forest') in the attribute named 'lanes_left'.
I have a problem, this mod!

My game version 1.31 beta all dlc, steam!
This one mode, in the mod manager!! The game CTD!!
<ERROR> [unit] The unit 'road.or_tmpl01' of type 'road_look' has dangling pointer (to 'traffic_lane.road.forest') in the attribute named 'lanes_left'.
Re: Traffic density mod for ATS 1.29 [2018-04-14]
I know. New version in progress.
Re: Traffic density mod for ATS 1.29 [2018-04-14]
Many thanks for the answer!
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