[REL] Utility 2000R [1.2.1 13/06/2019]

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TomDooley
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#161 Post by TomDooley » 01 Feb 2018 14:39

Thanks guys. I indeed just wanted to increse them for my personal game and wpuldn't expect you to change it vor everybody.

Your information should be sufficient for me to start some experiements :) :) :)

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room217au
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Location: 'Straya

Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#162 Post by room217au » 14 Mar 2018 05:52

I'm sure I'm missing something quite fundamental here, but I cannot make my custom paintjob work correctly.
I d'loaded the template, made a skin, called it "bushnell.dds", made a tobj called bushnell.tobj (with ES2Studio TOBJ editor)
The mod exists in folder structure only in mod folder, for ease of quick editing.

I dropped both files into: "/vehicle/trailer/scr_ut2000r_40_1988/paint/"
Then I edited "def/vehicle/trailer/scr_ut2000r_40_1988/company_paint_job/bushnell.sii"
to read

Code: Select all

paint_job_mask: "/vehicle/trailer/scr_ut2000r_40_1988/paint/bushnell.tobj"
but .. nothing. The default bushnell paintjob from SCS still appears.

[edit]
Decided to grab a couple of skins from the WorkShop and figure it out.

[edit2]
Found some paintjobs. Sussed it all out. Well, mostly :)
Made some skins and they work now.
Love this trailer mod. Thanks for making it.

Is it possible to redo the template(s) to 4096x4096 ? I tried re-sizing the template to the 4K size, but trailer templates don't work like truck templates I quickly discovered.
Two wrongs don't make a right, but three lefts.. do.

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Rene-Gad
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Location: Nowa Sol (PL), Berlin (D).

Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#163 Post by Rene-Gad » 26 Apr 2018 20:02

Hi.

How can i add tempaltes with my own skin for trailer from steam workshop ??
1.36 ETS 2 + DLC + PM + PR + RM + SR + DAF XF105 by Vad&K
1.37 ATS + DLC + C2C + CanaDream + Mexico + US Expansion + Kenworth K100-E by overfloater

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Redneck50
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Joined: 26 Oct 2015 14:30

Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#164 Post by Redneck50 » 23 Jun 2018 21:21

Has this been updated for 1.3.1?

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yaumeister
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#165 Post by yaumeister » 24 Jun 2018 10:14

Trailer cables are working so it's good for 1.31, even still works with andrei383's skins!
Image

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Blackspots
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#166 Post by Blackspots » 24 Jun 2018 15:36

@yaummeister: That's because andrei383's mod is just skins, there's no models in that mod. Not sure how cables could work on this trailer though, it was never updated for 1.31, and it hasn't been updated since August of last year.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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yaumeister
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#167 Post by yaumeister » 24 Jun 2018 18:29

I too was surprised that the trailer cables worked without an update. Not sure what magic Smarty did to make it happen?

Unless I made a complete fool of myself and thought I was hauling a 2000 when it was a default 3000... :roll:
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Smarty
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#168 Post by Smarty » 24 Jun 2018 19:54

Well, I don't think you've quite made a fool of yourself; At worst, you've goofed a wee bit. ;) The current released version doesn't/shouldn't support trailer cables. Even my current development version still only supports cables on the lead trailer. I'm afraid I've kind of dropped the ball on my ATS stuff over the last month or so – long hours in a hot environment has been leaving me kind of wiped at the end of the day.

I'll see if I can make a little progress on this tonight. Sorry guys.
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room217au
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#169 Post by room217au » 25 Jun 2018 01:20

One is not ever required to apologise for something that isn't their fault.
Two wrongs don't make a right, but three lefts.. do.

DAFmanXFE6
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Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#170 Post by DAFmanXFE6 » 25 Jun 2018 09:01

Agree totally with room :)
When in doubt... Ask m1keY!

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