This mod makes the in-game driving experience a little more realistic.
Here is an outline of what has changed (NOTE: Points with a # symbol indicate something is not yet implemented):
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DEFINITIONS
- Cargo
- Cargo and trailer combinations reworked.
- Inspired by LAFAYET47's Ownable Cargo Market Rework mod. Consider mine the 'lite' version of his.
- Cargo not requiring a cold-temperature climate will no longer use refrigerated trailers.
- Vehicles
- The following vehicles are removed from traffic as they are not found in the United States.
- Ford S-Max
- Mercedes C-Class Estate
- All AI cars, trucks, and buses have realistic acceleration and top speed behavior.
- For every car, engine power and weights have been carefully researched. Each car will accelerate differently. The primary source of information is "automobile-catalog.com".
- Top speed for every car is based on either factory tire specifications, a set speed limiter by the manufacturer, or a theoretical calculation from "automobile-catalog.com".
- Top speed for all cars towing trailers in California is 55 MPH (plus 10% speeding allowance).
- Top speed for every semi-truck varies according to certain configurations and conditions.
- Top speed for all buses is 75 MPH.
- In traffic, there is more variety of trailers (empty and loaded).
- The following Combination Vehicles (CV) are added...
- Rocky Mountain Doubles.
- Triples.
- Traffic density has been reworked.
- Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- World
- Traffic signals have longer and realistic timings.
- Green light interval is at least 20 seconds.
- Left-turn interval is 10 seconds.
- Amber (yellow) light interval is 4 seconds.
- Left-turn interval is 3 seconds.
- 2-second delay interval between signals.
SOUND
# AI
# Car, truck, and train sounds are emitted based on engine specifications.
# Example: If you see a Tesla, you'll hear a hint of electricity powering it.
# Horn sounds for both cars and trucks have changed.
# Police sirens are replaced with more realistic-sounding ones (recorded from Whelen 295SL100 device).
# Environment
# Bad Spring/Summer/Fall Weather
# Rainfall is slightly louder, noticeable during heavy precipitation.
# Feel Thor's power through your speakers with better thunder sounds!
# Bad Winter Weather
# When it is snowing, all you can hear is the sound of air (wind).
# Mover
# Sounds have been added to various movers such as flags, commercial airliners, and even the F-22 Raptor. Some sounds such as the helicopter have been improved.
This mod must be loaded in-game at a higher priority over other sound or AI mods.
I hope you all will have a better driving experience with EDXP. Feedback is always welcome. Safe travels
Changelog
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2023 JUN 26 (1.47.1)
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- COMPATIBILITY UPDATE 1.47
- Removed my own flashing yellow and red light modifications (removed 'unit/hookup' folders) since SCS has improved them in this patch.
- Traffic signal timing changes based on new profiles introduced in this patch.
- Western Star 49X: Added AI truck to pool of double trailer traffic.
- Western Star 57X: Added EDXP treatment.
2022 DEC 1 (1.46.3)
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- Updated traffic rules spawn parameters.
- Fixed Arrow XT (Texas variant) not spawning correctly in traffic (and now has sound).
2022 NOV 26 (1.46.2)
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- Cargo definitions reworked.
- Any flatbed cargo that was originally added to be loaded into trailers with the Sliding Tarp body type has been removed.
- Separated cargo going into Dry Vans OR Insulated body types; Insulated cargo will go in Refrigerated category.
2022 NOV 15 (1.46.1)
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- COMPATIBILITY UPDATE 1.46
- New ADDON: Peterbilt 579
- Adds Peterbilt 579 trailers in traffic.
2022 NOV 15 (1.45.2)
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- Reduced spawn rate of "Hauling Hope" trailers in traffic.
- Fixed Rocky Mountain Double trailer configurations spawning in California.
2022 AUG 26 (1.45.1)
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- COMPATIBILITY UPDATE 1.45
- Replaced wheels of some service AI vehicles such as taxis and police vehicles to have steel wheels instead of alloy ones.
