Late Autumn/Mild Winter v4.2 (Upd: 04 Dec 2023)
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
Awesome! Thank you very much! Without your mods ATS and ETS2 wouldn't be the same
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
This looks really great Grimes. :thumbup:
Question: Will this kick me back to my Garage if installed while starting a trip because of "Game Change"? I've just headed out from Gallup on my way to Portland, OR. I don't want to lose the money from this very well paying load. This mod should really perk up ATS. I'm sick of the same old scenery all of the time.
Question: Will this kick me back to my Garage if installed while starting a trip because of "Game Change"? I've just headed out from Gallup on my way to Portland, OR. I don't want to lose the money from this very well paying load. This mod should really perk up ATS. I'm sick of the same old scenery all of the time.
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
Graphics changes shouldn't cause an economy reset that will cancel your current delivery and kick you back to your HQ.
Only mods that modify the game's economy (add/remove trucks, trailers, cargoes, cities, roads, etc.) will result in an economy reset.
Only mods that modify the game's economy (add/remove trucks, trailers, cargoes, cities, roads, etc.) will result in an economy reset.
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
Thanks for that info KrysEmlyn.
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
You can't write it often enough...thanks for the update. Your mods are just great!
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- Joined: 10 Sep 2018 18:48
Re: Late Autumn/Early Winter v2.2 (Upd: 12 Jan 2019)
I have it activated and it's a very nice change. Thanks Grimes.
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Re: Late Autumn/Mild Winter v2.3 (Upd: 10 Jul 2019)
New version available for download.
Re: Late Autumn/Mild Winter v2.3 (Upd: 10 Jul 2019)
Cool! thanks for keeping these updated, grimes.
Re: Late Autumn/Mild Winter v2.3 (Upd: 10 Jul 2019)
Thank you very much!
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