[CLOSED] Western Star 4900FA - 1.39 Patch (ver 2.1.3)

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yukonjack_ak
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[CLOSED] Western Star 4900FA - 1.39 Patch (ver 2.1.3)

#1 Post by yukonjack_ak » 26 Feb 2020 09:34

[REL] Patch for the Western Star 4900FA
Ver 2.1.3 - 1.39 Paint/Template Update

[ external image ]

More Pictures Here: https://imgur.com/a/vkeg8wZ


1.39 PATCH: https://sharemods.com/p5k6pcw4kwb7/ws49 ... 3.zip.html

SISL Patch: https://sharemods.com/bnmoeiexfen0/ws49 ... 2.zip.html

Kororuz 3D Interior Mod: viewtopic.php?f=207&t=284908 <-- Highly recommended

THIS PATCH MUST BE LOADED AFTER (*ABOVE*) THE ORIGINAL TRUCK MOD IN THE MOD MANAGER IN-GAME
Western Star 4900FA Patch on Steam Workshop: https://steamcommunity.com/sharedfiles/ ... =741542541

***NEW ALL-IN-ONE VERSION***
- Download HERE --> https://sharemods.com/6p4xwjjjxlg2/ws49 ... 1.zip.html
- Includes the original 4900FA mod by Sib3rius, my 1.39 patch and my SISL Mega Pack patch all in ONE mod!

TEMPLATE: https://sharemods.com/4lr31ircppm0/temp ... _.png.html


RELEASED 01.27.2021 - VER 2.1.3
Template/Paint Update
Painted Fuel Tanks now use "Accessory" paint system
Logo fixes carried over from original mod


See the Changelog on Steam for previous updates



NOTE: If your mirrors aren't working right, turn off "Physical Mirrors"

Code: Select all

- Open the DEV Console 
- Type "g_phys_mirrors 0"
- Save/Reload your profile


KNOWN BUGS & ISSUES:

Code: Select all

1. External windshield wipers aren't animated
     - The external wipers are just "decoration" on the original model too and getting them to work was more troublesome than it was worth.

2. The WPASS is texture only
     - Apparently I can edit animations fine, but creating new ones is where Blender and I disagree. I've spent hours on this and still can't get the red/green light animation right.  

3. There are 2 "too many vertices" errors in the log with this truck. They do not effect gameplay or FPS in any way and they don't spam the log. 
     - They're caused by the original UV mapping that I didn't change so other mods and paint jobs would (should) still work.

4. The trailer cables clip through the headache rack on the 82" Stratosphere Cab
     - Yup, they sure do. That was a design decision on my part as even on the Long/Tag Chassis, I was running out of room back there. In any case, I've set it up so it looks like the cables are fed through the rack (just 
       like my neighbors VNL actually). Eventually, I may replace the "pogo stick" with an "airline box" for that particular situation in the future
       
5. If you're bobtailing in Sandpoint, ID you will not be able to use the rest areas there. Something is funky with those and they won't trigger.  If you have a trailer, they work just fine though.  (Solution is WIP)       
       

CREDITS & ACKNOWLEDGEMENT:
YukonJack_AK - This patch
Sib3rius (and Team) - The original 4900FA mod
Kororuz - Window animations
Kishadowalker - Permission to use an old version of the 4800SB series interior as a skeleton and the basis for the new interior.
Galimim & Wilson212 - For engine and transmission DEFs
Robinicus, Kreichbaum & Harven - Engine sounds
HFG Guidot - Blender help
SCS
Last edited by yukonjack_ak on 02 Mar 2021 04:13, edited 28 times in total.
My ATS Steam Workshop
- Western Star 4900FA Patch
- Mack Anthem Bull Bars
- Cascadia Sunvisor Fix
- Sweet Bran skin for SCS Grain Hopper
DieselFuelOnly
Posts: 13
Joined: 30 Jul 2019 04:57

