Real Gas Stations Revival Project 1.2 [ATS 1.43] [14/01/2022]

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SuchManor
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#91 Post by SuchManor » 02 Aug 2021 13:57

Pedrom029 wrote: 02 Aug 2021 13:13 @SuchManor
Can you post a picture?
[ external image ]

Also seems to be an issue with a lot of the signs and gas station overheads being overly reflective of the surroundings.
What good is a world without good detail?
Check out my screenshots
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Pedrom029
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#92 Post by Pedrom029 » 03 Aug 2021 09:37

@SuchManor
Ohh I see
That doesn't seem like an error but surely is a part from the older logo, I can change that
For the overreflection you are right I'm updating them but I'm a bit tight on my free time
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SuchManor
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#93 Post by SuchManor » 03 Aug 2021 15:29

Absolutely, take your time. Love this mod.
What good is a world without good detail?
Check out my screenshots
Northern Star
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#94 Post by Northern Star » 19 Aug 2021 15:15

I have a quick statement and question. First the statement: Believe it or not, there are a few people out here that drive buses in this game. Now the question: How hard would it be to implement some small bus signs ( Greyhound and Trailways) on some gas stations in some of the small to medium size towns through out the game. It would not take anything away from the game. It might add to the game. For as of now when someone is driving a bus and they want to pick up or discharge passengers they have to go to a truck garage. To me that is not realist. Just my opinion.
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Pedrom029
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#95 Post by Pedrom029 » 23 Aug 2021 21:52

@Northern Star
That implies to do map changes and I do not pretend to change the map files as it would break the compatibility between other mods
Moreover, this is purely a gas station mod, what you are saying would be a good idea in a separate mod
But I understand your point
Northern Star
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#96 Post by Northern Star » 25 Aug 2021 16:58

Pedrom029 Thank you for your feedback. When it comes to the inter workings of computers I do not know a lot. But here is what I was thinking. All gas stations have gas trucks deliver gas. Instead of using the gas loads from the trucks, use the gas loads for passengers. Would that change any files? Just a thought...
Northern Star
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#97 Post by Northern Star » 26 Aug 2021 13:02

Pedrom029, I was doing some thinking last night. How about this? I understand that the next state will be Texas. While you guys are building this state, can you guys just implement the bus stations into the map files. This should not break up the compatibility between other mods. This way when your customers are playing this game with buses, the bus stations are already there. And possibly do the same for bus stations at gas stations. If you like I can do some research on where and how the bus terminals look like in large cities, and bus stations look like in small towns in Texas. One more question, does anyone know if the greyhound buses that some people are driving in this game will work with the convoy system in this game?
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Pedrom029
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#98 Post by Pedrom029 » 26 Aug 2021 22:06

@Northern Star
Bro, I'm a just a modder and a player like you
I'm not part of the development team of SCS so I don't even know what they are doing to the Texas DLC neither every other DLC
I just work with what's released right now and I still don't even know how the game fully works
But I understand what you want, if you like you could give that suggestion in the Feature Wishlist Thread
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AmyTG2021
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#99 Post by AmyTG2021 » 31 Aug 2021 16:30

@Pedrom029 I have all 3 of your mods installed & activated yet I'm still not getting Real Life Gas Stations showing up (still getting GP instead of BP, Gallon brand stations instead of your version, etc). So, my question is, in which order should I place these in in regards to each other? Your Real Life Companies Revival is working, along with the Corner Shops, just not the gas stations.
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Pedrom029
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Re: Real Gas Stations Revival Project 1.1 [ATS 1.40/1.41] [08/06/2021]

#100 Post by Pedrom029 » 31 Aug 2021 16:33

@AmyTG2021
Between my mods It should not have influence but I normally keep gas stations with higher priority
Which mods do you have right now?
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