[1.44+] Peterbilt 386 [REL] New Release! 16-07-2022

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Deltatristar500
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#222 Post by Deltatristar500 » 06 Jul 2021 21:05

Will there be an update to have the lift axle be steerable? Amazing truck by the way
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Clarkes
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Joined: 15 Aug 2020 01:04

Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#223 Post by Clarkes » 07 Jul 2021 22:22

doesnt seem to show up when i put it in mods studio 2
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OWLCAT
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#224 Post by OWLCAT » 08 Jul 2021 04:12

This mod is perfect! Thank you for update.
I have a issue with mirror. Mirror is too dark. I can't see anything when I driving in the night time.

Mirror with 10AM.

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When the night started, It become worst.

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I turn on the emergency lights to find a issue with mirror more correctly.

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Hello! I love muffin, Do you love muffin?
Kw900
Posts: 166
Joined: 23 Feb 2020 08:51

Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#225 Post by Kw900 » 08 Jul 2021 16:39

@OWLCAT the mirror bug I already told him about on Facebook. If you know how to get the base files from the base game and edit the mirror reflection information, it’s a fairly easy fix.
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ZMach07
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#226 Post by ZMach07 » 31 Jul 2021 16:52

Does anyone know how to change the dashboard backlights color?

In other trucks it´s easy, it can be done in the dashboard_color.sui file located in def<vehicle<truck<peterbilt.386<interior

Thanks, ZNMac07
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An_Old_Rebel_Trucker
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#227 Post by An_Old_Rebel_Trucker » 31 Jul 2021 17:18

@ZMach07 Nope, but thanks to you i kindof learned how to change the colors on them dashes.
Who doesn't like a good ole Freightliner?

"Freedom's just another word for nothing left to lose" - Kris Kristofferson
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ZMach07
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Location: Gaia, Portugal
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#228 Post by ZMach07 » 31 Jul 2021 22:31

I really like this mod, but I just can´t wrap my head around the way the mod(in game) and the mod files interact.
I've been trying to modify the Dashboard colors and I've discovered lots of files in the mod folder that simply do not affect the mod ingame. I've never seen such a thing, Where the hell are the files that the mod is using??? definitely aren´t the ones in the mod folder.
I've modified lots of mods and trucks and I've never come across a problem like this, if anyone can help me in this I'd greatly aprecciate it.

Thank you, ZNMac07
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An_Old_Rebel_Trucker
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#229 Post by An_Old_Rebel_Trucker » 31 Jul 2021 22:52

Wait, lots of files that doesn't do crap? huh, if i haven't used this mod before i would have said that sounds like a scam... but since i have played and loved this mod the only guess i can give is the excess from the pete379 thing. i mean he did merge his truck with his modifications.
Who doesn't like a good ole Freightliner?

"Freedom's just another word for nothing left to lose" - Kris Kristofferson
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NLS57
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Re: [1.40] Peterbilt 386 [REL] New Release! 07-05-2021

#230 Post by NLS57 » 01 Aug 2021 11:14

Hi i have spent hours figuring out how to fix and make modifications on this truck. I am not a modder but I manage to tinker well. Here is what I did if that can help you ;) :
  • Changed the color of the dashboard
    Changed the colors of the on-board computer (the brown color with the more pronounced right part is horrible for my taste!)
    Changed the sound of the turn signals
    Removed the reflections on the windshield
    Changed the glow of the rear lights (except the parking lights, there is a weird file that I cannot control!) + Red blinker which was not available
    Finally I made the 6000K headlights from Leozin compatible
Too bad the slots are tilted at 90 degrees which makes other lights like flat line impossible to use :(
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ETS2 & ATS player since feb. 2017
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