[REL] Utility 2000R [1.2.1 13/06/2019]
Re: [REL] Utility 2000R [1.2.1 13/06/2019]
Good stuff, thank's for sharing.
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Re: [REL] Utility 2000R [1.2.1 13/06/2019]
Maybe think about changing the title... It's not ownable ...yet! 
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Re: [REL] Utility 2000R [1.2.1 13/06/2019]
really looking forward to when its ownable....keep us posted like you always do Smarty. Oh and a big thanks for that new center hub on the steers.
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Re: [REL] Utility 2000R [1.2.1 13/06/2019]
Smarty, any chance of barn doors and the use of the SCS refrigerators on this beauty? maybe even a 3 or 4 axle version at some stage (all with dual tyres) and a wider rear under-ride guard please
[REL] Utility 2000R [1.2.1 13/06/2019]
Hello @Smarty, Trying to make a skin i have resized the template to 4096x4096, and finished my skin but i cant add my skin anywhere
tried a skinpack that was made for this trailer but when i active that mod the Trailer is not working on the game, there is just one dds file which i could replace inside the trailer mod
and the size of that is very small dont know how to get out of this, and i'm not aware of the new skin system..
looks like this..


tried a skinpack that was made for this trailer but when i active that mod the Trailer is not working on the game, there is just one dds file which i could replace inside the trailer mod
and the size of that is very small dont know how to get out of this, and i'm not aware of the new skin system..
looks like this..



Re: [REL] Utility 2000R [1.2.1 13/06/2019]
If in doubt, make sure you always try changing the alternate uvset attribute in the paint job definition.
The default UV set in this case maps to the SCS company trailer paint jobs. The alternate UV set is the one I've provided a template for.

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