Realistic Corner Shops 1.2 [ATS 1.43] [27/08/2021]

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seb99
Posts: 3
Joined: 26 Apr 2016 21:48

Re: Realistic Corner Shops 1.1 [ATS 1.39] UPDATED 25/01/2021

#31 Post by seb99 » 21 Mar 2021 04:39

Hello sir, will you change the fast food in Colorado also? thx
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Pedrom029
Posts: 123
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Location: Porto - Portugal

Re: Realistic Corner Shops 1.1 [ATS 1.39] UPDATED 25/01/2021

#32 Post by Pedrom029 » 23 Mar 2021 14:52

@seb99
Yes i will change every restaurant and motel logo in an upcoming update
seb99
Posts: 3
Joined: 26 Apr 2016 21:48

Re: Realistic Corner Shops 1.1 [ATS 1.39] UPDATED 25/01/2021

#33 Post by seb99 » 25 Mar 2021 16:32

thank u sir
killer2239
Posts: 28
Joined: 18 Feb 2021 04:40

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#34 Post by killer2239 » 26 Mar 2021 13:25

I see you say this works for 1.40 but it is the same version. Do the textures / skins not require any kind of changes to use the new light system stuff? I know the real company mods you have did. I don't know anything about skins / modding, just wanted to make sure this takes advantage of all the 1.40 update. Thanks again for your hard work on your mods and getting them updated to 1.40 so fast!
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Pedrom029
Posts: 123
Joined: 11 Apr 2016 20:53
Location: Porto - Portugal

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#35 Post by Pedrom029 » 26 Mar 2021 14:27

The 1.40 update does not have any negative influence in the mod whatsoever, I say it works with 1.40 because I already tested the mod, and so people can use the mod without any concerns.
Anyways an update is coming with new features
killer2239
Posts: 28
Joined: 18 Feb 2021 04:40

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#36 Post by killer2239 » 27 Mar 2021 01:12

Pedrom029 wrote: 26 Mar 2021 14:27 The 1.40 update does not have any negative influence in the mod whatsoever, I say it works with 1.40 because I already tested the mod, and so people can use the mod without any concerns.
Anyways an update is coming with new features
Thanks for the clarification and your work!
azumukupoe
Posts: 283
Joined: 03 Oct 2020 17:12
Location: Tokyo, Japan
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Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#37 Post by azumukupoe » 02 Apr 2021 03:03

Could you completely re-texture the vending machines?
Those red machines are Japanese machines and they should not be in the US.
Bandit188
Posts: 576
Joined: 20 Dec 2012 18:10

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#38 Post by Bandit188 » 02 Apr 2021 09:08

If i had c2c and midwest where in the load order would i put this ?
CyberOps
Posts: 52
Joined: 30 Nov 2020 01:23

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#39 Post by CyberOps » 10 Apr 2021 19:06

Just wanted to report that the gamelog comes up with lines like this

00:03:02.926 : <ERROR> [model] Unknown variant name 'var1' on model '/model/building/shop/fastfood/co_pizzahouse_totem.pmd'
00:03:03.011 : <ERROR> [model] Unknown variant name 'var1' on model '/model/building/shop/fastfood/co_pizzahouse_totem.pmd'
00:03:03.011 : <WARNING> Missing model variant definition! in item 0x38216D5438500001
00:03:10.012 : <ERROR> [model] Unknown variant name 'var1' on model '/model/building/shop/fastfood/co_cofibreak_totem.pmd'
00:03:10.096 : <ERROR> [model] Unknown variant name 'var1' on model '/model/building/shop/fastfood/co_cofibreak_totem.pmd'
00:03:10.096 : <WARNING> Missing model variant definition! in item 0x38216E9C53D00001

Seems like something is missing or not working right ???

btw just looked at the logo outside the pizzahouse but it's not displaying correctly.

Hope in the coming update you can take a look at these.
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Pedrom029
Posts: 123
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Location: Porto - Portugal

Re: Realistic Corner Shops 1.1 [ATS 1.39/1.40] UPDATED 25/01/2021

#40 Post by Pedrom029 » 11 Apr 2021 11:07

@CyberOps
Do you have any other mods?
I don't change those models in the current version, could be conflict with other mod
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