Load Order - ATS v1.49 Map Combos (Updated 23 Apr 2024 - TGMN D-ONT RC - )
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- Blackspots
- Posts: 4205
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- Location: Wichita Falls, TX
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Re: Load Order - ATS v1.40 Map Combos (Updated 7 april 2021 - Reforma - C2C Patch)
I believe MUO has never worked properly with anything the Reforma team has done, which is why its never included in any load order.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
Re: Load Order - ATS v1.40 Map Combos (Updated 7 april 2021 - Reforma - C2C Patch)
There is always a beginning. I will try it and I will see how it will turn out over time.
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
Re: Load Order - ATS v1.40 Map Combos (Updated 7 april 2021 - Reforma - C2C Patch)
I'm running Reforma and MUO Lite.
Driving from SF to Chihuahua. Drove I-5 South and I-10 East out of LA. Transition from MUO to Pazzmod area was flawless. I remember in 1.39 there was an invisible wall on I-10.
I haven't tried SN from MUO yet but I'm sure it shouldn't crash.
I don't have Montana running but again I'm sure it's ok.
Load order:
MUO_Reforma Compatibility Patch
Reforma 2.1.4
LiteUrbanOverhaul_SoCal_SFBay
Driving from SF to Chihuahua. Drove I-5 South and I-10 East out of LA. Transition from MUO to Pazzmod area was flawless. I remember in 1.39 there was an invisible wall on I-10.
I haven't tried SN from MUO yet but I'm sure it shouldn't crash.
I don't have Montana running but again I'm sure it's ok.
Load order:
MUO_Reforma Compatibility Patch
Reforma 2.1.4
LiteUrbanOverhaul_SoCal_SFBay
- Vinnie Terranova
- Posts: 5069
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
I've updated the load order of the "2. Coast 2 Coast" map combo with Minor Urban Overhaul. Basically you have to choose between "Island Map" and "Minor Urban Overhaul".
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
Got all the mods beside Promods Canada and my game just exits the second i try and load it. No error message, nothing
- Vinnie Terranova
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- Joined: 09 Nov 2017 10:24
- Location: Netherlands
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- Posts: 2
- Joined: 17 Sep 2018 14:29
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
Where do models and UI mods go in that order?
- Vinnie Terranova
- Posts: 5069
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
It depends on what the mod does. For instance, I have a typical UI mod that changes the loading screen. As some map mods also change the loading screen, it should be placed above map mods. But apart from that you can place it anywhere.
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
Is there something wrong with this order cause I keep getting this error over and over again and crashes. I just loaded the maps I figured everything be safe by know. please let me know what I am doing wrong
Thank you.
00:02:47.974 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_2)
00:02:47.975 : <ERROR> [dx11] Failed to create vertex input layout!
00:02:48.070 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_2)
00:02:48.070 : <ERROR> [dx11] Failed to create vertex input layout!
Thank you.
00:02:47.974 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_2)
00:02:47.975 : <ERROR> [dx11] Failed to create vertex input layout!
00:02:48.070 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_2)
00:02:48.070 : <ERROR> [dx11] Failed to create vertex input layout!
- Vinnie Terranova
- Posts: 5069
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: Load Order - ATS v1.40 Map Combos (Updated 17 april 2021 - Minor Urban Overhaul)
It seems your load order is just fine, so there has to be something else that's causing your crash. Could you post your game log?
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