Voice navigation 1.37 FMOD conversion
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 8
- Joined: 03 Apr 2020 13:08
Re: Voice navigation 1.37 FMOD conversion
I am a complete idiot! I forgot to set the packaging method from winrar to "store". It defaults to "normal". Now works. So I worked all day with this with my own carelessness ...
Re: Voice navigation 1.37 FMOD conversion
Haha , it happens to the best of us, I've done it too before. Glad to hear it worked.
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- Posts: 5
- Joined: 12 Jul 2018 22:55
Re: Voice navigation 1.37 FMOD conversion
Quick question: Is there a particular reason multiple voices for the same event are not supported? Is it possible to have start_1, start_2, etc. or are we just stuck with only one?
Re: Voice navigation 1.37 FMOD conversion
@SmeagolTheTrucker I could not find it in the documentation by SCS, and my own voices don't use them, so I did not try to find a way around it either. I tried start_1 as name in a bank, but it did not work for me.
Re: Voice navigation 1.37 FMOD conversion
Does it matter what the "data" files are named for compatibility? For example in your mod you have stuff like "data00", "data01", etc. Should I name mine something different or keep the same names?
Re: Voice navigation 1.37 FMOD conversion
Name them something different. If you name them dataXX, or they will conflict with my mod
Re: Voice navigation 1.37 FMOD conversion
Hi everybody.
I read the scs forum and couldn't find any post on how to add more sounds to the navigator.
I had a hard time figuring out how to accomplish this.
Here is a little video showing how to do this.
If I may need to make a more detailed video of it, but I think the point is clear.
Hopefully I could help.
https://youtu.be/Fy_s_IxLuA8
I apologize in advance if it is difficult to understand what writers but I do not speak English. I translate with Google Translate.
I read the scs forum and couldn't find any post on how to add more sounds to the navigator.
I had a hard time figuring out how to accomplish this.
Here is a little video showing how to do this.
If I may need to make a more detailed video of it, but I think the point is clear.
Hopefully I could help.
https://youtu.be/Fy_s_IxLuA8
I apologize in advance if it is difficult to understand what writers but I do not speak English. I translate with Google Translate.
Re: Voice navigation 1.37 FMOD conversion
@holecsko - thanks for putting this in video; we knew how to do this but having it visual will help many people. Do you mind if I add this to post 1 in my FMOD thread as a tip?
1.39 combined engine pack now available
1.39 default SCS replacement engine pack now available
MS Flight Sim 2020 - Alpha test team
1.39 default SCS replacement engine pack now available
MS Flight Sim 2020 - Alpha test team
Re: Voice navigation 1.37 FMOD conversion
Yes of course.
Last edited by supersobes on 29 Apr 2020 19:05, edited 1 time in total.
Reason: Removed quote [Forum rule 2.12]
Reason: Removed quote [Forum rule 2.12]
- paokkerkir
- Posts: 102
- Joined: 14 Apr 2020 11:55
- Location: Corfu, Greece
Re: Voice navigation 1.37 FMOD conversion
@Koen Thank you for this guide, I successfully updated my nav!
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