- Added the following chain types for Dry Bulk trailers in traffic...
- Doubles.
- Rocky Mountain Doubles.
- Added 53-foot, 4-axle fuel tank trailers into traffic.
- EMD SD40 (AI train) definition fix from Update 1.43 to present.
2022 JUL 01 (1.44.4)
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- Reworked trailer weights for truck traffic.
2022 JUN 30 (1.44.3)
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- Added some unloaded box trailers in traffic with low spawn rates.
2022 JUN 20 (1.44.2)
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- Adjusted some cargo definitions to include drop deck trailer loads.
2022 JUN 19 (1.44.1)
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- COMPATIBILITY UPDATE 1.44
2022 JUN 19 (1.43.1)
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- COMPATIBILITY UPDATE 1.43
2022 JUN 19 (1.42.1)
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- COMPATIBILITY UPDATE 1.42
2022 JUN 19 (1.41.2)
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- Fixed some traffic light issues.
- Idaho Spuds Event conclusion
- Spawn frequency of Grain Hopper trailers in traffic decreased to previous setting.
- Changed a couple of cargo definitions.
- Reduced spawn rate of "Hauling Hope" trailers in traffic.
- NEW ADDON for DLC Wyoming.
- Added EDXP treatment to the new International LT.
2021 JUL 19 (1.41.1)
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- COMPATIBILITY UPDATE 1.41
- Idaho Spuds Event
- Spawn frequency of Grain Hopper trailers in traffic increased.
2021 JUN 21 (1.40.1)
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- COMPATIBILITY UPDATE 1.40
- NEW ADDON for DLC Colorado.
- Reconfigured traffic signal timings around Colorado (some intersections are still WIP).
2021 FEB 18 (1.39.4)
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- Fixed missing texture for "Hauling Hope" trailers in traffic if the mod user is running ATS in [temporary_1_39] mode.
2021 JAN 25 (1.39.3)
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- Added "Hauling Hope" trailers in traffic.
2020 DEC 17 (1.39.2)
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- Fixed 'steady-amber' traffic signals in Boise (ID) and other areas possibly affected.
- The steady-amber state in a traffic signal was designed to be reported by users like you. Please keep them coming!
- Changed engine power for Freightliner Cascadia (sleeper variant) in traffic to 505 hp (377 kW).
2020 DEC 8 (1.39.1)
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- COMPATIBILITY UPDATE 1.39
- Adjusted Potatoes cargo (DLC Idaho exclusive) to not spawn in refrigerated trailers.
- NOTE: Traffic signal timings in Colorado are still WIP. Always drive on with caution when driving through ANY controlled intersection.
2020 OCT 2 (1.38.6)
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- Added EDXP treatment to the new Western Star 49X.
- Fixed spawning issue with Truck Transporter trailers in traffic.
- Also added the new Western Star 49X trailers in traffic (DLC Western Star 49X exclusive).
- There is now a 10% chance that a semi-truck will spawn without a trailer.
- "Pink Ribbon" 45-foot trailers in traffic will appear more often for October's Breast Cancer Awareness month.
- Added Red, Gray, and Blue paint jobs into random paint job selection for SCS Box (includes Dry Van, Insulated, and Reefer) trailers in traffic.
- Increased Insulated trailers in traffic by factor of 5.
2020 AUG 12 (1.38.5)
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- NOTE: This will be the last mod update for ATS 1.38, unless there are significant bugs, before I move onto updating EDXP-EU for ETS2 from 1.37 to 1.38 .
- More traffic signal timing improvements. Probably the best I can do for now.
2020 AUG 9 (1.38.4)
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- More improvements to traffic signal timings in some intersections.
- Cargo and trailer combinations reworked.
- Inspired by LAFAYET47's Ownable Cargo Market Rework.
- Cargo not requiring a cold-temperature climate will no longer use refrigerated trailers.
