[REL] Daniels ATS Random Events

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Schlaubi
Posts: 7
Joined: 30 May 2016 19:58
Location: Germany
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Re: [REL] Daniels Random Events

#61 Post by Schlaubi » 05 Apr 2021 15:42

Hello Daniel,

when I see the warning triangles, I find them mostley turned. Perhaps the traffic upfront turns them arround by passing them.

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Greetings
Schlaubi
danbywinby
Posts: 2870
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#62 Post by danbywinby » 05 Apr 2021 16:01

Hi @Schlaubi That issue will be fixed in the next version. Thank you.
Damo2891
Posts: 25
Joined: 23 Nov 2020 12:16

Re: [REL] Daniels Random Events

#63 Post by Damo2891 » 05 Apr 2021 17:28

is there any ETA when the next version will be available as those new signs you showed us before and other changes you had planned made me very excited about this mod and no word of a lie this is like must have for me in my mod folder now!
danbywinby
Posts: 2870
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#64 Post by danbywinby » 05 Apr 2021 21:03

Hi @Damo2891 Thank you very much for those kind words. The best ETA i can give you is that i hope to have the new version out by the end of this month.
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yaumeister
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Re: [REL] Daniels Random Events

#65 Post by yaumeister » 13 Apr 2021 10:41

This Steam Workshop mod may compliment this one nicely.

High Quality Construction Props
https://steamcommunity.com/sharedfiles/ ... 2455631369
danbywinby
Posts: 2870
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#66 Post by danbywinby » 13 Apr 2021 14:13

@yaumeister that mod does look very interesting, without downloading it and trying it out myself I can't confirm whether it will work with my mod or not but you are more than welcome to try it out yourself and let me know if it does work with my mod or not. Will certainly be interesting to find out.
Schinken235
Posts: 25
Joined: 30 Apr 2019 14:13

Re: [REL] Daniels Random Events

#67 Post by Schinken235 » 13 Apr 2021 21:02

I just played with both mods and I didn't notice any issues so far.
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LATrucker
Posts: 512
Joined: 19 May 2018 17:01

Re: [REL] Daniels Random Events

#68 Post by LATrucker » 14 Apr 2021 13:17

Yes, same here. No issues so far.
danbywinby
Posts: 2870
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#69 Post by danbywinby » 14 Apr 2021 14:19

Awesome thats very good to hear. I do think there may be a conflict with that mod if I do go ahead with my plan to improve the roadwork barrel tapers like I have done for ETS2.
danbywinby
Posts: 2870
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#70 Post by danbywinby » 25 Apr 2021 16:14

Over the past few weeks i have been working on updating my ATS Random Events Mod to the same standard as my ETS2 Random Events Mod and am now happy to say that i am 99% there. Just a few more rounds of testing and then i should be in a position to release the next version.

Here are some screenshots from my latest round of testing:
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