[1.37] International LoneStar Reworked [V1.2 11/06/2020]

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HagenXXV
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Location: Bogota-Colombia

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#131 Post by HagenXXV » 26 Nov 2020 15:55

What good news Bro!!! I think the Cascadia will bring only 3 cabs (day cab, 48-inch mid-roof and hi rise 72)

I hope you dare to modify the cab of 48

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for one of 60 or 72 with a medium roof

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Thank you for reading this message

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FierbetoN
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Location: Romania

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#132 Post by FierbetoN » 26 Nov 2020 16:01

Yep I want to add all cabs if SCS doesn't. I want to add roof deflectors too so it might take some time.

Karillo-CC
Posts: 14
Joined: 03 May 2020 20:54

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#133 Post by Karillo-CC » 29 Nov 2020 19:51

FierbetoN wrote:
06 Nov 2020 10:36
Yep, pretty sure it crashes the game. The update is pretty much done though, I just have to test it a bit and upload it.
Hi, I've tried the Lonestar today and I found that it doesn't crash the game, simply there are no sounds (horns, lights, wipers, etc.).
Thanks for your work!

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Cranlet
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Location: Alberta, Canada

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#134 Post by Cranlet » 29 Nov 2020 21:18

I found the same thing.
Image

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yellowboy06
Posts: 63
Joined: 18 Apr 2018 02:32

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#135 Post by yellowboy06 » 04 Dec 2020 19:26

I assume this one incompatible with kreichbaum? Or do i just put his sounds higher priority?

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FierbetoN
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Location: Romania

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#136 Post by FierbetoN » 04 Dec 2020 19:36

It should work if you use the engine mod patch.

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OWLCAT
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Joined: 05 Aug 2019 13:21

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#137 Post by OWLCAT » 26 Dec 2020 04:30

so . . . 1.39 update patch is WIP? i just wanna know the progress.

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FierbetoN
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Location: Romania

Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#138 Post by FierbetoN » 26 Dec 2020 14:54

1.39 stuff is already done but I still need to finish some exterior improvements.

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OWLCAT
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Re: [1.37] International LoneStar Reworked [V1.2 11/06/2020]

#139 Post by OWLCAT » 27 Dec 2020 06:56

FierbetoN wrote:
26 Dec 2020 14:54
1.39 stuff is already done but I still need to finish some exterior improvements.
Thank you. I really like your mod.

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