SiSL's Trailer Pack USA [21.02.2018]

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SiSL
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Re: SiSL's Trailer Pack USA [21.02.2018]

#261 Post by SiSL » 07 Jul 2019 17:35

It was already from Bushnell and Ports but after cargo changes for some reason it stopped spawning. I must be doing something somewhere
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Darkcaptain
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Re: SiSL's Trailer Pack USA [21.02.2018]

#262 Post by Darkcaptain » 07 Jul 2019 17:40

Thanks SiSL for investigate the problem & for update! :)
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flight50
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Re: SiSL's Trailer Pack USA [21.02.2018]

#263 Post by flight50 » 07 Jul 2019 20:45

LAFAYET47 wrote: 07 Jul 2019 17:34 @flight50. We have Bushnell Farms company already, so there's already some industry which could serve for the cattle activity.
There are no meat processing/packaging places though. Bushnell alone can't be the cattle industry. There should be 2-3 different companies for most industries. There is a flow chart that happens from raw goods to finish product. There at least needs to be a middle company that processes and turns the product into something before it hits retail/wholesale.
haunted reality
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Re: SiSL's Trailer Pack USA [21.02.2018]

#264 Post by haunted reality » 08 Jul 2019 12:46

yaumeister wrote: 04 Jul 2019 23:03 Thought I should share my experience in case if anyone finds it useful.

My game suffered from random crashes whenever I drive into Nevada, not straight away but usually within in a few minutes. System just hangs completely with no errors at all in game log. Went through my mod list one by one and found this was causing it (even after the 2 July TOBJ update).

Dug a little deeper and noticed in the comments on Steam Workshop, and user "blank" wrote the following:
blank 3 Jul @ 12:13am
Ok, so I tried the new update, still crashing in Nevada.... the bug is in traffic.sisl_tcrm.sii and traffic.sisl_tctrip.sii in the def/country/nevada. The variable 'spawn_frequency' should be set to 0.0, not 1.0.
After doing this I haven't had any crashes in Nevada even after driving for hours (in real time) compared to only lasting minutes I got beforehand.

Maybe there are some issues with the Triples and Rocky Mountain doubles? I realise Oregon and Washington also have RM set to spawn 1.0, but haven't driven up that way yet so can't tell if those states are also affected.
I did the same thing with the traffic.sisl.tcrm.sii and traffic.sisl.tctrip.sii and it worked. No more crashes in Nevada! It sounds like SiSL has already tracked down this error though and may be making a fix.

One question though, I did do the customization trailer mod and I noticed there are still some trailers that show up that I did not pick. For instance, I never picked NEMF because that would not be realistic being in the West, they still show up occasionally. Are those maybe companies that are not defined yet? And if it has not been said enough, SiSL your mod is awesome! It adds so much realism to the traffic having accurate 53' trailers. Thanks for the work you do on your mods!
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SiSL
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Re: SiSL's Trailer Pack USA [21.02.2018]

#265 Post by SiSL » 08 Jul 2019 13:15

It is currently fixed, so no need to mutilate mod files that is updated regularly
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Re: SiSL's Trailer Pack USA [21.02.2018]

#266 Post by haunted reality » 08 Jul 2019 15:45

Thanks SiSL, do we need to re-download the mod to get the latest or does Steam automatically update it?
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flight50
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Re: SiSL's Trailer Pack USA [21.02.2018]

#267 Post by flight50 » 08 Jul 2019 16:18

If you got it on steam, its automatic
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The Dude
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Re: SiSL's Trailer Pack USA [21.02.2018]

#268 Post by The Dude » 09 Jul 2019 13:01

Thank you for the update, really appreciated.
"Gamers Are Not Beta Testers"
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LATrucker
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Re: SiSL's Trailer Pack USA [21.02.2018]

#269 Post by LATrucker » 25 Apr 2020 17:09

Just to make sure: Does this mod still work?
I have the feel that your trailers don't show up in the freight market anymore. Or is the SCS Replacment mod required (which is currently empty in the workshop)?

fyi: I've got Jazzycat Trailer Pack and the 3D Company logos activated.

In the Freight Market there seem to be only the changed original trailers (Walbert to Walmart f.e.) and the new Jazzycat ones.

Thanks! :)
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Re: SiSL's Trailer Pack USA [21.02.2018]

#270 Post by jarryed » 25 Apr 2020 17:10

The mod works. The replacement mod is created on the website listed in the description. Once that is set, download the .scs that will be offered. Throw in Documents/ATS/mod folder. Activate in Mod Manager.
You can never make a miserable person who complains about everything happy. They live by "If I can't be happy then no one can be happy."
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