Voice navigation 1.37 FMOD conversion

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cxxiv
Posts: 18
Joined: 24 Aug 2018 20:32

Re: Voice navigation 1.37 FMOD conversion

#31 Post by cxxiv » 11 Nov 2020 13:52

I encountered the error "No definition of 'studio'"

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Koen
Posts: 187
Joined: 01 Sep 2013 15:24

Re: Voice navigation 1.37 FMOD conversion

#32 Post by Koen » 11 Nov 2020 20:15

@cxxiv I have created it with FMOD version 2.00.07; I'm not sure whether it still works with 2.1 (I don't believe so)

cxxiv
Posts: 18
Joined: 24 Aug 2018 20:32

Re: Voice navigation 1.37 FMOD conversion

#33 Post by cxxiv » 26 Nov 2020 14:14

@Koen I have some nice navigation sounds from a time when the navigation sound creation system was very simple and a lot of people created their own. I also read the instructions for fMOD describing how easy it is to create these sounds yourself, but probably, like the creators of these modifications, I can't cope with this program.

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Koen
Posts: 187
Joined: 01 Sep 2013 15:24

Re: Voice navigation 1.37 FMOD conversion

#34 Post by Koen » 27 Nov 2020 00:37

@cxxiv I have no idea how FMOD works really, I just looked into the scripting abilities of FMOD, because I had to convert many voices at the same time, and I was sure I was not going to do it by hand.

That said, this method is not ideal if you have no programming or scripting knowledge, as it is not really meant to be easy to work with, but just to get the job done (for me).

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