Re: [1.36] Western Star 4900FA Patch

#2 Post by DieselFuelOnly » 26 Feb 2020 09:51

Been waiting forever for this to come back to life so thanks a bunch man, but the link doesnt work, no file found
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yukonjack_ak
Posts: 221
Joined: 21 Jul 2019 19:07
Location: Montana
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Re: [1.36] Western Star 4900FA Patch

#3 Post by yukonjack_ak » 26 Feb 2020 09:58

Thanks for the heads up Diesel. Fixed the link and tested it this time! ;)
My ATS Steam Workshop
- Western Star 4900FA Patch
- Mack Anthem Bull Bars
- Cascadia Sunvisor Fix
- Sweet Bran skin for SCS Grain Hopper
DieselFuelOnly
Posts: 13
Joined: 30 Jul 2019 04:57

Re: [1.36] Western Star 4900FA Patch

#4 Post by DieselFuelOnly » 26 Feb 2020 10:02

perfect, working now, thanks bud
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Cranlet
Posts: 146
Joined: 13 May 2018 21:52
Location: Alberta, Canada

Re: [1.36] Western Star 4900FA Patch

#5 Post by Cranlet » 26 Feb 2020 10:16

Hell yeah, a working Western Star.
Daemon_Maverick
Posts: 33
Joined: 12 Aug 2015 00:12

Re: [1.36] Western Star 4900FA Patch

#6 Post by Daemon_Maverick » 26 Feb 2020 16:20

Nice, truck works and looks good. Thanks for sharing! If there's one suggestion I could make, it would be to add a cab option that includes the large windows on the sides of the truck. if you google this truck, you'll see what I'm talking about. Thanks again!
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hristov681bg
Posts: 401
Joined: 16 Oct 2016 19:02
Location: Bulgaria

Re: [1.36] Western Star 4900FA Patch

#7 Post by hristov681bg » 26 Feb 2020 17:29

Thank you ! That was my best truck in Rig n Roll. :)
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Cranlet
Posts: 146
Joined: 13 May 2018 21:52
Location: Alberta, Canada

Re: [1.36] Western Star 4900FA Patch

#8 Post by Cranlet » 26 Feb 2020 20:26

Few bugs to report;

The two rear brake lights are different colours when activated, one looks much dimmer than the other: https://i.gyazo.com/54978749b81c310dba5 ... 3b69f8.png

Pedal animation means that when a pedal is activated, there's a static pedal that's left behind and it looks like the pedal duplicates. Kinda hard to show in a screenshot but I hope I captured it well enough for it to be fixed: https://i.gyazo.com/5741287c64ceee8be35 ... f3ce49.png

Also, having an alternate steering wheel that matches the texture of the black dashboard would be nice, even just a simple leather wheel without the wood. The current wheels clash with both of the dashboard options. Overall though, I'm impressed with the work that's been put in.
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yukonjack_ak
Posts: 221
Joined: 21 Jul 2019 19:07
Location: Montana
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Re: [1.36] Western Star 4900FA Patch

#9 Post by yukonjack_ak » 26 Feb 2020 21:06

Looks like someone needs to change that bulb haha I'll see what I can do about that and the animated pedal thing. If I were a betting man, I think it's cause there's a pedal modeled in the interior and for the animation too.

Steering wheel thing I am already working on actually (I'm also not thrilled with the way the wood grain looks on the wheel).
My ATS Steam Workshop
- Western Star 4900FA Patch
- Mack Anthem Bull Bars
- Cascadia Sunvisor Fix
- Sweet Bran skin for SCS Grain Hopper
lazlow
Posts: 7
Joined: 02 Aug 2019 10:13

Re: [1.36] Western Star 4900FA Patch

#10 Post by lazlow » 26 Feb 2020 22:36

I really wanted to fix that trip computer on the western star trucks. I researched some things and found the correct text and font style. Too bad I have no idea how to implement it.
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