[ATS] Brutal Traffic V4.2 - Updated [8-Mar-2024]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [ATS] Brutal Traffic - V1.4 - Released [2-July-2021]
Mod updated to V1.4 For ATS 1.40.x see first post / page for details and download.
Re: [ATS] Brutal Traffic - V1.5 - Released [16-July-2021]
Mod updated to V1.5 For ATS 1.41.x see first post / page for details and download.
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
Re: [ATS] Brutal Traffic - V1.6 - Released [28-July-2021]
Mod updated to V1.6 For ATS 1.41.x see first post / page for details and download.
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
Re: [ATS] Brutal Traffic - V1.7 - Updated [25-Aug-2021]
Mod updated to V1.7 For ATS 1.41.x see first post / page for details and download.
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
Re: [ATS] Brutal Traffic - V1.8 - Updated [8-Oct-2021]
Mod updated to V1.8 For ATS 1.41.x see first post / page for details and download.
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
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Re: [ATS] Brutal Traffic - V1.8 - Updated [8-Oct-2021]
I know that you said to not set g_traffic 10, but I want it. Of course, I get low fps in cities. What I can do to increase fps and to keep so much traffic?
Next question: It is not a rare case that one lane is full and another lane is empty. Can you tweak mod so vehicles change lanes if another lane has much less traffic?
Next question: It is not a rare case that one lane is full and another lane is empty. Can you tweak mod so vehicles change lanes if another lane has much less traffic?
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Re: [ATS] Brutal Traffic - V1.8 - Updated [8-Oct-2021]
@brainiacif you want to make 10 the fps will get hit hard, as i said keep it to 1.
Regarding lane etc its hardcoded, nothing i can do about it. If you noticed even when u look to opposite side the traffic will disappear or appear and vice versa each time you look at it
Regarding lane etc its hardcoded, nothing i can do about it. If you noticed even when u look to opposite side the traffic will disappear or appear and vice versa each time you look at it
Re: [ATS] Brutal Traffic - V1.9 - Updated [22-Oct-2021]
Mod updated to V1.9 For ATS 1.42.x see first post / page for details and download.
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
ETS version - Brutal Traffic here:
ETS - Brutal Traffic By Kass
Re: [ATS] Brutal Traffic - V1.8 - Updated [8-Oct-2021]
My question is what other settings I can change to increase fps? If it can help.Kass wrote: ↑22 Oct 2021 10:57 @brainiacif you want to make 10 the fps will get hit hard, as i said keep it to 1.
Regarding lane etc its hardcoded, nothing i can do about it. If you noticed even when u look to opposite side the traffic will disappear or appear and vice versa each time you look at it
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
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