[REL] [1.38+] Ownable Cargo Market Rework for ATS [02.10.20] ADR Placard Update

Skoot
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#31 Post by Skoot » 16 Aug 2020 07:45

Nice! Will check it out as soon as I'm home again. ;)

Delta_85_pl
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#32 Post by Delta_85_pl » 17 Aug 2020 20:01

@LAFAYET47 I really like the idea of this mod and I love new cargo types but can you increase the chance of refrigerated loads? Because when I use reefer almost half of my loads are empty pallets, used packaging , tires and dynamite.
I found a mod that increase frozen loads for reefer but when I use it with your mod I have two times more frozen food but less of your new cargo types which I love, so I don't use it.
Here's link to the mod:
https://steamcommunity.com/sharedfiles/ ... ext=reefer

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LAFAYET47
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#33 Post by LAFAYET47 » 17 Aug 2020 20:24

@Delta_85_pl

The reason why you are not finding refrigerated loads could be that not all companies in every city of the game spawn refrigerated cargoes. I just can't add refrigerated loads to every single company of the game, it wouldn't be realistic. And as for reducing the spawn rate of empty pallets or used packaging, I introduced a parameter called "prob_coef" in their cargo files that should make those loads a little bit less frequent.

I haven't personally checked, but the mod you linked here seems like it does the thing I have told above, in order to increase the spawn rate of the refrigerated cargoes those were added to many more companies, but at the cost of accuracy.

Delta_85_pl
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#34 Post by Delta_85_pl » 17 Aug 2020 21:10

@LAFAYET47 I looked in mod folder and I know where the problem is. Most of my deliveries was between Walmarts. In "wal_food_mkt/out" folder I found only empty pallets and used packaging. When I added other cargoes to that folder I have now more variety of them. I know that delivering food from one store to another is not realistic but I so love your new loads that it's fun to me :D So thanks for this mod. You're awesome

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LAFAYET47
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#35 Post by LAFAYET47 » 19 Aug 2020 10:41

I made a little update yesterday night, empty pallets and used packaking should be now even less frequent than I initially set. Why? because you will deliver them now to dump waste places only, and this company is located only in the latest DLC's areas. Base game (+NM DLC) should be almost free from these loads, I think.

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LudoModding
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#36 Post by LudoModding » 29 Aug 2020 00:19

Hello friend,

I noticed a small loophole, this is what I have as merchandise to transport, while I am with a refrigerated trailer.

See the screen, furniture, in the DLC washington.

Image

it's the only one that I found incorrect since the use of the mods, excellent work my friend by the way, I love this mods
Image

SORRY MY ENGLISH, I'M FRENCH.

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Knuckelhead
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#37 Post by Knuckelhead » 04 Sep 2020 08:44

Hi LAFAYET47,
Awesome work there, we need this. one question is this also for the external cargo market ?

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LAFAYET47
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#38 Post by LAFAYET47 » 04 Sep 2020 14:12

@LudoModding that surprised me. Are you really sure you are hauling a refrigerated trailer and not an insulated, for example? Insulated trailers can give you this type of load. Refrigerated ones should not.

In any case I wil take a look this evening if I can.

Edit: Already checked and indeed, it´s impossible you get this type of cargo with a refrigerated trailer. Apart from running an insulated instead of a refrigerated, another thing could be that you are using any other mod that could be clashing with mine (specially those economy mods) . Always give my mod a high priority in mod manager.

@Knuckelhead cargo mods (and map mods) will never work with external cargo market.

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LudoModding
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#39 Post by LudoModding » 04 Sep 2020 15:35

@LAFAYET47

indeed I use an economic Mod, which does not serve me any more has nothing any more now seen the bank account lol ^^^

I will remove it from my mods, but threw it well with an original refrigerated trailer, not even a mods trailer ;) .
Image

SORRY MY ENGLISH, I'M FRENCH.

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TexasWhirlwind
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Re: [REL] [1.38+] Ownable Cargo Market Rework for ATS [05.08.20]

#40 Post by TexasWhirlwind » 04 Sep 2020 15:56

In R/L some people buy reefer trailer and haul just about anything. Just because it is a reefer doesn't mean you can't haul other cargo besides frozen. It is a box trailer with a reefer engine mounted on it.
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