Real Gas Stations Revival Project 1.2 [ATS 1.43] [14/01/2022]

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Attom
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.39/1.40]

#71 Post by Attom » 22 May 2021 15:49

I love the realism in ATS, and ETS2 will not update to 1.41 until mods are allowed.
I appreciate all the hard work that goes into mods.
Thanks for the update on your progress.

Do not wasted time answering this, I sure there many who feel the same.
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Zippy
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#73 Post by Zippy » 08 Jun 2021 22:22

Thank you very much.
jarryed
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#74 Post by jarryed » 09 Jun 2021 00:48

Thank you for the update! Are you also going to update the blue information signs to show proper fuel stations?
You can never make a miserable person who complains about everything happy. They live by "If I can't be happy then no one can be happy."
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Pedrom029
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#75 Post by Pedrom029 » 09 Jun 2021 13:06

@jarryed
Yes I'm working on that but i'm making that change in the realistic corner shops mod
Maybe I will merge the two mods in the future
jarryed
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#76 Post by jarryed » 09 Jun 2021 13:46

Ah cool. Thanks for the head up. :D
You can never make a miserable person who complains about everything happy. They live by "If I can't be happy then no one can be happy."
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alphastar003
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#77 Post by alphastar003 » 13 Jun 2021 14:39

Thanks for the update Pedro ! :))
evansutton15
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#78 Post by evansutton15 » 29 Jun 2021 21:10

Hi, @Pedrom029 I know this mod isn't down yet. I have to say its a beautiful mod so far. I do have some ideas if you'd like them. I think all the GP "BP" in UT and CO isn't likely to be seen so i think maybe some Sinclair and Maveriks should take place in the ones in UT. And maybe Kum N Go and along with a Maverik and sinclair real and there. I also believe AZ and NM could see some of them Speedway as Speedway took over many gas station in AZ and NM. Along with more 76, Texaco, and maybe some Shells. I also think CA needs some shells 'maybe the gallons truck stops?" BC Redding new truck stop in the new truck stop area of town is a fake TA. ARCO can also be find in NV and OR. OR could also use some Shell and Sinclair. I think Exxon would be a great addon to ID along with Maverik. Lastly CO could use some Valero 'along with NM' and Loaf n Jug (also I've seen one or two wallbert "Walmart" that have fuel stations outside of them idk if you plan on doing any stations that you cant refuel at but them could be used as Walmart fuel or Murphy USA/Express.

Sorry for this long listed and ik it'll take time to do this and i don't think you will do any of this but its just a idea. I also looked around at each state and seen what the most common fuel station was. Thanks and have a great day.
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Pedrom029
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#79 Post by Pedrom029 » 30 Jun 2021 09:32

@evansutton15
I know what you are saying, that are exactly my ideas
The problem is that scs stopped making models of gas stations for each state and now does shared models for every state so if I change a gallon in Colorado for example it changes in ID, WA, and UT and so on. To change the shared I would have to do a map edit and i'm avoiding to do it.
For now I'm just working with models that are not shared until I find a solution.
As for speedway I already implemented speedways in AZ and NM, more to come probably but you already can find some
I'm planning to reduce texacos also as I think they are not that common in the US, but I'm an european guy so I'm not sure eheh.
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dault3883
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Re: Real Gas Stations Revival Project 1.0 [ATS 1.40] (*UPDATED* 08/06/2021)

#80 Post by dault3883 » 30 Jun 2021 21:25

Pedrom029 wrote: 30 Jun 2021 09:32 @evansutton15
I know what you are saying, that are exactly my ideas
The problem is that scs stopped making models of gas stations for each state and now does shared models for every state so if I change a gallon in Colorado for example it changes in ID, WA, and UT and so on. To change the shared I would have to do a map edit and i'm avoiding to do it.
For now I'm just working with models that are not shared until I find a solution.
As for speedway I already implemented speedways in AZ and NM, more to come probably but you already can find some
I'm planning to reduce texacos also as I think they are not that common in the US, but I'm an european guy so I'm not sure eheh.
texacos used to be common especially in texas where im from but not so much any more same with phillips 66 stations
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