[REL] Proper Traffic Colors (1.40, 2/17/21)

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DW1899
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Joined: 20 Aug 2020 01:59
Location: Rochester, New York

[REL] Proper Traffic Colors (1.40, 2/17/21)

#1 Post by DW1899 » 18 Jan 2021 22:07

While SCS did a decent job with traffic vehicle colors, it seems they researched general manufacturer colors, but not the individual models. As a result, many colors are excluded, altered from their factory specification, or inaccurate to that specific vehicle. This mod aims to amend that.

This mod ensures the colors of each traffic vehicle are accurate to their real life counterpart. The colors are now largely based on brochures, research has been done into each model year's brochure, taking trim and other factors into account. The change is subtle, you may not notice it, but it's there nonetheless, making traffic just a little more realistic.

Please let me know of any incompatible mods, bugs, or suggestions you may have. I'll likely see them sooner if you notify me through Discord, but I'll be addressing all reports equally. My Discord can be found here: Bc4VMxaCNe

Bugs:
-None that I'm aware of.

Incompatible mods:
-None that I'm aware of. This should be compatible with all traffic packs, it only modifies vehicle .sui files. Nonetheless, I suggest you give this mod priority over all others that alter traffic in any way.

Other notes:
-Several trucks, including all semis, have not been modified.
-The Ford S-Max and Mercedes wagon do not have accurate colors. Neither were sold in the US, so I just think of them as eyesores and aren't worth the effort. If someone wants me to give these accurate colors, I'd be happy to.

Credits:
-SCS: Original files
-Various websites: Color data

Changelog 1.40, 2/17/21:
-Mod completely redone.
-All colors are now based on brochures. Each vehicle's brochure has been researched individually, including each year of the vehicle's production.
-Some colors repeat to reflect how common they are.
-Most, if not all, event vehicles are accounted for.

I couldn't care less what you do with the mod. Feel free to edit, redistribute, claim you made it, whatever you want, I really don't care, there's no need to credit me.

Download (1/18/21, 1.39)

Download (2/17/21, 1.40)

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Last edited by DW1899 on 17 Feb 2021 21:02, edited 2 times in total.

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The Dude
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Re: [REL] Proper Traffic Colors (1.39, 1/18/21)

#2 Post by The Dude » 20 Jan 2021 13:59

Thank you for sharing.

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Zippy
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Re: [REL] Proper Traffic Colors (1.39, 1/18/21)

#3 Post by Zippy » 21 Jan 2021 15:45

thank you.

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DW1899
Posts: 27
Joined: 20 Aug 2020 01:59
Location: Rochester, New York

Re: [REL] Proper Traffic Colors (1.39, 1/18/21)

#4 Post by DW1899 » 17 Feb 2021 21:01

Changelog 1.40, 2/17/21:
-Mod completely redone.
-All colors are now based on brochures. Each vehicle's brochure has been researched individually, including each year of the vehicle's production.
-Some colors repeat to reflect how common they are.
-Most, if not all, event vehicles are accounted for.

Download (2/17/21, 1.40)

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yaumeister
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Re: [REL] Proper Traffic Colors (1.40, 2/17/21)

#5 Post by yaumeister » 24 Mar 2021 17:43

May I suggest adding this to the default convertible Mustang? So it doesn't show up when it's raining.

Code: Select all

traffic_spawn_condition: .traffic.mustang.condition.weather
{
	# spawn only in nice weater
	type: weather
	num_param[]: 0
}
Don't understand why SCS doesn't do this by default when they have already done the same for other vehicles like the Oldsmobile.
Image

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DW1899
Posts: 27
Joined: 20 Aug 2020 01:59
Location: Rochester, New York

Re: [REL] Proper Traffic Colors (1.40, 2/17/21)

#6 Post by DW1899 » 24 Mar 2021 21:26

@yaumeister I have considered altering other aspects of the files, but I would like to keep this strictly a color mod. I may produce a second version, one with improvements such as your recommendation.

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