[ATS] Brutal Traffic V4.2 - Updated [8-Mar-2024]

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Kass
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#11 Post by Kass » 30 Jan 2021 09:45

@TheDonny2014 Are you using the latest version Hot fix? What mods are you using could you list them including the order?
Thanks
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#12 Post by TheDonny2014 » 31 Jan 2021 00:07

thanks @Kass
It works. Haven't tried it on any map mods yet though. I'll say it's really brutal! Had to use my horn a lot and I was involved in two accidents. One silly 4-wheeler blew the light on me and one a car partially blocked me and I had no way out.
All realistic fun though. Awesome mod :) Thanks for making it
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Kass
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#13 Post by Kass » 01 Feb 2021 11:12

@TheDonny2014 Thanks and your welcome and enjoy ;)

Note: if you or any 1 else gets stuck in traffic (Could happen) just simple and easy is to Save the game and re-load it again, boom all traffic is gone ;)
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Kass
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#15 Post by Kass » 07 Feb 2021 10:01

@SACHIYH Thanks again for the video, keep them coming ;)
oscu0
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#16 Post by oscu0 » 12 Feb 2021 22:12

Could this be caused by this mod? Disabling it seems to make it go away. This is on the 1.40 beta; I do not expect you to support it before stable release, but if the mod requires changes for 1.40, I think you might want to know in advance :>

Code: Select all

00:42:05.927 : <ERROR> [prefab_desc] Error loading input traffic rule 'train_cross' for node 1 (curve 11)
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Kass
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Re: [ATS] Brutal Traffic - V1.1.1 - Hot Fix- Released [29-Jan-2021]

#17 Post by Kass » 13 Feb 2021 11:05

@oscu0 Yeah probably they are making changes in traffic rules aswell for 1.40
After SCS releases ats 1.40.x will check what actually has changed and what will need to update in Brutal Traffic ;)
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Kass
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Re: [ATS] Brutal Traffic - V1.2 - Released [1-April-2021]

#18 Post by Kass » 01 Apr 2021 16:08

Mod updated to V1.2 For ATS 1.40.x see first post / page for details and download.
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brainiac
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Re: [ATS] Brutal Traffic - V1.2 - Released [1-April-2021]

#19 Post by brainiac » 01 Apr 2021 16:12

Kass wrote: 22 Jan 2021 09:43 IMPORTANT: Do not change & keep the g_traffic 1
I don't agree with this. If you want heavy traffic, g_traffic 10 is a must.
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
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Kass
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Re: [ATS] Brutal Traffic - V1.3 - Released [16-April-2021]

#20 Post by Kass » 16 Apr 2021 11:58

Mod updated to V1.3 For ATS 1.40.x see first post / page for details and download.
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