Peterbilt 352/362 Project 1.39 (Dec 27)

Should I put an ARI sleeper on this thing? (using it from an older 389 mod)

Yes, add an ARI sleeper!
26
70%
No, keep the cabs right now.
3
8%
Could go either way.
8
22%
 
Total votes: 37

Hatreyu
Posts: 15
Joined: 24 Nov 2020 08:30

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#121 Post by Hatreyu » 07 Jan 2021 18:21

@Geoff G. I PM'd you a fix for your sounds.

Geoff G.
Posts: 47
Joined: 07 Mar 2019 02:26

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#122 Post by Geoff G. » 13 Jan 2021 19:22

Thank you all for the feedback about the sounds and other various refinement issues, I'm recently started using blender since it seems to be better for mesh cleanups/UV mapping/materials/AO baking than zmod. I will probably still use zmod when finalizing it for the game though, there are simple edits I can do without converting/importing the whole project and exporting/converting again. Give me some time to get used to blender and I promise there will be better results from it. Animations I will be doing in Zmod though, it's much quicker for me rn.

Andrewbur1
Posts: 6
Joined: 26 Apr 2020 13:46

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#123 Post by Andrewbur1 » 13 Jan 2021 21:16

where do u find a template for it ??

User avatar
Digital X
Posts: 188
Joined: 28 Oct 2013 21:22
Location: Dover, Kent, UK.

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#124 Post by Digital X » 14 Jan 2021 11:05


AndTheBest
Posts: 10
Joined: 30 Mar 2020 12:56

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#125 Post by AndTheBest » 15 Jan 2021 15:26

I have a question, there is the possibility to use this mod on Euro Truck Simulator 2 1.39 I mean on ETS2?

Geoff G.
Posts: 47
Joined: 07 Mar 2019 02:26

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#126 Post by Geoff G. » 17 Jan 2021 20:13

AndTheBest wrote:
15 Jan 2021 15:26
I have a question, there is the possibility to use this mod on Euro Truck Simulator 2 1.39 I mean on ETS2?
I'll make an ets 2 version for the next update

Zhengxi
Posts: 3
Joined: 21 Jan 2021 17:51

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#127 Post by Zhengxi » 21 Jan 2021 18:06

Hello and thanks for the great mod!
I'm sorry to bother you, but is it supposed to be that truck has no sounds, except for engine? I mean, parking brakes, blinkers, rear warning etc.
I have even deleted all other mods by now, except for 352-362, and it still the same.
Thank you!

Zhengxi
Posts: 3
Joined: 21 Jan 2021 17:51

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#128 Post by Zhengxi » 22 Jan 2021 02:44

Okay, since I felt in too much love for this truck, I've done some research and here it is.

Until Geoff will find a better solution (which he sure will find), here's a temporary sound fix for this project.
It adds sounds for blinker, air pressure warning, wipers. etc. etc.and also for reverse beep, from original SCS sound library (and a little from Kenworth W900 lol).

I'm not a PC programmer in any way, so it may be not really elegant solution, but hey, it works so far.

Sorry, so far Yandex-Disk only, I'm too lazy to register Google account: https://yadi.sk/d/dBRMbRlG9OaBXw

INSTALLATION WARNING: This fix MUST be in HIGHER PRIORITY than original mod (i.e. UPPER in the list at the right of mods screen).

Since I didn't create anything new here, I don't claim anything, you can use it anyhow.

Yet again, thanks to all respective authors for this great mod!
Last edited by Zhengxi on 22 Jan 2021 02:46, edited 1 time in total.

MrSpeedBump
Posts: 2
Joined: 27 Jan 2021 02:47

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#129 Post by MrSpeedBump » 27 Jan 2021 02:51

Here's a skin (The truck, not the trailer, that was a steam workshop skin) I made for it! Loving this truck.

Image

Geoff G.
Posts: 47
Joined: 07 Mar 2019 02:26

Re: Peterbilt 352/362 Project 1.39 (Dec 27)

#130 Post by Geoff G. » 27 Jan 2021 22:57

I'm in the works with the truck and things are going good so far, here's a little tease of what's changed:

Image

shoutout to MrSpeedBump for making some skins for the truck

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