- Some exposed cargo transported by Flatbed trailers can now be transported via Sliding Tarp trailers.
2020 AUG 2 (1.38.3)
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- Tweaked traffic signal timings, particularly those with protected left turns.
- Longer green light times, and extended yellow light times in some intersections.
- NOTE: Some traffic signal timings are still WIP. Always drive on with caution when driving through ANY controlled intersection.
- STAA Double trailers in traffic appear more frequently.
2020 JUL 27 (1.38.2)
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- Added truck traffic with a limited speed of 65 MPH to simulate 'World of Trucks' traffic.
- Added more variety of semi trailers into traffic, including...
- Flatbed (plus Sliding Tarp).
- Added more variety of Combination Vehicles (CV) into traffic, including...
- Rocky Mountain Doubles.
- Triples.
- Corrected cargo weights for some trailers in traffic. They were originally overweight!
- Flashing yellow and red lights tweaked in certain areas.
2020 JUL 19 (1.38.1)
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- COMPATIBILITY UPDATE 1.38
- Changed rim appearance of some AI trucks.
- NOTE: Appearance may be different from a far distance. (I have no expertise on fixing this as it deals with LOD's.)
- Changed engine power of some AI trucks.
- Re-balanced AI truck spawning between model types...
- Day Cab models (x0.5)
- Mid-roof models (x1.0)
- High-roof models (x2.0)
- The following AI trucks have reduced spawn rates...
- International: Lonestar
- Kenworth: W900
- Peterbilt: 389
- Added more variety of AI trucks to double trailers.
- Added more variety of trailers in traffic. Specifically...
- Dry Van: Double
- Maximum speeds of railroad vehicles reworked...
- Passenger trains: 79 MPH
- Freight trains: 59 MPH
2020 JUL 19 (1.37.2)
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- SMALL FIX FOR 1.37
- AI trucks now spawn with a Rocky Mountain Double trailer combination in Washington
2020 MAY 19 (1.37.1)
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- A FRESH START!! Boeing73FLY's Enhanced Driving XPerience 2.0 ... released!
- Some features from version 1.0 may not be implemented until the next mod update.
### ANYTHING BELOW THIS LINE IS PRE-FMOD ERA ###
24 NOV 2019 (1.14.1)
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- Reworked trailer weights for LCV traffic
- Fixed paint job for "Pink Ribbon" (traffic) trailer
21 NOV 2019 (1.14.0)
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- Compatibility update for version 1.36
- Reduced "Pink Ribbon" event trailer traffic spawn rate
1 OCT 2019 (1.13.1)
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- Re-worked AI sounds
- Better quality engine sounds, loudness versus displacement
- Constant sound volume across all car and truck tires
- Fixed traffic trailer spawning issue where a ratio with value set below 0.01 will not spawn the trailer
- Returned clocks set back 1 hour for Snow Version
- Added more variety of standard trailers
- Returned multiple trailers (RM Doubles, TP Doubles, Triples) in traffic
- Observing LCV rules per state in NV, OR, and WA. Not seen in AZ, CA, and NM.
- Added "Pink Ribbon" event trailer traffic for October
- Spawns rarely
20 JUN 2019 (1.13.0)
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- Compatibility update for version 1.35
- Updated AI definitions
- Removed old "combo" files
- Nuked previous traffic signal timings until I figure out the proper way of modding this part
- Retained 3-second yellow lights in some intersections, but green light times are reduced
31 MAR 2019 (1.12.0)
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- Compatibility update for version 1.34
- Fixed traffic lights in some intersections in California.
- Added sound to Amtrak ("trakus") locomotive.
13 DEC 2018 (1.11.0)
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- Compatibility update for version 1.33
- Trailer definition changes
- Use of company paintjobs code to reduce many lines of code and to allow complete randomization of liveries.
- Set top speed of cars towing trailers in California to 55 MPH (with 10% speeding allowance).
- Tweaked medium-duty I4 diesel engine sound.
