Load Order - ATS v1.49 Map Combos (Updated 23 Apr 2024 - TGMN D-ONT RC - )
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
I don't know which tool you are using but I actually only have 3 files missing each from assets and models
which I suppose them to be description.txt, manifest.sii, and mod_icon.jpg
I can do some tests if you could tell me how
which I suppose them to be description.txt, manifest.sii, and mod_icon.jpg
I can do some tests if you could tell me how
- Vinnie Terranova
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Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
This might work. For each of the two ProMods files follow these steps:
1) Use SXC Extractor to extract into temp folder 1: all files, except for description.txt, manifest.sii, and mod_icon.jpg
2) Use Dart 2.0 to extract into temp folder 2: at least manifest.sii, and mod_icon.jpg (description.txt will not extract, but that's okay as it is not mandatory anyway)
3) Merge the two temp folders by copying/moving manifest.sii and mod_icon.jpg from temp folder 2 into temp folder 1
4) Adjust manifest.sii
5) Rename temp folder 1, so it matches the name of the specific ProMods file
6) Create the new mod by adding the files/folders from temp folder 1 into a new archive with the same name as the original ProMods file.
Alternatively you can choose to forget step 2) and 3) and instead create a new manifest file (or copy an existing manifest file from an other mod) and change the values accordingly.
I haven't test it completely yet, but using SXC Extractor I can extract all files except for description.txt, manifest.sii, and mod_icon.jpg. Only the manifest.sii file is mandatory. If you don't put the description.txt and mod_icon.jpg files into your mod, you'll only get some errors / warnings in the game log; those are not game breaking I believe. In case it is game breaking you can just create the description.txt and mod_icon.jpg files from scratch, or copy them from an other mod.
<edit> It's even possible that you don't need the manifest file at all... I believe they are only used for information purposes in the Mod Manager. I will test soon.
<edit> It works! I've driven a few hundred miles in the ProMods Canada region and I took a job from Hope to Colville.
One (minor) issue: the weigh stations are visible on the map, but when you arrive at a weigh station, the green, floating icon is not visible and the weigh station is not functional. Apart from that I found no issues.
Just use step 1) and 6). Forget step 2) to 5).
1) Use SXC Extractor to extract into temp folder 1: all files, except for description.txt, manifest.sii, and mod_icon.jpg
2) Use Dart 2.0 to extract into temp folder 2: at least manifest.sii, and mod_icon.jpg (description.txt will not extract, but that's okay as it is not mandatory anyway)
3) Merge the two temp folders by copying/moving manifest.sii and mod_icon.jpg from temp folder 2 into temp folder 1
4) Adjust manifest.sii
5) Rename temp folder 1, so it matches the name of the specific ProMods file
6) Create the new mod by adding the files/folders from temp folder 1 into a new archive with the same name as the original ProMods file.
Alternatively you can choose to forget step 2) and 3) and instead create a new manifest file (or copy an existing manifest file from an other mod) and change the values accordingly.
I haven't test it completely yet, but using SXC Extractor I can extract all files except for description.txt, manifest.sii, and mod_icon.jpg. Only the manifest.sii file is mandatory. If you don't put the description.txt and mod_icon.jpg files into your mod, you'll only get some errors / warnings in the game log; those are not game breaking I believe. In case it is game breaking you can just create the description.txt and mod_icon.jpg files from scratch, or copy them from an other mod.
<edit> It's even possible that you don't need the manifest file at all... I believe they are only used for information purposes in the Mod Manager. I will test soon.
<edit> It works! I've driven a few hundred miles in the ProMods Canada region and I took a job from Hope to Colville.
One (minor) issue: the weigh stations are visible on the map, but when you arrive at a weigh station, the green, floating icon is not visible and the weigh station is not functional. Apart from that I found no issues.
Just use step 1) and 6). Forget step 2) to 5).
Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
I used a hex editor, HxD would do it, opened the file in binary and did a search for "1.41" and changed it to a "1.42", after that it loaded just fine, no messy extracting or anything.
Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
interesting ill try that
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Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
@Vinnie Terranova
sorry, I must've misunderstood
@Zarklord
thanks, worked like a charm
actually, you don't need a hex editor
you can just open the file on any text editor including Notepad
sorry, I must've misunderstood
@Zarklord
thanks, worked like a charm
actually, you don't need a hex editor
you can just open the file on any text editor including Notepad
- Vinnie Terranova
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- Location: Netherlands
Re: Load Order - ATS v1.42 Map Combos (Updated 26 Oct 2021 - ProMods)
Load order updated:
- ProMods Canada (see notes!)
- ProMods Canada - Canadream Connection + fix
- SCS Map Improvements - Bellingham heights FIX for ProMods
I've only tested ProMods Canada in a test profile; not in the North America map combo yet. But it should work without issues. Please let me know if you find issues or if you have a crash.
- ProMods Canada (see notes!)
- ProMods Canada - Canadream Connection + fix
- SCS Map Improvements - Bellingham heights FIX for ProMods
I've only tested ProMods Canada in a test profile; not in the North America map combo yet. But it should work without issues. Please let me know if you find issues or if you have a crash.
Re: Load Order - ATS v1.42 Map Combos (Updated 24 Oct 2021 - ATS v1.42)
Fair point, I just did a hex editor out of habit, but yeah, any text editor would work.azumukupoe wrote: ↑26 Oct 2021 01:50 @Vinnie Terranova
sorry, I must've misunderstood
@Zarklord
thanks, worked like a charm
actually, you don't need a hex editor
you can just open the file on any text editor including Notepad
Just make sure to not add any new characters in when doing this(only replace), as doing so could potentially break the mod depending on how that file format works.
- Vinnie Terranova
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Re: Load Order - ATS v1.42 Map Combos (Updated 26 Oct 2021 - ProMods)
Opening a .scs file into Notepad might only work if the files are stored without compression in the archive; if the files are compressed then this method might not work. At least that's what I think?
Last edited by Vinnie Terranova on 26 Oct 2021 19:29, edited 1 time in total.
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Re: Load Order - ATS v1.42 Map Combos (Updated 26 Oct 2021 - ProMods)
you are correct. you can open and edit the binary/hex code of an SCS via HEX, not Text. You can edit the .SII etc files with a text editor. this bit about editing an .scs with a text editor is partially correct, or perhaps not the intention of the original message.Vinnie Terranova wrote: ↑26 Oct 2021 19:03 Opening a .scs file into Notepad might only work if the files are stored within the archive; if the files are compressed then this method might not work. At least that's what I think?
Last edited by eclipse538 on 26 Oct 2021 22:11, edited 1 time in total.
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Re: Load Order - ATS v1.42 Map Combos (Updated 26 Oct 2021 - ProMods)
will be updating mod loader order, and testing. I used HxD to modify Promods and am giving them a go.Vinnie Terranova wrote: ↑26 Oct 2021 12:54 Load order updated:
- ProMods Canada (see notes!)
- ProMods Canada - Canadream Connection + fix
- SCS Map Improvements - Bellingham heights FIX for ProMods
I've only tested ProMods Canada in a test profile; not in the North America map combo yet. But it should work without issues. Please let me know if you find issues or if you have a crash.
I am experiencing CTD on the 10-E in Los Angeles, using 1.42 mod load order, prior to any updates, so 2 days olds I think?
I am going to assume the CTD will persist after I add Promods etc, but if it goes away, I will edit this post.
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