[DISC] Volvo VNL 2018 fix
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [2.27] Volvo VNL 2018 fix
An engine or transmission in the sense of ATS is purely a definition file. LIke all of these, they have a header line indicating what truck it is used for: 10digit_name.truck.model.parttype e.g. D13_500.Volvo.VNL.engine
Valid parts need a Driver-level, a price > 0$, and an icon reference (even if fake, then it will put an error in your log, but usually not crash the game).
If you check /def/vehicle/truck/{truckname}/engine or .../transmission you can see the respective "parts" and their layouts - these are TEXT FILES. (I'd suggest an editor like freeware notepad++ or so for a more structured display).
If you alter the values for kw/hp and/or nm/lb ft, you can beef up the engines, or change the transmission ratios for each gear.
Be aware though that specific engine/s might (for realism's sake) be keyed to transmission/s and vice versa, so you usually can't combine them freely. However, if that's your desire, just out-comment lines starting with "suitable_for" and/or "conflict_with" by starting them with a '#' sign. Happy experiments!
Valid parts need a Driver-level, a price > 0$, and an icon reference (even if fake, then it will put an error in your log, but usually not crash the game).
If you check /def/vehicle/truck/{truckname}/engine or .../transmission you can see the respective "parts" and their layouts - these are TEXT FILES. (I'd suggest an editor like freeware notepad++ or so for a more structured display).
If you alter the values for kw/hp and/or nm/lb ft, you can beef up the engines, or change the transmission ratios for each gear.
Be aware though that specific engine/s might (for realism's sake) be keyed to transmission/s and vice versa, so you usually can't combine them freely. However, if that's your desire, just out-comment lines starting with "suitable_for" and/or "conflict_with" by starting them with a '#' sign. Happy experiments!
Last edited by TomDooley on 28 Dec 2020 11:11, edited 1 time in total.
- xXCARL1992Xx
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Re: [2.27] Volvo VNL 2018 fix
KW/HP do nothing, they are just for display purposes, only torque changes the engine behaviour because it is used in the actual calculations
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Re: [2.27] Volvo VNL 2018 fix
You are right - in real life they are correlated however. And it would feel weird to habe a 250hp Diesel engine produced 3500nm of torque.xXCARL1992Xx wrote: ↑28 Dec 2020 11:05 KW/HP do nothing, they are just for display purposes, only torque changes the engine behaviour because it is used in the actual calculations
- Loyal4ets2
- Posts: 371
- Joined: 14 May 2020 11:22
Re: [2.27] Volvo VNL 2018 fix
Thank you guys for explainings but i'm so badly amateur to this technicals details and i don't know what to change exactly. Maybe if you can help me please, with a file edited with a little more power to the truck, i will truly appreciate.
Best regards.
Best regards.
- Loyal4ets2
- Posts: 371
- Joined: 14 May 2020 11:22
Re: [2.27] Volvo VNL 2018 fix
Guys, little help please ? I have this slots available but no lights option. What to do please ?
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Re: [2.27] Volvo VNL 2018 fix
viewtopic.php?p=1458778#p1458778 you need either of these mods.
ETS2:
Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
ATS:
Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
ATS:
Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
- Loyal4ets2
- Posts: 371
- Joined: 14 May 2020 11:22
Re: [2.27] Volvo VNL 2018 fix
thank you very much for this !
Also, can you work on all glass of the cabin ? They tend to overbright the exterior and aswell to work on left/right windows to make them thick or something like that. They don't have shadow to add depth. Line of the window is very thin.
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and from exterior to see the difference of brightness
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Also, can you work on all glass of the cabin ? They tend to overbright the exterior and aswell to work on left/right windows to make them thick or something like that. They don't have shadow to add depth. Line of the window is very thin.
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and from exterior to see the difference of brightness
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- TexasWhirlwind
- Posts: 1520
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Re: [2.27] Volvo VNL 2018 fix
Read the readme.txt that cane with the truck mod.
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- Loyal4ets2
- Posts: 371
- Joined: 14 May 2020 11:22
Re: [2.27] Volvo VNL 2018 fix
you refer to this ?
2.14: Added removable USDOT sticker
Added Engine badges
Separated chrome kickplate
Added separated Globetrotter stickers
Added Clean Idle stickers
Improved glass def files
Adjusted glass locators
I understand but this glass is different to default scs trucks (no difference in terms of contrast from in-cabin and exterior), and the windows left/right (they have shadows to the edge for more depth) :
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Re: [2.27] Volvo VNL 2018 fix
@galimim
Since the 1.40 update, the indicator lights on the dash
are working at night, but during daylight, they are not working. Are you going to provide an update for the new beta?
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Since the 1.40 update, the indicator lights on the dash
are working at night, but during daylight, they are not working. Are you going to provide an update for the new beta?
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