- Temporarily removed "excavator" cargo for standard low bed trailers from traffic due to errors in console.
5 NOV 2018 (1.10.1)
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- Added AI engine sound to the Volvo VNL.
- V6 sound removed from the old Ford Mustang in observance of the badge on the back of the car (GT).
- Increased volume of police sirens (they were lower amplitude than the car horns).
- Replaced "bi_plane" sounds
- 01: Improved amplitude for better sound from distance.
- 02: Completely replaced with an "Extra 300" engine+propeller sound.
14 OCT 2018 (1.10.0)
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- Compatibility update for version 1.32
- Extensive changes to AI traffic
- Removed the obsolete box, reefer, and curtain trailers. Will add more newly existing ones later.
- CV traffic removed for the time being as I continue to work on those (the most coding out of the bunch).
- Isuzu NPR-HD (chevy_low_cab) engine torque and sound changes.
- Removed V8 engine sound, paying attention to the exterior model (DEF tank present).
- Added Boxer-4 engine sound to Subaru Impreza.
- Added V12 diesel engine sound to Atlantic Lines locomotive.
- Added electric sound to additional trams (requires Oregon addon).
- Replaced default police sirens (sounds recorded from Whelen 295SL100).
- Some cargo masses tweaked according to new values in cargo definitions.
- California traffic
- Big Sur variant of "dump" trailer will rarely appear in traffic in California (1% chance).
- Special thanks to m1keY for sending me the dump trailer files!
- Oregon addon now available in Steam Workshop!
26 JUL 2018 (1.9.2)
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- Small update to fix crash in the most recent update
- In conclusion of "Operation Big Sur", dump truck traffic spawn values in California have been reset
- HELP: If someone has the trailer files (not the definitions) for the Big Sur variant of the dump trailer, please let me know.
25 JUN 2018 (1.9.1)
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- Traffic density has been reworked.
- Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- Snow version only: Standard time zones now in effect. (Note to self: I shouldn't be replacing the def folder from the Rain version. Fixed for real now.)
- Added "CV" (Combination Vehicles) traffic
- Standard Combination Vehicles, seen everywhere.
- Includes:
- STAA double
- Long Combination Vehicles, seen only in select states.
- Currently seen in select states: NV
- Includes:
- Rocky Mountain double
- Triple
- Tweaked spawn ratio of trucks and trailers
- Aerodynamic truck (Kenworth T680, Peterbilt 579) spawn rate slightly increased (factor 2.0)
- Long trailer (53-foot boxes, reefers) spawn rate greatly increased (factor 67.0)
- Why a high number? It is my way of having them more common compared to the other trailers, especially with CV.
- Due to "Operation Big Sur", there is a larger presence of dump truck traffic in California (10% increase).
31 MAY 2018 (1.9.0)
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- Compatibility update for version 1.31
- Snow version only: Changed time zones to standard times for the winter season
- AI: Ford Mustang will now spawn ONLY IF the weather is nice.
17 NOV 2017 (1.8.0)
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- Compatibility update for version 1.29
11 SEPT 2017 (1.7.0)
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- Compatibility update for version 1.28
- Added more variety of AI trucks
- One set includes 65 MPH governed trucks to simulate company trucks
- Another set includes 65/72/78 MPH trucks to simulate owner-operator trucks
26 MAR 2017 (1.6.0)
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- Compatibility update for version 1.6
- Ford S-Max and Mercedes C-Class Estate no longer appear in traffic as they are not found in the United States.
- Added / Modified some sounds to movers
12 DEC 2016 (1.5.0)
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- Compatibility update for version 1.5
- Added engine torque values to all AI cars.
- Removed modified FOV from all truck interiors
- Use in-game FOV adjuster to set to your liking (I still recommend 70 degrees).
