[REL] [1.43+] AI Truck Expansion

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Optional Features
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Re: [REL] [1.41] AI Truck Expansion

#31 Post by Optional Features » 11 Sep 2021 05:37

Is it possible to adjust trailer spawn rates? Could you remove the triple axle 53s and tandem 48s and replace with tandem 53s?
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Ness
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Re: [REL] [1.41] AI Truck Expansion

#32 Post by Ness » 12 Sep 2021 04:03

Freeze338 wrote: 11 Sep 2021 05:08 Great job buddy. If it's possible, could you add 49X with a sleeper option on the roads ?
Additional cab configs are planned! I can't really provide a timeline as this is all work I do in the freetime when I'm in the mood hah

But yes, eventually I wanna include all available cab configs into the traffic
So things like SBA 49x, 48" and 72 low roof Cascadia, 48" Mack Anthem, Hi-Rise Lonestar/LT, ect.

seriousmods wrote: 11 Sep 2021 05:37 Is it possible to adjust trailer spawn rates? Could you remove the triple axle 53s and tandem 48s and replace with tandem 53s?
I plan on eventually limited trailer types to certain trailers, i.e AeroX Cascadia will spawn with only box trailers.
As well as remove some of the more silly trailer combos. Like sleepers pulling 28" flatbeds

Probably will do that when I add "specialized" AI trucks. Like trucks that pull flatbeds/sliding tarps will have a headache rack equipped (Tho that might have be a separate addon that requires the Forrest Machinery DLC, since I don't think SCS is cool with me including DLC content. Even its just on AI traffic)
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Ness
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Re: [REL] [1.41] AI Truck Expansion

#33 Post by Ness » 12 Sep 2021 04:10

Oh, and to answer the original question. 48" trailers I'll def keep, but perhaps limit them to daycabs since its usually the local/regional trucks that pull those.
Triple axle 53s are pretty rare so I'll probs bin those, if not make them rare.

My ultimate goal is to emulate what you see on US interstates. Which a large portion is trucks pulling 53s, but also keep the variety enough so you see more "farm truck" esque trucks in the rural areas pulling stuff like hay and grain
Optional Features
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Re: [REL] [1.41] AI Truck Expansion

#34 Post by Optional Features » 12 Sep 2021 04:45

bwae wrote: 12 Sep 2021 04:10 Oh, and to answer the original question. 48" trailers I'll def keep, but perhaps limit them to daycabs since its usually the local/regional trucks that pull those.
Triple axle 53s are pretty rare so I'll probs bin those, if not make them rare.

My ultimate goal is to emulate what you see on US interstates. Which a large portion is trucks pulling 53s, but also keep the variety enough so you see more "farm truck" esque trucks in the rural areas pulling stuff like hay and grain
This is incredible! I need to check it out as is, but this is going to be another must have mod.
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lamar326g
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Re: [REL] [1.41] AI Truck Expansion

#35 Post by lamar326g » 12 Sep 2021 05:45

@bwae, I downloaded your mod today, and oh my word! What a WONDERFUl difference this makes. I've noted via a few pages back about the influx of Freightliner New Cascadias and VNL spawning. I'm more than happy to wait for that fix knowing what other wonderful attributes this mod contributes and new features that are in the pipeline. And hopefully, someday, we won't need these types of mods because SCS will finally get around to diversifying their ai truck traffic (I won't hold my breath).
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HagenXXV
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Re: [REL] [1.41] AI Truck Expansion

#36 Post by HagenXXV » 12 Sep 2021 15:29

I tried the mod all this week and I love it, although I would like to make 2 suggestions for when you have free time, about the 389, W900 and Lonestar to appear a little more in traffic and do you think it is possible to re-implement the 389 model with the chrome rims and fenders?

[ external image ]
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lamar326g
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Re: [REL] [1.41] AI Truck Expansion

#37 Post by lamar326g » 19 Sep 2021 05:28

I tell you, visiting truck stops and driving on major highways has become that much more exciting with all of the truck representation that this mod brings. I really hope the SCS team takes note of the benefits of this mod.
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TransTruckingUSA
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Re: [REL] [1.41] AI Truck Expansion

#38 Post by TransTruckingUSA » 22 Sep 2021 18:42

Thank you, thank you, thank you, thank you! This mod is adding so much more immersion, making traffic so much more enjoyable. Thank you! :)
TransTruckingUSA

WOT // https://www.worldoftrucks.com/en/profile/4860
“The road is my home, the truck is my castle, and the journey is my life.”
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Ness
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Re: [REL] [1.41] AI Truck Expansion

#39 Post by Ness » 25 Sep 2021 02:26

Quote removed - Don't quote images/code boxes - Rule 2.3

Huh, I don't recall removing it, def file might've gotten removed accidentally.
I wanna someday re-do the wheels on the trucks too. The SCS steel and chrome rims look ugly on some trucks imo

I'll see about re-adding the 389 chrome wheels when I get the chance!
Freeze338
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Re: [REL] [1.41] AI Truck Expansion

#40 Post by Freeze338 » 03 Oct 2021 10:28

Great buddy. Could you implement chrome grill of Anthem as well ?
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