ATS Example file structure mod using templates (Includes Freightliner Cascadia 2019)

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DTavaresProg2112
Posts: 29
Joined: 03 May 2019 14:53

Re: ATS Example file structure mod using templates (includes mack anthem)

#51 Post by DTavaresProg2112 » 03 Jun 2020 01:00

But I already did it guys, delete the layer, hide and leave only the color layer, lock and unlock the color in the mack70_settings.sii file in the def folder and this always happens. I have a skin on a Volvo FH and I never had this problem and honestly, I don't know what I'm doing wrong. I compared the .sii .sui .tobj files from a skin I downloaded from a Mack Anthem and it doesn't matter (just the name of the files) and again, I don't know what I'm doing wrong.

Alarthon
Posts: 155
Joined: 08 Nov 2018 00:11

Re: ATS Example file structure mod using templates (includes mack anthem)

#52 Post by Alarthon » 03 Jun 2020 01:40

Im afraid the settings of the files have nothing to do with the template showing up. It's how you are editing the .dds file. Look over the .dds file again and make sure when you export it, that the template is not there. Other than that im not sure. I just downloaded the example folder, edited the .dds and it works fine for me.

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DTavaresProg2112
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Re: ATS Example file structure mod using templates (includes mack anthem)

#53 Post by DTavaresProg2112 » 03 Jun 2020 02:07

I DID IT!!! There was a checkbox checked when exporting the .dds file. Now I can start the work of editing my company's skin! Thank you all for your help! :D :D :D

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DTavaresProg2112
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Re: ATS Example file structure mod using templates (includes mack anthem)

#54 Post by DTavaresProg2112 » 03 Jun 2020 03:48

First version of my skin! Thanks again for your help!

https://ibb.co/4sFFKpQ

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XD229
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Location: USA

Re: ATS Example file structure mod using templates (includes mack anthem)

#55 Post by XD229 » 03 Jun 2020 03:55

Looks good so far. Nice and clean. There is a great thread with tons of resources for adding details to skins:

viewtopic.php?f=199&t=244872

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DTavaresProg2112
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Joined: 03 May 2019 14:53

Re: ATS Example file structure mod using templates (includes mack anthem)

#56 Post by DTavaresProg2112 » 03 Jun 2020 13:40

XD229 wrote:
03 Jun 2020 03:55
Looks good so far. Nice and clean. There is a great thread with tons of resources for adding details to skins:

viewtopic.php?f=199&t=244872
Perfect! Another question: how add decals on windshield?

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XD229
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Location: USA

Re: ATS Example file structure mod using templates (includes mack anthem)

#57 Post by XD229 » 03 Jun 2020 13:49

I have not been able to get that done using the skin. I assume the glass is all handled in the model. Someone more knowledgeable than myself can confirm.

PBandJ
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Location: My computer chair...:)

Re: ATS Example file structure mod using templates (includes mack anthem)

#58 Post by PBandJ » 03 Jun 2020 14:11

The decals from that shared post are to go on the truck, not the windows.....:)

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XD229
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Re: ATS Example file structure mod using templates (includes mack anthem)

#59 Post by XD229 » 03 Jun 2020 14:15

@PBandJ Actually, the CVSA decals do go on the windshield.

Alarthon
Posts: 155
Joined: 08 Nov 2018 00:11

Re: ATS Example file structure mod using templates (includes mack anthem)

#60 Post by Alarthon » 03 Jun 2020 14:22

@DTavaresProg2112
To get window decals you need to use a mod like SiSL's mega pack addon. That or you modify the interior yourself in blender.

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