5 NOV 2016 (1.4.2)
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- Support for the Peterbilt 389
- Includes EDXP features
- Interior FOV: 70 degrees
- AI speed adjustment: 120 KPH (75 MPH) maximum
- Authentic AI sound
24 SEPT 2016 (1.4.1)
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- Fixed parked trailers unable to be loaded at certain locations due to trailer conflicts
11 SEPT 2016 (1.4.0)
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- Compatibility update for version 1.4
- Added more variety of AI truck trailers on the road (empty and loaded)
- There will be some trucks pulling visually empty trailers
- All buses and miscellaneous trucks (Mack R series) utilize a specific diesel sound
7 JUN 2016 (1.3.0)
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- Compatibility update for version 1.3
- After double-checking my sounds, I happen to use rain sounds for the Snow version (nobody told me about it). Fixed!
25 MAY 2016 (1.2.2)
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- All AI cars and trucks now have appropriate engine sounds according to the brand and engine specifications. For example, if you see a Tesla driving past you, you will hear a hint of electricity powering it.
- Added tire noises to all AI vehicles.
- Fixed minor error in manifest
- Fixed formatting in traffic trailer files
13 APR 2016 (1.2.1)
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- Fixed traffic signal cycles.
11 APR 2016 (1.2.0)
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- Compatibility update for version 1.2
- Added manifest
- Reduced top speed for AI W900 by 10 MPH (previously 85, now 75).
- Added long trailers for AI trucks
- New signal times to account for left-turn signals.
- Left-turn signals will be green for 10 seconds, yellow for 3 seconds. Thru-traffic signals will remain unchanged.
19 FEB 2016 (1.1.1)
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- Snow version now available for those who drive in the winter season
15 FEB 2016 (1.1.0)
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- Compatibility update for version 1.1
- New AI truck sound from the W900
- New default reverse alarm
2 FEB 2016 (1.0.0)
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- Release version 1.0
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- AI traffic: At certain controlled intersections, AI traffic may give way to other traffic even if the light is green. [NO FIX]
Addon mods for DLC compatibility are also available here. They must be loaded BELOW the base mod in the mod manager.
USEFUL NOTE: File location of the main mod and addons AFTER DOWNLOADING will be in your Steam directory.
For the mod directory: ...\steamapps\workshop\content\270880\[mod number]
- Rain Sounds version: 664256462
- Snow Sounds version: 664255841
- Colorado DLC addon: 2523429453
- Idaho DLC addon: 2313462366
- Kenworth T680 DLC addon: 2102462229
- Montana DLC addon: 2854474130
- Oregon DLC addon: 1539516911
- Peterbilt 579 DLC addon: 2889048563
- Special Transport DLC addon: 1561515073
- Western Star 49X DLC addon: 2246157320
- Wyoming DLC addon: 2823319096
Old versions:
- 1.35 : https://www.mediafire.com/file/o0nz0phr ... enceUS.rar
- 1.34 : http://www.mediafire.com/file/10x9t69rn ... enceUS.rar
- 1.33 : https://www.mediafire.com/file/0e48s0t5 ... enceUS.rar
- 1.32 : https://www.mediafire.com/file/3io27tib ... enceUS.rar
- 1.31 : http://www.mediafire.com/file/ijroxdrxc ... enceUS.rar
- 1.29 : http://www.mediafire.com/file/6omq564dy ... enceUS.rar
- 1.6 : http://www.mediafire.com/file/xwlv4ja0g ... enceUS.rar
- 1.5 : http://www.mediafire.com/file/ckuql8cq6 ... enceUS.rar
- 1.4 : http://www.mediafire.com/file/ut53zphpp ... enceUS.rar
- 1.3 : http://www.mediafire.com/download/dmsch ... enceUS.rar
- 1.2 : http://www.mediafire.com/download/m2ts0 ... enceUS.rar
- 1.1 : http://www.mediafire.com/download/it4gh ... enceUS.rar
Special thanks to cip for letting me incorporate part of his Real Traffic Density mod into EDXP-US!
My cargo rework is inspired by LAFAYET47's Cargo Market Rework mod. Consider mine the 'lite' version of his.